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Egosoft Interactive FAQ

X³: Terran Conflict

What mission types are available in X3:TC?


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Author Details
By: Carlo the Curious
Edited: 21/03/10 03:45


As well as the main plots, there are many types of random mission in X3:Terran Conflict, covering the Trade, Fight, Build and Think themes.


Plot Missions

Indicated by a blue book symbol. These missions relate to one of the main plots (spoilers).


Trade Missions

Indicated by a yellow credit symbol.
  • Deliver cargo

  • Receive credits and race reputation in exchange for delivering a specified number of a given ware (which you must provide) to the mission station, within a timelimit. There are three variants of this mission, depending on the type of station:
    • Factory - deliver a resource.

    • Pirate base - deliver a ware the base trades with. Note that the ware may well be illegal!

    • Trading station - deliver a ware the dock trades with. In this case it is also possible the ware will be illegal.

  • Transport cargo

  • Receive credits and race reputation in exchange for transporting a cargo to the mission station from another station in a nearby sector, within a timelimit.

  • Passenger transport

  • Receive credits and race reputation in exchange for transporting a group of passengers from the mission station to another station in a nearby sector, within a timelimit.

  • Buy used ship

  • Receive a second-hand ship in exchange for credits.

Fight Missions

Indicated by a red crosshair symbol.
  • Assassination

  • Receive credits and race reputation in exchange for killing a named NPC (by blowing up his ship), within a timelimit.

  • Xenon Invasion

  • Receive credits and race reputation in exchange for clearing a sector of waves of Xenon ships while defending a specified station.

  • Escort convoy

  • Receive credits and race reputation for defending a convoy from waves of enemy ships while they travel to a station in a nearby sector.

  • Destroy convoy

  • Receive credits and race reputation for destroying a convoy in a nearby sector.

  • Patrol

  • Receive credits and race reputation in exchange for clearing an area of waves of enemy ships. There are two variants of this mission:
    • Single sector patrol.

    • Multi-sector patrol.

  • Defend station

  • Receive credits and race reputation in exchange for protecting the mission station against waves of enemy ships.

Build Missions

Indicated by a green bricks symbol.
  • Build station

  • Receive credits and race reputation in exchange for building a specified station (which you must provide) at a given location, within a timelimit.

Think Missions

Indicated by a white lightbulb symbol.
  • Transport passenger

  • Receive credits and race reputation in exchange for transporting a passenger from the mission station to another station in a nearby sector, within a timelimit.

  • Return ship

  • Receive credits and race reputation in exchange for returning a ship from a nearby sector to the mission station, within a timelimit. There are two variants of this mission:
    • Return an abandoned ship.

    • Return a stolen ship. In this case the ship is moving, and you need to make the thief leave the ship before you can claim it.

  • Follow ship

  • Receive credits and race reputation in exchange for spying on a ship (following it at a distance through several sectors until it reaches its destination).

  • Deliver ship

  • Receive credits and race reputation in exchange for delivering a specified ship (which you must provide) to the mission station, within a timelimit.

  • Scan freight

  • Receive credits in exchange for scanning ships in one or more sectors, within a timelimit. This can be a search for illegal goods or for valuable goods, depending on the race offering the mission.

  • Scan asteroids

  • Receive credits and race reputation in exchange for scanning a specified set of asteroids in one or more sectors, within a timelimit.

  • Buy asteroid data

  • Receive asteroid position and yield data for a sector in exchange for credits.

  • Buy sector data.

  • Recieve station and gate information for one or more nearby sectors in exchange for credits.

  • Buy notoriety hack

  • In exchange for credits you can fix your relations with a hostile station.

  • Buy blueprints

  • Receive blueprints for a ship (allowing you to build that type of ship at your HQ) in exchange for credits.



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