Search found 402 matches

by johneh77
Sun, 2. Apr 23, 22:24
Forum: X³: Farnham's Legacy
Topic: How to keep a leveled trader?
Replies: 6
Views: 801

Re: How to keep a leveled trader?

You don't need to keep every trader you pick up. The low-ranking ones that can't use a jumpdrive, rank 8 and below, I think, just send them on their way and collect the reward. Of those above rank 9, if their reward in the 100s of thousands or more, collecting the reward would be worth it. If their...
by johneh77
Thu, 30. Mar 23, 00:56
Forum: X³: Farnham's Legacy
Topic: How to keep a leveled trader?
Replies: 6
Views: 801

Re: How to keep a leveled trader?

you can promote him to a pilot from the freight freight. And you can just use normal freight exchange to transfer them from ship to ship. note, they have a destination and if you dock there they will leave. Once you promote them, they will no longer have a destination to goto and stay permanently. ...
by johneh77
Wed, 29. Mar 23, 19:15
Forum: X³: Farnham's Legacy
Topic: Can't claim abandoned Aran...
Replies: 16
Views: 1369

Re: Can't claim abandoned Aran...

If capturing the Aran hasn't changed in the last few years we had to use your suit repair laser to turn it hostile to board also. It often paid to repair it some with your suit laser since its health is randomly very low, assuming you have time! Sorry, I don't quite get it, if it turns hostile when...
by johneh77
Wed, 29. Mar 23, 19:01
Forum: X³: Farnham's Legacy
Topic: How to keep a leveled trader?
Replies: 6
Views: 801

How to keep a leveled trader?

Hello
I caught a level 13 trader after buying his cheap ship. Can't remember how to keep them. I don't have trader 3 software yet as I was just starting over. Is there a way to keep him without the software? I don't even remember how to do it with the software actually.
by johneh77
Tue, 28. Mar 23, 18:24
Forum: X³: Farnham's Legacy
Topic: Can't claim abandoned Aran...
Replies: 16
Views: 1369

Re: Can't claim abandoned Aran...

If capturing the Aran hasn't changed in the last few years we had to use your suit repair laser to turn it hostile to board also. It often paid to repair it some with your suit laser since its health is randomly very low, assuming you have time!
by johneh77
Fri, 28. Jan 22, 00:49
Forum: X³: Farnham's Legacy
Topic: Bailing mechanics changed?
Replies: 36
Views: 7090

Re: Bailing mechanics changed?

Cycrow wrote:
Sat, 22. Jan 22, 12:14
if you pick up them and deliver them to their destination it should increase your honour, which should increase your bail chance
Where do you find your honor stat?
by johneh77
Sat, 15. Jan 22, 17:16
Forum: X³: Farnham's Legacy
Topic: Headquarters ship repair cost?
Replies: 8
Views: 1988

Re: Headquarters ship repair cost?

fireanddream wrote:
Sat, 15. Jan 22, 17:03
I think it just uses the HQ repair function, instead of paying a set fee to instantly repair to full like at a shipyard.
I know how to do it. I have seen people talking about a cost though so I am wondering how much it costs? I assume it is a percentage of build cost.
by johneh77
Sat, 15. Jan 22, 16:22
Forum: X³: Farnham's Legacy
Topic: Headquarters ship repair cost?
Replies: 8
Views: 1988

Headquarters ship repair cost?

I have searched a bit and can't find any info on what it costs to repair ships at your headquarters. It is probably here somewhere but cant find it. Anyone know?
by johneh77
Sat, 15. Jan 22, 04:26
Forum: X³: Farnham's Legacy
Topic: Miners in early game (story mode)
Replies: 4
Views: 1450

Re: Miners in early game (story mode)

I knew to mine OOS but they seem to get damaged anyway. I told them from the release day you need access to shields in the early game at least 5 and 25mj. Really think They should give you a blueprint for them for building the new gate thing. I just decided to start over and see if everything is fix...
by johneh77
Fri, 14. Jan 22, 02:57
Forum: X³: Farnham's Legacy
Topic: Miners in early game (story mode)
Replies: 4
Views: 1450

Miners in early game (story mode)

Hey I bought a Demeter miner while still in the initial sectors I started multiplying it and ran into the trouble of them loosing hull since I don't have access to shields yet.

Is their any fix for this? I was wondering if maybe they could use transporter device or would that be a waste of money?
by johneh77
Thu, 27. May 21, 22:45
Forum: X³: Farnham's Legacy
Topic: REd Kogarasu Maru - so no Springblossom for me?
Replies: 28
Views: 3071

Re: REd Kogarasu Maru - so no Springblossom for me?

Yea how do I fill a carrier with Spitfires when they each cost 10 Quantum processors? WAY to expensive to build them and Springblossoms. Why more than one for a Spitfire why 10 for ANY ship?
by johneh77
Thu, 27. May 21, 01:09
Forum: X³: Farnham's Legacy
Topic: Mines and relocation (trought jumpgates)
Replies: 5
Views: 451

Re: Mines and relocation (trought jumpgates)

Actually I believe their was a bug in early Reunion that let you but was patched quick In some games you could apparently time your building a mine at the almost exact time as you jump no idea if it still works. There is an exploit in vanilla X3R 2.5 (don't know if X3TC has it) that lets you bring i...
by johneh77
Wed, 26. May 21, 15:59
Forum: X³: Farnham's Legacy
Topic: Ozias best player ship?
Replies: 22
Views: 1411

Re: Ozias best player ship?

My Ocelot does 390, think it has 10 extra tunings if I remember right. Need to get a Hyperion starting to look the one I had my eye on earlier disappeared. Getting really frustrated with that Nemesis, so hard to hit things.
by johneh77
Wed, 26. May 21, 09:33
Forum: X³: Farnham's Legacy
Topic: Ozias best player ship?
Replies: 22
Views: 1411

Re: Ozias best player ship?

Don't think I will keep it long term as a player ship just too awkward. It is already paying for itself though I am using it to move about and equip the Athena's the Duke keeps donating to me. Will soon have quite a trade fleet.
by johneh77
Tue, 25. May 21, 17:44
Forum: X³: Farnham's Legacy
Topic: Where did you move your HQ to?
Replies: 25
Views: 1731

Re: Where did you move your HQ to?

As a Boron it had to be in Boron space. I also like to use the Xenon Hub on border systems, so in the best case two people enjoy the benefits. So the Xenon Hub connects Atreus' Clouds with The Hole, and the other two gates are in the southwest (BOR-PAR border Barren Shores East) and the centre (BOR...
by johneh77
Tue, 25. May 21, 17:11
Forum: X³: Farnham's Legacy
Topic: Ozias best player ship?
Replies: 22
Views: 1411

Re: Ozias best player ship?

Aran can dock one capital ship and a bunch of other ships in it's internal bays. So in contrast, Aran is better than Ozias in every aspect except its very difficult to obtain. But if you are talking about TLs, theres also Terran Atmospheric Lifter which can dock all kinds of ships except capital st...
by johneh77
Tue, 25. May 21, 09:08
Forum: X³: Farnham's Legacy
Topic: Ozias best player ship?
Replies: 22
Views: 1411

Ozias best player ship?

Is their anything else that has the functionality of the Ozias? Do any other ships dock TS and TPs? Not sure which would be better a fighting ship that can dock them or a TL.

What are your thoughts?
by johneh77
Sun, 23. May 21, 19:44
Forum: X³: Farnham's Legacy
Topic: [FL-554][BUG] Follow missions don't work, target ship remains stationary forever.
Replies: 8
Views: 503

Re: [FL-554][BUG] Follow missions don't work, target ship remains stationary forever.

I have had the same problem. I had some ships freeze in AP then react when you get within a couple KM of them was great for capping. Noticed something similar happening in Kingdom End with the M6s but wasn't ready to cap yet so didn't mess with them. I tried getting close to this one in a covert mis...
by johneh77
Sat, 22. May 21, 00:24
Forum: X³: Farnham's Legacy
Topic: Capturing a Hyperion?
Replies: 11
Views: 946

Re: Capturing a Hyperion?

cheef.che wrote:
Fri, 21. May 21, 23:17
Just captured Hyperion - I've used the trick with monitor, but also steal almost all energy cells with cargobay hacker, so it jumps once in the nearest sector
I'm gonna try that thanks!
by johneh77
Fri, 21. May 21, 18:08
Forum: X³: Farnham's Legacy
Topic: Too high rewards for delivering bailed pilots?
Replies: 33
Views: 1776

Re: Too high rewards for delivering bailed pilots?

I just noticed this last night after buying a couple ships and decided to pick up the guys that had them, an M5 and M3. I was curious about enslaving even though I wouldn't do that and checked their info one was 5K the other 9K. I was like cool the ride home almost paid for the M5! He must have real...

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