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X - Beyond the Frontier FAQ

Further questions about the playable demo:
FAQ2


General Questions:

Q: When will X be released?
Q: Will there be a playable demo?
Q: How many CDs or DVDs will X use?
Q: Will X be published in country xyz?
Q: Will there be a version in language xyz?
Q: Will X support network / online / Internet playing?

Technical Questions:

Q: Which graphic cards are supported?
Q: What is needed to get 3D positional sounds?
Q: Does X support Forcefeedback Joysticks?
Q: Does X support 3Dnow? MMX? AGP?
Q: Which graphic card does X look best on?
Q: How realistic are the physics of spaceflight in X?
Q: Will there be a special version for graphic card xyz?

Questions about the game and it's story:

Q: How big is the X universe?
Q: Can I land on planets?
Q: Can I run my own factories?
Q: How many different spaceships exist?
Q: How can I enhance my spaceship?
Q: Is the game open ended? Is there a script I will have to follow?
Q: Can I own other ships?
Q: What category of games does X fit into?

 

 

General Questions:

Q: When will X be released?
A: We moved the release date of X to the first quarter of 1999. We will publish the exact release dates and publishers later for the different countries.

Q: Will there be a playable demo?
A: We hope to be able to release a playable demo in February  99. (was schedduled  for September.. Sorry!)

Q: How many CDs or DVDs will X use?
A: We are trying every trick and technique (e.g: very high compression of all audio files) to make X fit on only ONE CD. We just hate it to swap CD's in the middle of playing.

Q: Will X be published in country xyz?
Q: Will there be a version in language xyz?

A: X will be published in most European countries and North America. There will definitely be an English as well as a German version. Other versions and markets will hopefully follow.

Q: Will X support network / online / Internet playing?
A: This version of X is NOT an online game! (<-- Note that this sentence does NOT contain any statement whatsoever about the future ;-)

 

Technical Questions:

Q: Which graphic cards are supported?
Q: Will there be a special version for graphic card xyz?
A: X works on all graphic cards with 3D hardware support through Direct 3D (this should be more or less every card). To squeeze the last bit of visual quality and performance out of every single 3D card, X analyzes the hardware on startup. As you can see here, we try to handle as many 3D cards as anyhow possible :)

Q: What is needed to get 3D positional sounds?
A: 3D positional sound is supported through Direct Sound as well as Aureal's A3D. It works with software emulated Direct 3D Sound on every soundcard, but is faster and sounds better with cards that support hardware accelerated 3D positional sound.

Q: Does X support Forcefeedback Joysticks?
A: Yes.

Q: Does X support 3Dnow? MMX? AGP?
Short A: Yes
Long A: Some of these CPU extensions are used specially by X, and some are supported through special DLL versions of Direct 3D.To get more information about these technologies and how they affect the performance of games check out the websites of AMD and Intel who also hold the trademarks to these names.

Q: How realistic are the physics of spaceflight in X?
A: Realism is a nice thing to archive, but there is one thing which has a higher priority to us. Playability. One example for this is the speed of your spaceship. The  X-Fighter does have a maximum speed, and quite a low inertia, making it easy to maneuver.

Q: Which graphic card does X look best on?
Short A: Impossible. 
Long A: Since X even runs on the first generation 3D accelerators which are VERY widely spread (S3 Virge, ATI Rage etc.) the visual quality and performance can be quite different. In general you can say that on these first generation accelerators, you can only play X in low resolutions (512*384 for example is a nice compromise between visual quality and performance), while on newer cards (Voodoo 1 and 2, Power VR, Mattrox G200, Riva  etc.) you can play at much higher resolutions and get more detailed 3D models and light effects.

 

Questions about the game and it's story:

Q: Can I run my own factories?
A: Yes. But you will have to buy the necessary equipment for it from one of the X universe races. That requires a lot of money, and at least one race that still is willing to sell you something. So think twice before you start shooting everybody and rob other peoples spaceships.

Q: Can I land on planets?
A: In X you find yourself in the middle of a universe, completely different from your old home (which happens to be a little blue planet that might be familiar to you). Creatures in this part of the universe live on gas planets, or on waterworlds, and most of their live happens in space. Spacestations are the places where people meet, and factories are floating in free space to safe time and energy. So NO there is no need to land on planets. If you are into stones so much, how about you grab yourself an asteroid and make it into a silicon mine instead?

Q: How big is the X universe?
Q: How many different spaceships exist?
A: Nonono... we are not going to spoil anything here. Play X and find out for yourself :-)

Q: Can I own other ships?
A: Yes, you can OWN other ships, but you will not fly them yourself. Since your X-Fighter comes from another area of the universe, and uses much more advanced technology then the spaceships you can buy in the X universe, the only purpose of buying other ships is to increase your cargo capacity. The other thing you can do is enhance your X-Fighter with compatible technology like better shields and lasers (see next question).

Q: How can I enhance my spaceship?
A: After you get the races living in the X universe to help you, they can upload new information into your ship computer. They can also help you to make your ship compatible with some of their technology. So if you choose to earn a lot of money by trading for example, you can later invest this money in goodies for your ship. So it is always important to make some friends in the X universe. While it might be easier to attack and fight with some races, it sure is not a good idea to become an enemy to all the races in the X universe.

Q: Is the game open ended? Is there a script I will have to follow?
Q: What category of games does X fit into?

A: It's not easy to find game category that X fits into. Most important of all, X gives you the freedom to play the game in millions of different ways, yet it does have a storyline. X has a lot of fighting action, still we don't call it an action game. There are a some management skills required to do successful trading and to run your own factory, still we don't call it a trading simulation. And even though X does have a story, it is up to you if this story has an end and what kind of end that might be.

 

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Last modified: Januar 04, 2001

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