BUG - Variable not defined in "gameoptions.lua".

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Dj_FRedy
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BUG - Variable not defined in "gameoptions.lua".

Post by Dj_FRedy » Tue, 14. May 24, 17:09

I was browsing the EGO Discord when I found this question from user 'Zed' in the "#x4_talk" section:
Link to message: https://discord.com/channels/3370982909 ... 7670203453
"why does it say meat in my settings? xD"
...and an attached image:
Link to image: https://media.discordapp.net/attachment ... height=603
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I didn't respond, surely the technical nature of the response wouldn't satisfy the user, but instead I write this bug report.

File and location:

Code: Select all

"..\ui\addons\ego_gameoptions\gameoptions.lua" "function menu.displayOption()"
elseif option.valuetype == "slidercell" then
In the UI file the 'text' variable of the 'slidercell widget' is not defined as local. If text is entered in any search box in the game where there is a variable also called "text" it will appear as text in the Settings menu sliders. It should be said that it is a variable that is not necessary and probably added by mistake.
"All my contributions to the Technical Support and Public Beta Feedback sections will be concise and to the point, no diatribes, that's what the other sections are for".
Thank you for your efforts.

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