Is there an ini file or something where I can set a max refresh rate?
I'm running a Predator X27 monitor and would like to set my max refresh to 98Hz for the full 4:4:4 chroma instead of the reduced 4:2:2 chroma of the higher refresh rates.
Yeah, I know. Real world problems... lol
Search found 740 matches
- Sat, 2. Feb 19, 11:32
- Forum: X4: Foundations
- Topic: Refresh rate setting
- Replies: 1
- Views: 148
- Sat, 8. Dec 18, 12:10
- Forum: Off Topic English
- Topic: Sluggish forums
- Replies: 14
- Views: 1286
Re: Sluggish forums
Just seen that post on the homepage and had to do a double take. I misread it and thought it said "Powered by Burnit!" underneath. **Rolls eyes**
- Tue, 4. Dec 18, 08:49
- Forum: X4: Foundations
- Topic: "Your contact was killed"
- Replies: 11
- Views: 1013
Re: "Your contact was killed"
I haven't tested it yet, but this should be fixed in the 1.2 patch. • Added Korean localisation. • Added "Keep Settings?" dialog when changing antialiasing option. • Added user-submitted default profile for the Thrustmaster T16000m FCS HOTAS (thanks eisberg1977!). • Changed default setting for gamep...
- Tue, 4. Dec 18, 08:35
- Forum: X4: Foundations
- Topic: How'd egosoft screw the pooch on turrets so hard?
- Replies: 166
- Views: 10343
Re: How'd egosoft screw the pooch on turrets so hard?
What, it just sits there swearing at enemies??
Best typo I've seen in weeks!
- Mon, 3. Dec 18, 11:28
- Forum: Off Topic English
- Topic: CPU advice needed.
- Replies: 19
- Views: 1837
Re: New CPU advice needed.
To help narrow things down, here's a helpful vid on the current CPU choices you should be looking at.
Top 5 Best CPUs November 2018
Top 5 Best CPUs November 2018
- Mon, 3. Dec 18, 11:15
- Forum: Off Topic English
- Topic: Sluggish forums
- Replies: 14
- Views: 1286
- Sun, 2. Dec 18, 16:19
- Forum: X4: Foundations - Scripts and Modding
- Topic: Request: Longer build times
- Replies: 0
- Views: 656
Request: Longer build times
I don't know about anyone else, but I find the build times too short.
I would like to request a mod that makes building things take a slightly more realistic time. M class trading ships should take about 2 hours rather than 2 minutes imo. And station sections should take a couple of days.
I would like to request a mod that makes building things take a slightly more realistic time. M class trading ships should take about 2 hours rather than 2 minutes imo. And station sections should take a couple of days.
- Sun, 2. Dec 18, 16:18
- Forum: X4: Foundations - Scripts and Modding
- Topic: Request: Longer build times
- Replies: 3
- Views: 778
Request: Longer build times
I don't know about anyone else, but I find the build times too short.
I would like to request a mod that makes building things take a slightly more realistic time. M class trading ships should take about 2 hours rather than 2 minutes imo. And station sections should take a couple of days.
I would like to request a mod that makes building things take a slightly more realistic time. M class trading ships should take about 2 hours rather than 2 minutes imo. And station sections should take a couple of days.
- Sun, 2. Dec 18, 15:49
- Forum: Off Topic English
- Topic: X4 Mod request: Slap button
- Replies: 1
- Views: 690
X4 Mod request: Slap button
Could someone please mod in a "Slap my pilot up the back of the head for flying my very expensive spacecraft like a d*ck" button please?
It doesn't actually need to do anything, it's purely a placebo.
It doesn't actually need to do anything, it's purely a placebo.
- Sun, 2. Dec 18, 14:47
- Forum: X4: Foundations - Scripts and Modding
- Topic: [Mod Request] Radio Silence - Remove General Comms
- Replies: 7
- Views: 540
- Fri, 30. Nov 18, 20:37
- Forum: X4: Foundations - Scripts and Modding
- Topic: How to unpack cat/dat files
- Replies: 12
- Views: 12810
Re: How to unpack cat/dat files
More info here: viewtopic.php?f=181&t=402452
- Fri, 30. Nov 18, 20:23
- Forum: Off Topic English
- Topic: Sluggish forums
- Replies: 14
- Views: 1286
Re: Sluggish forums
Probably time to add a new HDD to the server. The old magnetic tape drives just aren't cutting it anymore.
- Fri, 30. Nov 18, 18:28
- Forum: Off Topic English
- Topic: Sluggish forums
- Replies: 14
- Views: 1286
Sluggish forums
Hmm, the forums seem to be having issues.
https://i.imgur.com/BBPO9A7.png
Did something important happen today?
{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
https://i.imgur.com/BBPO9A7.png
Did something important happen today?
{Images posted directly to the forums should not be greater than 640x480 or 100kb, oversize image now linked - Terre}
- Tue, 8. Apr 14, 14:34
- Forum: Off Topic English
- Topic: PC jokes
- Replies: 4
- Views: 419
Stars_InTheirEyes wrote:I got one too: https://fbcdn-sphotos-g-a.akamaihd.net/ ... 6356_n.jpg
- Sun, 6. Apr 14, 11:06
- Forum: Off Topic English
- Topic: PC jokes
- Replies: 4
- Views: 419
PC jokes
https://scontent-b-lhr.xx.fbcdn.net/hphotos-frc1/t1.0-9/1505627_1456794827877498_1318819069_n.jpg https://scontent-b-lhr.xx.fbcdn.net/hphotos-prn1/t1.0-9/q71/s720x720/1069846_1474145972809050_1305799102_n.jpg https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-ash3/t1.0-9/1902740_1475054179384896_713...
- Sat, 16. Mar 13, 18:41
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
- Replies: 5969
- Views: 1240788
- Fri, 4. Jan 13, 03:37
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
- Replies: 5969
- Views: 1240788
For those of you who are new to XTC, here is the 1.2 manual which will allow you to at least learn the basic functions and additions to the mod. The full 2.0 manual is still being worked on at the same time as we are fixing bugs in the background. Thanks for your patience. http://downloads.thexunive...
- Sun, 23. Dec 12, 18:47
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
- Replies: 5969
- Views: 1240788
- Sat, 22. Dec 12, 22:46
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
- Replies: 5969
- Views: 1240788
- Sat, 22. Dec 12, 22:28
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: X-Tended -Terran Conflict V2.2 Released. [06/09/2013] (X3:AP prototype available)
- Replies: 5969
- Views: 1240788