Search found 1075 matches
- Sun, 27. May 07, 20:32
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Weapons refusing to fire
- Replies: 15
- Views: 2867
I do appreciate that this means there is a known fix, but when every pressed DVD is going to have this problem, would it not be cost effective for everyone to make as small a patch as possible to correct the issue? ES's bandwidth costs can't be cheap, and thousands of people downloading a 400MB patc...
- Fri, 25. May 07, 23:57
- Forum: Off Topic English
- Topic: 21st century technology is cool
- Replies: 17
- Views: 1862
Now try to work with pictures from your digital camera on that flat screen. *snip* The difference is astonishing, and the image quality on the LCD apalling. This difference isn't because the LCD's crap, but because it's better - it's showing up all the flaws that have always been there but your CRT...
- Fri, 25. May 07, 20:48
- Forum: X Trilogy Universe
- Topic: Noob: just Capped a Pirate Falcon, advice needed thx
- Replies: 12
- Views: 2416
- Mon, 21. May 07, 17:35
- Forum: Off Topic English
- Topic: Burn With Me!
- Replies: 15
- Views: 1748
I wasn't keen on it this week - the writing was ok and the acting could have been a little better, but what really got me was the sense of deja vu: it was the devil-planet plot shrunk to a single episode, and yet again the Doctor had to rely on someone else to save his bacon - this is a man who's an...
- Mon, 21. May 07, 17:28
- Forum: Off Topic English
- Topic: 22 Inches of Widescreen X3-loving Vertigo Fun!
- Replies: 12
- Views: 1524
- Sun, 20. May 07, 00:22
- Forum: X Trilogy Universe
- Topic: Tackling The Issue Of Combat Wings And Costs
- Replies: 30
- Views: 3655
I think it's been said in some way by another poster, but for a proper fleet battle system we need proper fleet command systems, and for those to work properly we need a proper fleet management console - one that can be up onscreen AND still allow the player to pilot their own ship effectively, not ...
- Wed, 16. May 07, 10:58
- Forum: X Trilogy Universe
- Topic: Idea For X4
- Replies: 25
- Views: 2743
On the subject of news regarding future releases: Let us not forget that the gap between X-BTF and X2 was a good 5 years, with X3 coming as a complete surprise just over a year later - originally the PHQ was announced as an expansion for X2, but the advances they'd made when designing it ended up pu...
- Wed, 16. May 07, 10:51
- Forum: X Trilogy Universe
- Topic: bonus install question
- Replies: 6
- Views: 1136
- Wed, 16. May 07, 10:49
- Forum: X Trilogy Universe
- Topic: starting difficulty
- Replies: 7
- Views: 1289
- Wed, 16. May 07, 10:48
- Forum: X Trilogy Universe
- Topic: Revisiting X2 after X3
- Replies: 18
- Views: 3302
I'll go against the grain on this one and stick my head out and say i prefer x3, only recently i loaded up x2 and discovered how clunky the menu system really was, filling virtually the entire screen, in very bright greens and whites which gave me a headache after a short time. And i realised that ...
- Tue, 15. May 07, 16:39
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Flaks wont work after save
- Replies: 10
- Views: 2368
Happens with me too sometimes, I have to re-jump the sector in order to get flaks back to work. Unfortunately that means that i will have to spend time getting to that spot i was at before, which is annoying :( With the Khaak sectors i may not be able to jump twice to the same sector successfully, ...
- Tue, 15. May 07, 16:37
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Weapons refusing to fire
- Replies: 15
- Views: 2867
- Tue, 15. May 07, 16:35
- Forum: X Trilogy Universe
- Topic: Revisiting X2 after X3
- Replies: 18
- Views: 3302
- Tue, 15. May 07, 16:19
- Forum: X Trilogy Universe
- Topic: Possible to cap Yaki Raijin raiders ?
- Replies: 9
- Views: 1852
- Tue, 15. May 07, 16:18
- Forum: X Trilogy Universe
- Topic: Idea For X4
- Replies: 25
- Views: 2743
- Sun, 13. May 07, 16:44
- Forum: X³: Reunion - Scripts and Modding
- Topic: Bigger, better satellites?
- Replies: 19
- Views: 2207
Let us not forget also that Adv.Sats have cameras attached that can see everything in the entire sector... Yet their sensors cannot see past their digital noses! I once made a fantastically elegant orbiting script for X2. It was great, I had the speed of the orbit set up with such precision that you...
- Sun, 13. May 07, 14:44
- Forum: X Trilogy Universe
- Topic: X online?
- Replies: 4
- Views: 1827
- Sun, 13. May 07, 14:34
- Forum: X Trilogy Universe
- Topic: Revisiting X2 after X3
- Replies: 18
- Views: 3302
I happily played my old X2 game from the X-Treme beginning without ever enabling a single script; in X3 (maybe because of the bonus pack) I find it impossible to do anything without scripting, and then I feel like I'm not even needed. In X2, I traded whatever I could to make the best money, and earn...
- Sun, 13. May 07, 13:39
- Forum: X Trilogy Universe
- Topic: Joystick
- Replies: 27
- Views: 3183
My Cyborg 3d Gold has lasted me through XT, X2, and into X3, but now I think it's time is drawing to a close. The twist-grip rudder control has become very unbalanced, requiring me to either fudge the calibration or set a very large dead zone so I don't end up barrel-rolling all the time. Luckily, a...
- Sun, 13. May 07, 13:28
- Forum: X Trilogy Universe
- Topic: Can anyone play my Nyana Hideout mission?
- Replies: 11
- Views: 1411