i just treated my self to a Thrustmaster Warthog HOTAS and i got some MFG crosswind flight pedals coming.
i was wondering will they both work on X4?
Search found 1172 matches
- Thu, 29. Mar 18, 17:33
- Forum: X4: Foundations
- Topic: Will X4 work with hotas and pedals?
- Replies: 13
- Views: 5373
- Wed, 8. Nov 17, 02:29
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1363477
- Tue, 7. Nov 17, 13:50
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1363477
- Tue, 7. Nov 17, 13:48
- Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
- Topic: Unfortunate performance...
- Replies: 11
- Views: 2071
- Wed, 1. Nov 17, 00:59
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1363477
hey im about to jump back into X3 litcubes universe. theres a few mods that arnt listed as recomendations that i want... marine repairs is there a LU friendly mod of this? or just the original will work? The original script by Tatakau has been said to work, but that was a while ago and things might...
- Tue, 31. Oct 17, 16:10
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1363477
hey im about to jump back into X3 litcubes universe. theres a few mods that arnt listed as recomendations that i want... marine repairs is there a LU friendly mod of this? or just the original will work? and also i cant remember if LU sorted this but loosing systems on yoyr ship when yuor hull is be...
- Fri, 13. Oct 17, 19:08
- Forum: X Rebirth - Scripts and Modding
- Topic: Mod that changes skyboxes
- Replies: 3
- Views: 1071
You're looking for XR encyclopedia https://forum.egosoft.com/viewtopic.php?t=362680 It is pretty awesome when you combine it with XR-Reimagined, too (nother graphic-enhacing mod). The link for this second mod is somewhere in the first post of the XR encyclopedia thread. :P Also, another nice soluti...
- Fri, 13. Oct 17, 18:38
- Forum: X Rebirth - Scripts and Modding
- Topic: Turn off Friendly Fire
- Replies: 10
- Views: 2928
- Fri, 13. Oct 17, 15:53
- Forum: X Rebirth - Scripts and Modding
- Topic: Mod that changes skyboxes
- Replies: 3
- Views: 1071
Mod that changes skyboxes
i remember using a mod that changed some of the skyboxes, the background. for example in mealstrom it replaced with the intersteller blackhole with background it looked awesome
anyone know of it and where to find it?
also maybe something to make devries a little less.. orange lol
anyone know of it and where to find it?
also maybe something to make devries a little less.. orange lol
- Sun, 8. Oct 17, 18:40
- Forum: X Rebirth Universe
- Topic: NPC factions going to war over accidental hits by other NPC factions
- Replies: 0
- Views: 918
NPC factions going to war over accidental hits by other NPC factions
this is absalutly rediculas... i am so sick and tired of factions going to war because there was pirates stuck between 2 NPC fleets, and their strey shots hit each other and they end up going to war over it.... it happens EVERY time... now i have some factories and my own fleet, every time theres so...
- Mon, 2. Oct 17, 05:39
- Forum: X4: Foundations
- Topic: classic flight mode?
- Replies: 61
- Views: 8715
- Mon, 2. Oct 17, 05:36
- Forum: X4: Foundations
- Topic: Story/Lore thoughts and predictions
- Replies: 20
- Views: 2326
- Sat, 30. Sep 17, 00:37
- Forum: X Rebirth Universe
- Topic: the targetting system UI is too big help!
- Replies: 3
- Views: 1236
the targetting system UI is too big help!
hello i seem to be having a issue here... the round thing that does the targetting and objective waypoints an stuff its like 2 or 3 times larger then it should be and nothing on the menu helps make it go back to normal... anyone know how to fix this?
- Fri, 29. Sep 17, 20:27
- Forum: X Rebirth - Scripts and Modding
- Topic: wanna get back into X rebirth but with some advice on mods please
- Replies: 7
- Views: 2025
I know there are mods that allow you to get the URV forge added to the canteran' CV build list, but I'm pretty sure it will end up conflicting with CWIR, where the canteran's builder is already altered. I don't know for sure, though. Someone with actual modding skills might give you an exact answer...
- Fri, 29. Sep 17, 18:07
- Forum: X Rebirth - Scripts and Modding
- Topic: wanna get back into X rebirth but with some advice on mods please
- Replies: 7
- Views: 2025
That's up to you. If you want to try CWIR, it is not compatible with the campaign. It can be installed once the campaign is finished, however. In DeVries, you won't get the special URV forge and the post campaign NPC stations, but you will still get the extra NPC shipyard, along with other more use...
- Fri, 29. Sep 17, 17:35
- Forum: X Rebirth - Scripts and Modding
- Topic: wanna get back into X rebirth but with some advice on mods please
- Replies: 7
- Views: 2025
- Fri, 29. Sep 17, 16:24
- Forum: X4: Foundations
- Topic: X4: Foundations in mac os x?
- Replies: 5
- Views: 4030
- Fri, 29. Sep 17, 16:12
- Forum: X Rebirth - Scripts and Modding
- Topic: wanna get back into X rebirth but with some advice on mods please
- Replies: 7
- Views: 2025
wanna get back into X rebirth but with some advice on mods please
theres so many mods, many are outdated, obsolete etc. i just need help picking out mods that add new ships, new systems, and something that other NPC empires use them selves as well, something to make the universe more alive and more challanging.
anyone able to give me any suggestions?
anyone able to give me any suggestions?
- Tue, 9. May 17, 16:50
- Forum: X4: Foundations
- Topic: X4 - ten questions for developers
- Replies: 181
- Views: 43687
@BigBANGtheory has made a very important question i was really hoping they would get rid of those silly highways!!!!! the ones between zones anyway.... why not just feature a full blown solar system we get to cruise around in??? highways are not a "bad idea", specially if they save you travel time ...
- Tue, 9. May 17, 15:47
- Forum: X4: Foundations
- Topic: X4 - ten questions for developers
- Replies: 181
- Views: 43687