Search found 109 matches
- Fri, 11. Apr 08, 01:56
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: 5.1 Speakers but 2/2.1 Sound?
- Replies: 1
- Views: 1597
Try setting your Computer to think it has 4/4.1 speakers (either through control panel or audio console) Also make sure they are synched up and saying the same thing. I know it sounds weird, and it is. However I've noticed in some situations, when in 5.1 mode, I'll lose a channel. Switching to 4/4.1...
- Wed, 9. Apr 08, 08:05
- Forum: X²: The Threat - Scripts and Modding
- Topic: About how many people are staying loyal to X2 here?
- Replies: 161
- Views: 121904
Played Both x3 and x2 Hell, I have a decent graphic card and X2 will still bogg down every so often. That translated into X3 being almost unplayable everytime the battles start to get good. I love the atmosphere that X2 has. The stations, the cockpits, the interiors, etc. When X3 took those out, it ...
- Tue, 6. Feb 07, 20:39
- Forum: X Trilogy Universe
- Topic: dual screen playing in X3?
- Replies: 30
- Views: 11702
Matrox had the Parahelia. It was a video card that had 3 monitor support along with bells and whistles. The card pretty much tanked, as It couldn't keep up performance wise with current ATI and Nvidia cards, and had issues where games needed to support the 3 monitor thing for it to work properly. Th...
- Sat, 3. Feb 07, 22:15
- Forum: X Trilogy Universe
- Topic: Any where to look for more info on how to get involved with economy?
- Replies: 9
- Views: 1441
I don't know if they have an electronic manual or not, but in fairness, The actual printed game manual is out of date and contains little useful info. Since I migrated from X2 (exact same command interface), I never took a look, but theri might be a guide posted in teh stiky at teh top of this forum...
- Sat, 3. Feb 07, 04:27
- Forum: X Trilogy Universe
- Topic: Capital Ships Not Worth The Money
- Replies: 5
- Views: 1274
Can't buy the Concussion gun but, they are in hidden crates across the galaxy. Also, GPPC are not meant to catch fighters. Try faster guns like Flack cannons or PAC's. I think the idea is that no one ship/weapon is supposed to be albe to take on everything, kinda a paper - rock - scissor approach. a...
- Sat, 3. Feb 07, 04:21
- Forum: X Trilogy Universe
- Topic: Any where to look for more info on how to get involved with economy?
- Replies: 9
- Views: 1441
Jakelucis: 1) When attacking an enemy ship, once its sheilds are down, there is a random chance the pilot will bail out. If you are attacking a pirate, they will send you a little audio/visual msg (Please stop shooting!). The ship will then trun blue (non-hostile). Not all ships will send you the "I...
- Sat, 3. Feb 07, 03:45
- Forum: X Trilogy Universe
- Topic: Question for the mods - ship to ship combat AI
- Replies: 10
- Views: 1396
I think the balance is also exeptable. With reguards to teh rate of fire, I've noticed that the rate is the same for both Player and NPC ships. The length of fire for NPC's is also appropriate, in my opinion, It's long enough to inflict serious damage, but not so long as to totally drain the weapon ...
- Fri, 2. Feb 07, 04:47
- Forum: X Trilogy Universe
- Topic: My mine is not netting me anything!
- Replies: 20
- Views: 2399
yea essentially, the Account things intention is to be a convience onec you give it the money, you can set an upper limit in the stations commands menu. Once the station reaches this upper limit (high wter mark), the extra money will go straight to your account. The beauty of it is that the station ...
- Fri, 2. Feb 07, 04:37
- Forum: X Trilogy Universe
- Topic: Which asteroids can have stations?
- Replies: 4
- Views: 867
only the astroids that appear on the map can handle stations. The general concensous is that you want an Asteroid with a Yeild of 25 or more for an Ore or Silicon Mine to function properly. I don't know about map asteroids being destoyed though. Logic would say yes, for mobile mining purposes, as yo...
- Fri, 2. Feb 07, 04:30
- Forum: X Trilogy Universe
- Topic: Factories or Traders...
- Replies: 15
- Views: 2313
Ciaran; Long term use of Seta is known to cause rankings to drop. We're talking adverse effects after 60 minutes of game time ( 6 minutes of seta 10x time). I don't remember what the excat drops are though, sorry. Since you were IS, the laser towers might have also contributed to the drop if they fi...
- Fri, 2. Feb 07, 04:17
- Forum: X Trilogy Universe
- Topic: Life of a Pirate..
- Replies: 10
- Views: 2084
Actually, and this might be a flaw of the game, but if you ask you victim to drop thier fright and they accept, you can keep asking them to drop their frieght and they will continue to do so till they have droped all of thier frieght. I've noted that they only drop what their "frieght" is. Ie, equip...
- Fri, 2. Feb 07, 03:46
- Forum: X Trilogy Universe
- Topic: To spray or not to spray??
- Replies: 37
- Views: 16288
- Thu, 1. Feb 07, 19:08
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Game crashing at same point in game
- Replies: 7
- Views: 1442
- Thu, 1. Feb 07, 17:09
- Forum: X Trilogy Universe
- Topic: [X2] Favorite Home Sector?
- Replies: 18
- Views: 2618
well in my X2 game, I was based around Aladna hill. I think its pretty important not to limit yourself to one sector. I kinda spread out in all directions from there. -There's a good roid or 2 in Aladna Hill, and if you move east toward the pirate sectors, there are a lot of good roids (and little t...
- Thu, 1. Feb 07, 02:28
- Forum: X Trilogy Universe
- Topic: M7, wtf?
- Replies: 51
- Views: 7763
haha, funny. I doubt that anyone would sit on their graphics engine, especially since DX10 is essentially out. Every game release (DX10 release) that occurs in the next year or so is gonna be touting nothing but DX10 graphics and thier superiority over DX9 graphics and while you didn't really see mu...
- Wed, 31. Jan 07, 04:01
- Forum: X Trilogy Universe
- Topic: Trading Station
- Replies: 3
- Views: 713
apparently its not stickied in the resource guide, but someone (can't remember who), wrote up a nice guide for building a trading network using Trading stations. Since you can control the wares and the prices in a trading station, its possible to use the stations to move goods long distances rather ...
- Fri, 26. Jan 07, 02:23
- Forum: X³: Reunion - Scripts and Modding
- Topic: overrunning race reeesponse script
- Replies: 3
- Views: 876
no I have a Xenon, Khaak, Pirate, and Yaki scripts that all do invasions regulary and in large scale. Race responce won't get overrun. I'm not totally sure how JTP (race response) spawns ships, but I've always seen a good response. In some cases, if the first JTP ships get destroyed, an overwhelming...
- Wed, 17. Jan 07, 20:33
- Forum: X Trilogy Universe
- Topic: Can the economy just go dead?
- Replies: 5
- Views: 1570
Apperently UT's are limited (by level) to the distance they will look for goods (and trade them). It could be that you're UT's can only find E-cells in theri current region. I don't remember what eh ranges are per level, but it is available in teh readme. It might, as teladianium suggested, be worth...
- Wed, 17. Jan 07, 20:27
- Forum: X Trilogy Universe
- Topic: how do I sell guns?
- Replies: 6
- Views: 954
yepper! Just dock at teh equipment dock, hit Trade, and scroll to teh weapon you want to sell. Viola! Side note: I'm not totally sure why this happens, but with equipment docks that don't normally offer the ware you are selling, the ware will disappear after you sell it. You'll still get money for i...
- Wed, 17. Jan 07, 20:09
- Forum: X Trilogy Universe
- Topic: how do I sell guns?
- Replies: 6
- Views: 954
Weapons, sheild, missles and ammo can all be sold at equipment docks. While each equipment dock offers a different variety of wares for sale, they all will buy whatever you have to sell (usually). Spaceflies... hmmm Since that's not a ship part, I would recoment a Split or Priate trading station. I ...