Search found 5 matches
- Fri, 31. Mar 06, 19:36
- Forum: X³: Reunion - Scripts and Modding
- Topic: [Script] Player Response Fleets 1.0 5/2/06
- Replies: 80
- Views: 60203
LV, Are you familliar with the AS.Guard script that adam00 wrote in X2? It does much the same thing that your script does, but he came up with a "tender" vessel that would buy energy as needed to resupply the guard ships. I'd like to see somthing like that in the "Player Response Fleets" scripts. It...
- Sun, 19. Mar 06, 20:37
- Forum: X Trilogy Universe
- Topic: what was your oddest capture?
- Replies: 28
- Views: 4485
Playing X2, early in the game, I was running a BBS delivery to Elena's Fortune. In X2, that sector is pirate territory. I'm flying a Boron Dolphin, no jump drive, only an IRE in the back turret. I make my delivery and as I'm leaving the station heading back to President's End, I get jumped by 3 Pira...
- Tue, 6. Sep 05, 10:13
- Forum: X²: The Threat - Scripts and Modding
- Topic: AS.Scripts (23/04/2005 13:27)
- Replies: 73
- Views: 73289
AS.Guard misbehaving - solution found
So I think I found a solution to my problem. WARNING - I am a true novice scripter - follow my example at your own risk!! It appears to be a problem in the AS.Guard.find.fuel.seller.xml script. At the top of this script it says: if $Emergency ... $Range = 0 ... else $Range = 9 ... I changed "$Range ...
- Thu, 25. Aug 05, 04:55
- Forum: X²: The Threat - Scripts and Modding
- Topic: AS.Scripts (23/04/2005 13:27)
- Replies: 73
- Views: 73289
AS.Guard misbehaving
I'm having a lot of trouble with the AS.Guard scripts lately. Instead of sitting in their home sector, they are wandering. When I first set up AS.Guard it worked correctly, but suddenly they have started to wander. They travel 2 sectors away and then jump back to their home. They are only stopping t...
- Sat, 28. Aug 04, 05:19
- Forum: X²: The Threat - Scripts and Modding
- Topic: STC Presents: Station Upgrade Commands (UPDATED 08/30 FINAL)
- Replies: 82
- Views: 32011
I'm having a similar problem. I can't find the commands in any of my ship or station command menus. However, I have had some success by running the scripts directly from the script editor. The station automation and Xenon technology upgrades seem to work correctly. Scrapping a station does not. It w...