You keep referring people to the manual, and yet it was said here that the a=manual does not reveal every possible option...Trickmov wrote:Is that written down in the manual?rusky wrote:Will there be the option of sector takeovers ? (as in, the player becoming the owner of a sector).
If not, perhaps try one of the third-party-sector-takeover-scripts out there?
My STO-script is already compatible.
X-Tended - Terran Conflict (XTC) (Update: - Manual available! - 12/10/10)
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
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Friendly fire is not so friendly.
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Who said, that the manual is not complete? The manual includes a description of every script in the mod - of course the manual cannot describe every aspect in detail, but everything you can play with is there.costi wrote:You keep referring people to the manual, and yet it was said here that the a=manual does not reveal every possible option...Trickmov wrote:Is that written down in the manual?rusky wrote:Will there be the option of sector takeovers ? (as in, the player becoming the owner of a sector).
If not, perhaps try one of the third-party-sector-takeover-scripts out there?
My STO-script is already compatible.
My STO-script is third-party software and as that it's of course not mentioned in the manual... the same with every other (eventually) compatible script out there.
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- Sith Lord
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there are no german text files. all english.newname wrote:Well, that's German. Their word for "brevity" is is longer than the sentence containing it.vukica wrote:enenra wrote on the german forum that XTC text files have 180 000 words which is about 320 word doc pages...
p.s. kürz (not really but close enough)
p.p.s. german language sticks word together so you get less words... but longer words. e.g. http://en.wikipedia.org/wiki/Donaudampf ... sellschaft
Split say NEED MORE FIREPOWER!!
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So i've never plained the first X-tended, in the manual there was mention of a 'battleship' class vessel and multiple mentions of M0's. Is there an actual BB class vessel in the mod? or are they just ships bigger then a M1-2?
I'd love to see a battleship so large it cant use the gates and must rely on its jump drive and have shields that make a M2 look like a TS.
I'd love to see a battleship so large it cant use the gates and must rely on its jump drive and have shields that make a M2 look like a TS.
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download the manual and youl see , this mod changes nearly everything brining it near to perfection (thats going to be cool sins X is the best game in the world)Blips wrote:The mod looks great, except for some of the ships look ridiculous (such as the flapping ship).
Does this mod make combat more enjoyable? How about ship movement speeds?
Splits , for the better things in life...
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Aragon Speed wrote:Not just the weapons, but ships, shields and missiles have all been worked on to one extent or another. Combat in XTC feels nothing like vanilla or CMOD.
I don't know about the current CMOD, but the original CMOD 3 for TC was a starting point for us, not an end result.
What appeal to me about CMOD is that it increase the pace of combat from vanilla's slow motion combat. (I'm not talking about the FPS either, but using anything above HEPT and it feels like I can take a clock a tick how long it takes the projectile to hit something). The reason I stuck to CMOD was because pretty much every other mod claiming rebalance or rework the system most of the time are about adjusting damage and shield output, CMOD is the only one AFAIK changed the pace of the combat.
I'll look forward to XTC model then in the good faith that a change is a good thing
Last edited by Mightysword on Thu, 16. Dec 10, 09:19, edited 1 time in total.
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- Winner X3 Sektorquest
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That isn't a ship. It's a giant, flying, space dragon.Blips wrote:The mod looks great, except for some of the ships look ridiculous (such as the flapping ship).
...Yeah.
Don't worry, though. If it doesn't fit your taste you can disable them. Pertinent information is in the manual.
Aragon Speed has mentioned that combat has been heavily reworked. There aren't too many details available right now. The most information you can get on combat is also in the manual.Does this mod make combat more enjoyable? How about ship movement speeds?
Read the manual.
Admitting you have a problem is the first step in figuring out how to make it worse.
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Thanks will doKloHunt3r wrote:That isn't a ship. It's a giant, flying, space dragon.Blips wrote:The mod looks great, except for some of the ships look ridiculous (such as the flapping ship).
...Yeah.
Don't worry, though. If it doesn't fit your taste you can disable them. Pertinent information is in the manual.
Aragon Speed has mentioned that combat has been heavily reworked. There aren't too many details available right now. The most information you can get on combat is also in the manual.Does this mod make combat more enjoyable? How about ship movement speeds?
Read the manual.
Am I mistaken, or is this mod not out yet?
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