Search found 45 matches
- Sat, 4. Aug 07, 14:29
- Forum: X³: Reunion - Scripts and Modding
- Topic: Script which increases chance of BBS missions?
- Replies: 3
- Views: 878
- Fri, 3. Aug 07, 13:48
- Forum: X³: Reunion - Scripts and Modding
- Topic: Script which increases chance of BBS missions?
- Replies: 3
- Views: 878
Script which increases chance of BBS missions?
Hey,
Are there any mods or scripts around which increase the possibility of BBS missions appearing at space stations. Im getting fed up of docking at every single station to try and hind some bounty hunter missions.
Cheers
Mark
Are there any mods or scripts around which increase the possibility of BBS missions appearing at space stations. Im getting fed up of docking at every single station to try and hind some bounty hunter missions.
Cheers
Mark
- Tue, 31. Jul 07, 23:52
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Old autosaves wont load on new computer
- Replies: 3
- Views: 915
- Tue, 31. Jul 07, 23:40
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Old autosaves wont load on new computer
- Replies: 3
- Views: 915
Hey, Unfortuantly i uninstalled x3 on my old computer some time ago, however the save games say that they are version 1.4.02 (on the x3 continue screen), however my game appears to be version 1.4.03 but i havnt updated it since the install? Its Game of the Year edition btw. I dont remember having an...
- Tue, 31. Jul 07, 13:56
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Old autosaves wont load on new computer
- Replies: 3
- Views: 915
Old autosaves wont load on new computer
Hey, I recently got a new laptop to replace my aging PC, and decided to install X3 on my newer, more powerful computer, but i wanted to retain my old savegames. So i went into My documents/Egosoft/Save and copied all the .SAV files to my laptop. I installed X3 fine but when i try to load any of the ...
- Tue, 26. Sep 06, 16:40
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Slave trade/mercenaries/Side Arms/Raiding Parties
- Replies: 7
- Views: 2199
- Mon, 25. Sep 06, 23:30
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Slave trade/mercenaries/Side Arms/Raiding Parties
- Replies: 7
- Views: 2199
Ye, gotta use something to practise on. It would just be so cool landing a raiding party on a station and stealing loadsa stuff, instead of just small, uncertain jobs capturing ships etc. You could become a real proper band of notorious space bandits. Imagine owning a TL ship full to of slaves, one ...
- Mon, 25. Sep 06, 21:56
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Slave trade/mercenaries/Side Arms/Raiding Parties
- Replies: 7
- Views: 2199
Ye, i mean apart from smuggling and capturing theres not much work out there for your self respecting rogue. Another idea i had was a station (which the player could also own) which trained mercenaries so theyre the end product. They would need a lot of resources tho, like lots of food of various ty...
- Mon, 25. Sep 06, 09:04
- Forum: X³: Reunion - Scripts and Modding
- Topic: Old Cockpit Views
- Replies: 2
- Views: 1106
Old Cockpit Views
Are there any mods out there which simply add the old cockpit views from x2. I really dont like the current view it feels kinda cold and transcedant if you know what i mean.
-Cheers
-Cheers
- Sun, 24. Sep 06, 21:42
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Slave trade/mercenaries/Side Arms/Raiding Parties
- Replies: 7
- Views: 2199
[IDEA] Slave trade/mercenaries/Side Arms/Raiding Parties
Ive recently began a new game as a pirate/smuggler and i want to really get into the slave trade and have prison ships full of slaves, but the problem is they're hardly that plentiful and the stations only buy 20 at a time (i think). So this got me thinking and below is the fruit of said thought: 1....
- Sat, 23. Sep 06, 21:09
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Government buildings
- Replies: 4
- Views: 1104
- Sat, 23. Sep 06, 20:16
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Government buildings
- Replies: 4
- Views: 1104
- Sat, 23. Sep 06, 19:47
- Forum: X³: Reunion - Scripts and Modding
- Topic: [IDEA] Government buildings
- Replies: 4
- Views: 1104
[IDEA] Government buildings
Hey, Havnt been on here for a while, as ive only just brought X3 after being an avid X2 fan, anyway to the point. I have an idea for a possible mod, although I dont now if its 100% possible. Ive made mods for Oblivion and Deus Ex but never for any of the X games, so I'm not sure how it works, but he...
- Fri, 22. Sep 06, 09:08
- Forum: Creative Universe
- Topic: Council Poem. (Might Be better in off topic) CONTAINS STRONG VIEWS
- Replies: 6
- Views: 1161
- Fri, 25. Mar 05, 00:52
- Forum: X Trilogy Universe
- Topic: entering atmoshpere of a planet
- Replies: 19
- Views: 1939
I think in the sequel egosoft should make explorable space stations where you can walk around and talk to people and purchase things over the counter aswell as in the docking bay. I also thing some kind of stamina or fatige systems should be incorporated aswell so you have to sleep and eat to keep g...
- Mon, 21. Mar 05, 23:17
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
- Mon, 21. Mar 05, 22:43
- Forum: X²: The Threat - Scripts and Modding
- Topic: Shipjacker Project
- Replies: 78
- Views: 20326
- Sun, 27. Feb 05, 17:35
- Forum: X²: The Threat - Scripts and Modding
- Topic: Ship jacker question
- Replies: 1
- Views: 506
Ship jacker question
Hey,
Just wonderin has anyone heard anything regarding the shipjacker script by krashkart? Last i heard it was being fixed after some problems. is everything ok now?
-Peace out Mark
Just wonderin has anyone heard anything regarding the shipjacker script by krashkart? Last i heard it was being fixed after some problems. is everything ok now?
-Peace out Mark
- Sun, 30. Jan 05, 17:57
- Forum: X Trilogy Universe
- Topic: Help For A New User? On X2 The Threat
- Replies: 5
- Views: 515
- Sun, 30. Jan 05, 17:52
- Forum: X²: The Threat - Scripts and Modding
- Topic: Shipjacker Project
- Replies: 78
- Views: 20326
Hey, I also cant find the command. Ive made sure its in the script directory put it doesnt show up... i tried loading a script from the script directory but in says input strip and i donno wat that means. is shipjacker 1.0a the latest version? Anyway sounds like a great idea and i wanna start the ga...