Search found 23 matches
- Sun, 17. Apr 05, 20:29
- Forum: X²: The Threat - Scripts and Modding
- Topic: money cheat/mod, where?
- Replies: 6
- Views: 863
- Sun, 17. Apr 05, 20:21
- Forum: X²: The Threat - Scripts and Modding
- Topic: money cheat/mod, where?
- Replies: 6
- Views: 863
money cheat/mod, where?
does any1 know where i can download a money mod?
i found 1 once but i lost the link
i know it sounds weak but i just dont wanna spend a lot of time making money cuz i allready did that a lot of times
i found 1 once but i lost the link
i know it sounds weak but i just dont wanna spend a lot of time making money cuz i allready did that a lot of times
- Thu, 3. Mar 05, 17:34
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
yes the name changes to boost## the msg they keep sending me is: "run run run, your not going to get far" or something like that (they send me about 3-4 of those and than it stoppes) and...could u tell me after how many boosts i get to boost higher lvl ships? EDIT: the MSG bug doesnt really matter, ...
- Wed, 2. Mar 05, 23:14
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
ok, i got it 2 work, now some last questions, i've boosted 2 M5's so far. i re-regesterd them by just entering a pirate base, after this the name changed and the interceptors dissapeared. works great so far.....but now for some bugs (i think) 1: the interceptors keep sending me messages even after i...
- Wed, 2. Mar 05, 20:57
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
- Wed, 2. Mar 05, 17:42
- Forum: X Trilogy Universe
- Topic: Dealing with Khaak - what's the best approach ?
- Replies: 23
- Views: 1891
- Tue, 1. Mar 05, 21:20
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
- Sun, 27. Feb 05, 20:16
- Forum: X²: The Threat - Scripts and Modding
- Topic: [ Project ] ShipBooster Thread ( Edited 04 Mar 2005 )
- Replies: 20
- Views: 11316
- Wed, 26. Jan 05, 16:03
- Forum: X Trilogy Universe
- Topic: Capturing, contacting other ships.
- Replies: 6
- Views: 1776
hehe, well, i'd say u use your disco....... get some wasp missiles, and selvige insurences, stop at about 7km of the target and start fiering wasps, 7 for 1-25MW shield, 12 for 2-25MW, and about 17-18 for 3-25MW shields, u'll need to experiment a bit but it really works, and dont forget to save befo...
- Wed, 26. Jan 05, 08:51
- Forum: X Trilogy Universe
- Topic: Hostile argon's, some help plz
- Replies: 5
- Views: 830
- Wed, 26. Jan 05, 08:50
- Forum: X Trilogy Universe
- Topic: Hostile argon's, some help plz
- Replies: 5
- Views: 830
- Wed, 26. Jan 05, 07:27
- Forum: X²: The Threat - Scripts and Modding
- Topic: Gunnery crew
- Replies: 19
- Views: 4509
- Wed, 26. Jan 05, 07:17
- Forum: X Trilogy Universe
- Topic: Hostile argon's, some help plz
- Replies: 5
- Views: 830
Hostile argon's, some help plz
:evil: DAMN!! :evil: ok, here is the problem: i was buissy capturing liners to get militairy crew. (this is btw my second question, i now have: "passengers" but how do i use them as gunnery crew?) but in any case, i was capping liners and than my sector patrol started attacking a mercury. well, i le...
- Tue, 25. Jan 05, 21:56
- Forum: X²: The Threat - Scripts and Modding
- Topic: Gunnery crew
- Replies: 19
- Views: 4509
- Mon, 24. Jan 05, 19:58
- Forum: X Trilogy Universe
- Topic: ARgh! someone please tell me something is wrong!
- Replies: 33
- Views: 2844
i dont use a joystik, just dont install to much rudderupgrades and get fight upgrade 2 so it will fire at your target as soon as it gets in your aiming raticule. and if u cant shoot a non moving target while having tryed 12 hours, ITS IM POSSIBLE THAT UR ABOVE AVRIGE IN ANY GAME!!!! i could shoot do...
- Mon, 24. Jan 05, 19:36
- Forum: X Trilogy Universe
- Topic: President's End Defence ???
- Replies: 20
- Views: 1295
Im using an Argon Titan, 2 Boron Ray's and a Boron Shark to keep PE clean :lol: (and u call 1 M2 overkill :P) i use PE as a homebase for my total "standing army fleet" cuz i dont wanna put m in a populated sector becous they might destroy some stations by accident and more importantly, fly into a LO...
- Sat, 22. Jan 05, 21:12
- Forum: X²: The Threat - Scripts and Modding
- Topic: Gunnery crew
- Replies: 19
- Views: 4509
- Sat, 22. Jan 05, 18:14
- Forum: X²: The Threat - Scripts and Modding
- Topic: Gunnery crew
- Replies: 19
- Views: 4509
- Sat, 22. Jan 05, 16:59
- Forum: X²: The Threat - Scripts and Modding
- Topic: Gunnery crew
- Replies: 19
- Views: 4509
- Sat, 22. Jan 05, 16:49
- Forum: X Trilogy Universe
- Topic: If I Set Up Stations In Presidents end Will I Get Trade
- Replies: 21
- Views: 2118