Search found 24573 matches
- Fri, 17. May 24, 21:30
- Forum: X4: Foundations
- Topic: Small suggestion Why can't weapons have a longer range?
- Replies: 17
- Views: 1317
Re: Small suggestion Why can't weapons have a longer range?
I'm going to lock this one because it is a resurrection of a 5 year old thread and a lot has changed since then (including capital weapons that can be used for long range sniping). Feel free to start a new discussion thread about this though.
- Fri, 17. May 24, 19:02
- Forum: X4: Foundations - Technical Support
- Topic: Own X4 Bonus DLC, Can't access content.
- Replies: 9
- Views: 293
Re: Own X4 Bonus DLC, Can't access content.
That's a bit odd as I claimed my Yasur in vanilla 6.20 release. As I said above though, my bonus download was separate to the CoPCE download.
- Fri, 17. May 24, 11:34
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Mayhem 3] Renegades 3.0
- Replies: 108
- Views: 8950
Re: [Mayhem 3] Renegades 3.0
"The dev in the thread you posted ..." for clarity, I'm not a dev; I'm just a player/forum moderator.
- Fri, 17. May 24, 11:25
- Forum: X4: Foundations - Technical Support
- Topic: Own X4 Bonus DLC, Can't access content.
- Replies: 9
- Views: 293
Re: Own X4 Bonus DLC, Can't access content - Explained.
As a basic check, in your logged-in Steam Library page, select X4, Select DLC, and does "X4: Community of Planets Collector's Edition - Bonus Content" have a blue "IN LIBRARY" sticker? Note the '- Bonus Content' bit in the specific DLC title as that is important. I bought and downloaded mine separat...
- Fri, 17. May 24, 11:11
- Forum: X4: Foundations
- Topic: The dirt on the windows of spaceships is a bug. - not a bug
- Replies: 7
- Views: 242
Re: The dirt on the windows of spaceships is a bug. - not a bug
It has been discussed before once or twice . There may be some capability for improvement in some of the graphic settings in-game or in graphics control panel, but I don't have any simple answers. I do try to avoid high sun emission/reflection sectors when/if I can to avoid squinting through the win...
- Fri, 17. May 24, 10:11
- Forum: X4: Foundations
- Topic: Please keep 7 BETA going
- Replies: 15
- Views: 792
Re: Please keep 7 BETA going
Heh, I'm struggling to follow the logic of wishing to extend something considered pointless.
Anyway, I'm glad that others feel differently about participation as there is value for all other players through the beta process.
Anyway, I'm glad that others feel differently about participation as there is value for all other players through the beta process.
- Thu, 16. May 24, 23:23
- Forum: X4: Foundations - Technical Support
- Topic: Own X4 Bonus DLC, Can't access content.
- Replies: 9
- Views: 293
Re: Own X4 Bonus DLC, Can't access content - Explained.
Similar detailed advice here.
- Thu, 16. May 24, 15:34
- Forum: X4: Foundations
- Topic: X-TRA POLLS Round #5 | What type of ship do you primarily use?
- Replies: 29
- Views: 728
Re: X-TRA POLLS Round #5 | What type of ship do you primarily use?
The poll doesn't really take account of combinations - I always have an S fighter (Chimera typically) parked in or on my command post Cobra and I switch to that as the game situation or roleplaying aspect demands. Similarly, a player who uses a Carrier as a command post could have lots of choice of ...
- Thu, 16. May 24, 15:05
- Forum: X4: Foundations - Technical Support
- Topic: A matter of respect -destroy rigged drones
- Replies: 15
- Views: 1641
Re: A matter of respect -destroy rigged drones
@ tantael: With no information or link to a vanilla save to conduct an investigation, what do you expect the devs to do about it?
- Thu, 16. May 24, 11:54
- Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
- Topic: Save File Corruption in Modified Games When Docked at Outposts
- Replies: 5
- Views: 194
Re: Save File Corruption in Modified Games When Docked at Outposts
Hmm not really, since this forum is for issues with unmodified X3 games and those don't have the issue you are reporting. That mod certainly introduces non-vanilla Outposts. Egosoft will not be changing anything in their X3 games because of it. See how the report in the mod thread in S&M goes. Good ...
- Thu, 16. May 24, 11:38
- Forum: X4: Foundations - Technical Support
- Topic: Version 7.0 can't load my save, redirecting me to main menu
- Replies: 2
- Views: 128
Re: Version 7.0 can't load my save, redirecting me to main menu
Do a game installation verify for your current version. Why do you say the main menu you are directed to is 'fake'? There may be something seriously wrong with that save because the upload you made says the file was last modified 01 Jan 1970, which is obviously incorrect. Is your PC date time shown ...
- Wed, 15. May 24, 21:20
- Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
- Topic: Save File Corruption in Modified Games When Docked at Outposts
- Replies: 5
- Views: 194
Re: Save File Corruption in Modified Games When Docked at Outposts
Thanks - although you disabled/removed the mods, are you quite sure that assets with the name irregularities were not left in the save you loaded - or did you do a fresh gamestart without the mods?
- Wed, 15. May 24, 21:00
- Forum: X4: Foundations - Technical Support
- Topic: x4 foundations 3 fps issue
- Replies: 4
- Views: 147
Re: x4 foundations 3 fps issue
It's all in the Tech Sp forum sticky thread that you read before posting here - right? I even linked it in my post above. (Click on the brown underlined bit of my text if you weren't aware of links.)
That link tells you what to provide and how to link stuff here.
That link tells you what to provide and how to link stuff here.
- Wed, 15. May 24, 20:41
- Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
- Topic: Save File Corruption in Modified Games When Docked at Outposts
- Replies: 5
- Views: 194
Re: Save File Corruption in Modified Games When Docked at Outposts
I'm no expert, but are you using any unusual characters or font/colour output in your asset or save naming convention - it may be that the game accepts them when input but a script cannot process them. Maybe employed mod no 7 on your list? Just a theory.
- Wed, 15. May 24, 19:22
- Forum: Off Topic English
- Topic: Wanted to Doublecheck my Hardware choices
- Replies: 14
- Views: 347
Re: Wanted to Doublecheck my Hardware choices
Moved to Off Topic where hardware discussions and recommendations are conducted.
- Wed, 15. May 24, 17:10
- Forum: X4: Foundations
- Topic: X-TRA POLLS Round #5 | What type of ship do you primarily use?
- Replies: 29
- Views: 728
Re: X-TRA POLLS Round #5 | What type of ship do you primarily use?
My long-term personal ship and command post is a Split Cobra. Especially with in-game mods, it is sturdy, fast and shielded enough to dogfight with several other fighters at once and its 4 top turrets are great at keeping other targets busy or reducing incoming missiles while you concentrate on anot...
- Wed, 15. May 24, 14:56
- Forum: X4: Foundations - Technical Support
- Topic: [7.0b5] getting some frame drops, seems audio related
- Replies: 2
- Views: 134
Re: [7.0b5] getting some frame drops, seems audio related
DxDiag link?
Any mods?
Any mods?
- Wed, 15. May 24, 10:56
- Forum: Off Topic English
- Topic: Russia-Ukraine War
- Replies: 4683
- Views: 258742
Re: Russia-Ukraine War
".. for potential deployment in Ukraine" I would expect it more to be ".. for potential deployments because of Ukraine and escalations". Avoiding direct NATO-Russia military confrontation and clearly signalling that intent are still very high NATO priorities. NATO is a defensive pact for safeguardin...
- Wed, 15. May 24, 10:43
- Forum: X4: Foundations - Technical Support
- Topic: x4 foundations 3 fps issue
- Replies: 4
- Views: 147
Re: x4 foundations 3 fps issue
" What am I missing? " Without much information , we honestly can have no idea. At the very least say if your game or save is 3rd party modded/edited and provide a link to a recent DxDiag. X4 needs dedicated and integrated graphics both to have the latest WHQL/release drivers and hence Vulkan; quit...
- Tue, 14. May 24, 21:52
- Forum: X4: Foundations
- Topic: So the new dlc coming will use ai generated voice work it says on steam page
- Replies: 21
- Views: 682
Re: So the new dlc coming will use ai generated voice work it says on steam page
Not sure how something future can 'also lack real voice acting' when the planned DLC specifically has both real and AI voicing (if you believe the statement in the OP).