Search found 134 matches
- Mon, 7. Jan 19, 18:53
- Forum: X4: Foundations
- Topic: Official Video: X4 Foundations - Infos about next Updates 1.5 and 2.0
- Replies: 79
- Views: 8084
Re: Official Video: X4 Foundations - Infos about next Updates 1.5 and 2.0
When will we be getting newer info about the next updates? Beyond the original post's video that dates December 10? I would love to know where this game is going and what Egosoft's long term priorities are with this game. :) I think there should be a sticky posts that always keeps up in the loop no?...
- Mon, 24. Dec 18, 21:33
- Forum: X4: Foundations
- Topic: "Bulk" transfer crew between ships?
- Replies: 22
- Views: 3353
Re: "Bulk" transfer crew between ships?
Another thing not even looked at for 1.5... Maybe they did look at it, how should we know? Honestly I get the impression that people think coding and bug-fixing is just a matter of going to the 'code closet' and pulling out the right code and taping it together. Gee, why won't Egosoft just go to th...
- Mon, 24. Dec 18, 20:03
- Forum: X4: Foundations
- Topic: "Bulk" transfer crew between ships?
- Replies: 22
- Views: 3353
Re: "Bulk" transfer crew between ships?
Oh yes. THIS please!
- Sat, 8. Dec 18, 18:01
- Forum: X4: Foundations - Technical Support
- Topic: [1.31] Bug: Using tranporter at Teladi HQ makes the character imovable
- Replies: 1
- Views: 96
Re: [1.31] Bug: Using tranporter at Teladi HQ makes the character imovable
Same here in a few stations and ships. I made a post too : viewtopic.php?f=180&t=406231
- Sat, 8. Dec 18, 15:34
- Forum: X4: Foundations - Technical Support
- Topic: 1.30 FREEZE when exiting station “transporter room” (see image)
- Replies: 2
- Views: 182
1.30 FREEZE when exiting station “transporter room” (see image)
• Version 1.30 (323986) English • No scripts or mods • Game start The Young Gun • Problem: game freezes when exiting station transport shuttles (aka “transporter room” or “turbolifts”) to go sections of a station. I am not talking about station elevators but that instant transport mechanism. Cursor ...
- Sat, 16. Nov 13, 06:34
- Forum: X Rebirth Universe
- Topic: Things i hate 2. Can't view info without completely leaving my cockpit front view.
- Replies: 5
- Views: 728
- Thu, 17. Oct 13, 04:29
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
- Replies: 2300
- Views: 1238340
Plugin Manager
HEY! Haven't been here since 2009. :) I just got Albion Prelude and am having a delicious time! But I wanted to add some of the mods I was used to. Like having a cockpit... ;) I play X3 now through Steam. Like I guess so many people do. I thought it was odd that the description for the Plugin Manage...
- Sun, 8. Nov 09, 23:55
- Forum: X Trilogy Universe
- Topic: Can Egosoft tell us what their next game will be?
- Replies: 22
- Views: 2829
Well it's good enough for me! :) Knowing pizza is getting consumed means they haven't stopped and we can look forward to a new game, and then Eladan specified it would be a space game. That's enough to make me happy. :) I guess I'll now wait at least until next Spring to get more info... Yes? Cheers...
- Sun, 8. Nov 09, 13:28
- Forum: X Trilogy Universe
- Topic: Can Egosoft tell us what their next game will be?
- Replies: 22
- Views: 2829
Lots of smart asses in here! ;) I feel right at home... ;) Let me rephrase my question then. I won't ask Egosoft but I'll ask anyone of you, who could: be "in the know", or could have heard rumors, or might have a good intuition, or may have paid and stolen sensitive information (;P), or any other p...
- Sun, 8. Nov 09, 06:03
- Forum: X Trilogy Universe
- Topic: Can Egosoft tell us what their next game will be?
- Replies: 22
- Views: 2829
Can Egosoft tell us what their next game will be?
I think the title of my post says it all! Any news for us? Any direction? Thanks!
- Fri, 7. Aug 09, 08:24
- Forum: X Trilogy Universe
- Topic: Fastest way to profitzzzzz?
- Replies: 16
- Views: 1456
- Thu, 6. Aug 09, 06:37
- Forum: X Trilogy Universe
- Topic: [TC] How do I get a VENTI???
- Replies: 6
- Views: 1168
As Thelic says, yes you can stop doing missions at any time.... And end up like me and many others here with no more missions given by a corporation.... Ever... I put my machine on SETA one night to make a bit of cash with my universal traders... I made some cash but never got one more mission from ...
- Wed, 5. Aug 09, 23:09
- Forum: Support et Aide pour la Trilogie X
- Topic: [X3TC]Petit guide sans prétention pour la capture de vaisseaux de lignes.
- Replies: 192
- Views: 71775
Exctement. En fait on peut sauter n'importe où, le principe étant de ne pas être DANS le secteur lors de l'attaque des marines. Il y a quelques paramètres additionnels tel que de vraiment bien sauter pratiquement au moment où ils entrent dans le vaisseau (donc démarrer le "jump drive" avant ce fait!...
- Tue, 4. Aug 09, 22:50
- Forum: X Trilogy Universe
- Topic: Capping, stealing, boarding and carjacking ships in X3 Terran Confict - THE HOWTO
- Replies: 554
- Views: 359931
Congratulations Ozkar! The first capture is quite exhilarating! :) Now go out there and try other types of ships! Try an Elephant for example (my first capture and the easiest so far - for me)! Find one with no marines in it, ask it to go to a sector with no capital ships, stand on top of it (where ...
- Sun, 2. Aug 09, 20:48
- Forum: Support et Aide pour la Trilogie X
- Topic: [X3TC] Petite astuce pour donner des ordres rapidement.
- Replies: 5
- Views: 1507
- Sun, 2. Aug 09, 20:21
- Forum: Support et Aide pour la Trilogie X
- Topic: [X3TC] Mission de protection dans furie finale
- Replies: 4
- Views: 1156
Comme dit Geek, tout dépend de ton niveau de combat et certains même disent aussi que le type de vaisseau que tu implique dans le combat influence aussi... Ceci dit, il y a un truc bête pour baisser son niveau de combat et de conséquement rendre le jeu plus facile si tu trouve les ennemis trop coria...
- Sun, 2. Aug 09, 20:12
- Forum: Support et Aide pour la Trilogie X
- Topic: [X3TC] Abordage d'un TL, complètement bugué?
- Replies: 9
- Views: 1285
- Sat, 1. Aug 09, 20:28
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SOLVED!] A script to stop "Connection to local trading network established"!!!
- Replies: 36
- Views: 6132
Someone Else. You seem to be saying we could change/delete the text that accompanies the voice by editing the 0001-L044.pck? Because what you did was to (thank you!) stop Betty's uncontrollable urge to speak, but the corresponding text ("Connection to local trading network established") still appear...
- Sat, 1. Aug 09, 04:33
- Forum: X Trilogy Universe
- Topic: [TC] Final Fury - Defend Khaak Sector. Problem
- Replies: 13
- Views: 1843
Deimos. It has turrets ALL around (unlike its cousin, the gorgeous Agamemnon) and can equip deadly PSGs everywhere except the back. So PSG death in front, up, down, left and right... Youtch. A mega toasting machine... Anything coming close gets roasted, whatever the side or size. Add IBLs on one sid...
- Sat, 1. Aug 09, 04:11
- Forum: X Trilogy Universe
- Topic: [TC] BUG? No more missions from OTAS..
- Replies: 9
- Views: 1066