Search found 1827 matches
- Mon, 10. Jun 24, 22:04
- Forum: X4: Foundations
- Topic: Should Egosoft postpone the late-game crisis?
- Replies: 27
- Views: 2002
Re: Should Egosoft postpone the late-game crisis?
Lorewise, the jump drives of X3 are xenon-tech that the Terrans inverse-researched and used in the X-shuttle and later be reproduced by Terracorp. As the crisis CPU ship have a jump drive, is safe to assume that also its spawns can have one (the xenon that attack you in the crisis). What the crisis ...
- Sun, 9. Jun 24, 21:12
- Forum: X4: Foundations
- Topic: Checking missing resources for already queyed ship in assembly
- Replies: 2
- Views: 76
Re: Checking missing resources for already queyed ship in assembly
Simply open the buy ship menu of the shipyard. The missing materials for the queued ships appear here.
- Sat, 8. Jun 24, 20:48
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.00 B8] Cannot replace Xenon B and PE thrusters
- Replies: 0
- Views: 63
[7.00 B8] Cannot replace Xenon B and PE thrusters
All the Xenon B's that I captured, have All-round Mk.3 Thrusters, while the PE's have Combat Mk.3 Thrusters, and in none of the both classes I can select any other thruster type. In all the other capturable Xenon Ships, this is, the F, the H and the SE, I can select between all the six variants of t...
- Sat, 8. Jun 24, 14:13
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7.0 Build storage remaining after station is destroyed
- Replies: 7
- Views: 109
Re: Beta 7.0 Build storage remaining after station is destroyed
Isn't a bug, it is instead a new feature in 7.00. Now when you dismantle a station or a station is destroyed, the build storage is keep to not lost the build materials, also the station internal storage is moved to the build storage when dismantled. The problem is that isn't properly implemented, at...
- Sun, 2. Jun 24, 14:15
- Forum: X4: Foundations
- Topic: Removed from "Modified" versus online venture opinions?
- Replies: 10
- Views: 154
Re: "Modified" versus online venture opinions?
I'm still think that locking ships and equipment to online only is a bad idea. Everyone, the ones that don't like the online features and the ones that like it, has payed for the game, so a way to get one of those ships in single player need to be implemented. If you can get extra units of single pl...
- Sun, 2. Jun 24, 14:03
- Forum: X4: Foundations
- Topic: How to gain reputation with total enemy faction?
- Replies: 8
- Views: 337
Re: How to gain reputation with total enemy faction?
Destroy ZYA ships that are near the Curbs stations.
- Mon, 27. May 24, 21:12
- Forum: Español / Spanish X-Forum
- Topic: Duda comprar el juego
- Replies: 1
- Views: 237
Re: Duda comprar el juego
Tiene NPCs en el puente, pero el único que tiene una función es el capitán, los demás están de relleno. También tiene consolas, pero a pesar de que estén nombradas como control de armas, comunicaciones, etc, todas hacen prácticamente lo mismo, a excepción de la consola de mando, que esa te permite t...
- Mon, 27. May 24, 19:21
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2340][7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
- Replies: 2
- Views: 31
Re: [7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
And I'm also forgot to mention that the hostilities are only in Faulty Logic, in True Sight is all in peace.
- Mon, 27. May 24, 19:19
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2340][7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
- Replies: 2
- Views: 31
Re: [7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
Sorry, I'm forgot to attach the save, so I put the link now.
https://1drv.ms/u/s!An3feJbv1gLazlxun81 ... u?e=v0eMa4
https://1drv.ms/u/s!An3feJbv1gLazlxun81 ... u?e=v0eMa4
- Mon, 27. May 24, 19:18
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2340][7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
- Replies: 2
- Views: 31
[#2340][7,00 Beta 6] ANT attaking HOP albeit they aren't any longer hostiles
Since the end of the Paranid PLOT, ANT and HOP didn't attack any longer each other (in fact in the Encyclopedia says that they although are still enemies, they aren't any longer hostiles to each other), but since I relinked Atiyah Misfortune to the ANT and Faulty Logic to the HOP, the Antigone start...
- Sun, 26. May 24, 13:23
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1317][7.0b6] Xenon do not build their planned defense station
- Replies: 4
- Views: 187
Re: [7.0b6] Xenon do not build their planned defense station
I can provide another save with the same problem. In Litany of Fury IX is a xenon factory building site without any progress since 6.x version of the game.
https://1drv.ms/u/s!An3feJbv1gLazkp-SZn ... G?e=2J4bvx
https://1drv.ms/u/s!An3feJbv1gLazkp-SZn ... G?e=2J4bvx
- Tue, 21. May 24, 18:31
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [DUP][#1938]Xenon Crisis never ends for Boso Ta
- Replies: 6
- Views: 278
Re: Xenon Crisis never ends for Boso Ta
I'm using the 7.00 (531045) game version. After completing the Xenon Crisis mission (of course, now it isn't present in the mission list), Boso Ta appears regularly and often, and says 3 messages one by one - "I have found the CPU ship again", "It appears to be charging a Jump Drive", and "The info...
- Sat, 18. May 24, 20:27
- Forum: X4: Foundations
- Topic: Are there limits on how far a faction can expand?
- Replies: 14
- Views: 1061
Re: Are there limits on how far a faction can expand?
In a vanilla X4 game a few years and versions ago, HOP took over nearly every central west Argon area sector including Argon Prime and the Black Hole ones (XEN attacks had assisted with this). I haven't had that with any restart since though. ZYA and TEL do seem inclined to do a bit of expansion if...
- Sat, 18. May 24, 20:15
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.0 Beta 5] New Attack Capital Ships First turret setting does not seem to work
- Replies: 1
- Views: 108
Re: [7.0 Beta 5] New Attack Capital Ships First turret setting does not seem to work
For what I'm observed, if the turret don't have any target, them it prioritise shooting against capitals/stations, but if it already acquired an smaller target, it not switch to the big ones when they come in range. As workaround, you can turn the turrets off then on again, as this way they acquired...
- Fri, 17. May 24, 10:49
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Beta 7 Feedback Xenon too weak
- Replies: 98
- Views: 5492
Re: Beta 7 Feedback Xenon too weak
Either xenons are strong enough to smash defense/whatever stations at the gates early game, or they're not. Pick your poison. I's and K's are still erased at a station in seconds. silent witness a normal station medical supply factory, no idea what weapons it has, but they burst in less than a minu...
- Thu, 16. May 24, 20:21
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7. beta 5 feedback] Neither I nor npc can rescue people in Xenon ship. - fix in future update
- Replies: 15
- Views: 397
Re: [7. beta 5 feedback] Neither I nor npc can rescue people in Xenon ship.
They have room for two members, the pilot/captain and one crewman or marine.geldonyetich wrote: ↑Thu, 16. May 24, 20:06The crew capacity for most Xenon ships only has room for 1 crew, and the pilot counts, so that might be part of it.
- Tue, 14. May 24, 21:54
- Forum: X4: Foundations - Public Beta Feedback
- Topic: L Plasma Cannons not firing on stations
- Replies: 1
- Views: 116
Re: L Plasma Cannons not firing on stations
For me the attack capitals first works outstanding against stations, but on the other side, fails against ships, as my L plasma turrets fire first against corvettes instead that against the capitals.
- Mon, 13. May 24, 18:36
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7.00 Beta 5] Attack capitals first turret order not working as intended
- Replies: 0
- Views: 75
[7.00 Beta 5] Attack capitals first turret order not working as intended
The turret order Attack capitals first is not working as intended, as turret with this order are ignoring the enemy capitals and firing against corvettes. In the provided save, the L argon plasma turrets of my Asgard are firing against Xenon PE amd B and ignoring the K's. https://1drv.ms/u/s!An3feJb...
- Sun, 12. May 24, 19:27
- Forum: X4: Foundations - Spoilers
- Topic: Xen Blueprints
- Replies: 7
- Views: 769
Re: Xen Blueprints
In the in-game encyclopedia they appears as obtainable blueprints, maybe the way to obtain those blueprints is to be added in the 7.00 final release?
- Sun, 12. May 24, 17:46
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [FEEDBACK] Existential Crisis
- Replies: 353
- Views: 24499
Re: [FEEDBACK] Existential Crisis
just to get it right....because i have trouble to rigger it this time after all at some point after kiling here and there some xenon ships , boso ta plopps up with a new research of a xenon crystall or something correct ? after that i can outft and build xenon ships ? and than after at some point a...