Search found 681 matches

by Nicoman35
Mon, 1. May 23, 09:13
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]
Replies: 898
Views: 402508

Re: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]

JSON got to be installed just like the original version. Not included in my version. Wanted to redo without the need for JSON, but was too lazy for that. For me it is working, TC v3.4.
by Nicoman35
Thu, 27. Apr 23, 14:07
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]
Replies: 898
Views: 402508

Re: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]

jacare wrote:
Tue, 25. Apr 23, 21:31
Please. someone can fix this, because this script is fantastic to use!!!!
Try this version. Not thoroughly tested.
by Nicoman35
Sun, 9. Apr 23, 17:57
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: Seeking advice on learning how to script.
Replies: 7
Views: 1437

Re: Seeking advice on learning how to script.

Well, 'not compatible' refers to the new commands that were introduced by FL. True. Up to Albion Prelude, all commands are supported afaik. It will not let you type new commands, because some error will pop up and will not let you save the script you are writing. Would be cool if Mr. Bear would weak...
by Nicoman35
Sun, 9. Apr 23, 11:31
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: Seeking advice on learning how to script.
Replies: 7
Views: 1437

Re: Seeking advice on learning how to script.

Myself, I learned it by looking at already existing mods. I analyzed what they do and how. Then I started making little changes and play tested them. The program X-studio X-studio made by Mr. Bear is helpful. Because you have built in descriptions of the commands. And a syntax checker too.
by Nicoman35
Sat, 1. Apr 23, 00:17
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: TC v3.4 - how to get SoS in cargo bay
Replies: 1
Views: 304

TC v3.4 - how to get SoS in cargo bay

I have difficulties finding wether the {System Override Software (WARE_SW_NEW3)} is in the cargo bay of a ship I tried $amout = $ship-> get amount of ware {System Override Software (WARE_SW_NEW3)} in cargo bay $trueAmount = $ship-> get true amount of ware {System Override Software (WARE_SW_NEW3)} in...
by Nicoman35
Tue, 28. Mar 23, 19:54
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Value selection - how to identify changes by user
Replies: 3
Views: 498

Re: Value selection - how to identify changes by user

This is much easier in FL which adds event driven menu controls Cycrow. Bro. I bought AP / FL just yesterday. Calm :mrgreen: For now, I will stick with TC until my mod works as desired. Then I will switch to AP/FL and see if and what I can do there. The menu is just a series of arrays containing th...
by Nicoman35
Tue, 28. Mar 23, 17:41
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Value selection - how to identify changes by user
Replies: 3
Views: 498

Value selection - how to identify changes by user

I am currently making a menu containing value selections. The first selection has influence on the other selections. And vice versa. The problem: Because they influence one another, a feedback effect occurs. Keeping the values switching back and forth without any interaction by the user. I would nee...
by Nicoman35
Mon, 27. Mar 23, 00:09
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Anarkis Defense System - Real Wings Edition v1.16
Replies: 212
Views: 44569

Re: Anarkis Defense System - Real Wings Edition v1.14 [updated 16.07.2014]

Glad to hear about the compatibility with FL :)
I am currently reworking the assault/defend/clear section of the mod. If I am lucky, I will have something working by the end of next week. If desired, I will post that version here for playtesting.
by Nicoman35
Sun, 26. Mar 23, 22:39
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Anarkis Defense System - Real Wings Edition v1.16
Replies: 212
Views: 44569

Re: Anarkis Defense System - Real Wings Edition v1.14 [updated 16.07.2014]

The shortcuts from the interface section can be assigned but do not respond in any way when clicked, not only those that belong to ADS but also the ECS one. Is this a coincidence or is one a consequence of the other? Hi Brinnie, I am currently working on ADS crawling through the code. Regarding ECS...
by Nicoman35
Wed, 22. Feb 23, 21:06
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: How to see scripts running on an object? -solved
Replies: 1
Views: 368

Re: How to see scripts running on an object?

Forget it. I found out. You got to check the information of a ship.
by Nicoman35
Wed, 22. Feb 23, 20:46
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: How to see scripts running on an object? -solved
Replies: 1
Views: 368

How to see scripts running on an object? -solved

Hey guys, I once knew it but I forgot, and I did not find anything regarding that question. How do I see what scripts are running on an object, e.g. a ship. I know I was able to do it by typing Thereshallbewings and then calling the script editor on that ship. I could somehow see the scripts on that...
by Nicoman35
Wed, 22. Feb 23, 20:34
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009
Replies: 202
Views: 105096

Re: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

I made a fork where you can call an overview of the current enemy activity. There is an option where you can see abandoned ships, if they are within the controlled space of a satellite. But there is no message or acoustical warning.
by Nicoman35
Thu, 16. Feb 23, 12:59
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009
Replies: 202
Views: 105096

Re: [SCRIPT] Satalite Early Warning Network : V1.22 : 03/06/2009

captaincosmos wrote:
Fri, 10. Feb 23, 06:50
Is there anyway to configure this network to ONLY detect claimable ships and nothing else? Like it won't detect enemies and such?
Not possible AFAIK
by Nicoman35
Mon, 13. Feb 23, 20:04
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Anarkis Defense System - Real Wings Edition v1.16
Replies: 212
Views: 44569

Re: Anarkis Defense System - Real Wings Edition v1.14 [updated 16.07.2014]

Here is what I got so far in an all in one zip.

Contents: ADS, PG3, YA2, ECS, ADS libraries, DM

Cheers. As long as I have the files on my HD, I can provide them.
by Nicoman35
Mon, 13. Feb 23, 07:12
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Anarkis Defense System - Real Wings Edition v1.16
Replies: 212
Views: 44569

Re: Anarkis Defense System - Real Wings Edition v1.14 [updated 16.07.2014]

There you go. be aware, that I changed this or that. Don't expect miracles. Thank you for your kind words. *edit* Hold on to your papers. I busted. Of course I forgot that my fancy version needs some external resource. For some of the menus to work correctly, Dynamic Menus is needed also. It is a s...
by Nicoman35
Sun, 12. Feb 23, 22:13
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Anarkis Defense System - Real Wings Edition v1.16
Replies: 212
Views: 44569

Re: Anarkis Defense System - Real Wings Edition v1.14 [updated 16.07.2014]

v1.14 has a LOT of bugs. I am just now developing v1.15, although very slowly. If desired, I could send a link to my newest version now, but it will also be flawed. The problem is that, at least for me, ADS is quite complicated. Not only that, but two other mods, Pirate Guild 3 and Yaki Armada also ...
by Nicoman35
Sun, 12. Feb 23, 21:58
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [PROGRAM] X-Studio Script Editor [v1.08 : 14th Feb 14]
Replies: 730
Views: 96476

Re: [PROGRAM] X-Studio Script Editor [v1.08 : 14th Feb 14]

Hi Bear, nice to see you :). And nice there is still activity on the game after such a long time. I also gotten back into playing and modding X3. I still play Terran Confilct. Mostly because I made my own mod list here on my hd. I put a lot of work into those mods, and porting them to AP or any othe...

Go to advanced search