It's update day! As many of you will be aware, updates for X Rebirth, X3: Albion Prelude and X3: Terran Conflict have been undergoing testing for some time. We've now reached the point where we believe that these updates are ready for everyone to benefit from them, so without further ado we present:
X Rebirth 4.10
This update brings you a number of improvements that didn't quite make it into 4.00, and a few fixes for things that did. In particular we've improved capital ship movement and general AI flight behaviour in specific situations, and made some UI tweaks including adding ammunition information to the detail menus for ships and stations. As usual, we've also improved performance here and there and squashed some crash bugs. Some of the improvements we've been able to make have come as a side-effect of our efforts on the VR Edition that we're working on, and we're expecting more to come from that in the future. The
full changelog is quite extensive, and well worth taking a look through.
X3: Albion Prelude 3.2 and
X3: Terran Conflict 3.3
Since their last update, we've taken the opportunity to do a couple of things with these games. Most of these are fixes, and have been applied to both games; those of you with many playing hours will be pleased to note that one of these addresses the performance and memory issues that can occur with certain missions. Modders will find a few small improvements in X3AP, and players who use the Russian and Chinese localisations will hopefully be pleased to see text improvements that had been made in X3AP have now been back-ported to X3TC. Also back-ported to X3TC, though currently only in the Windows version, is the controller support from X3AP.