Search found 761 matches
- Thu, 31. Mar 22, 23:57
- Forum: X4: Foundations
- Topic: Teuta is so deluding
- Replies: 2
- Views: 599
Re: Teuta is so deluding
I haven't tried to use it manually yet. I can confirm that the Manticore can be used to manually salvage s/m wrecks! However, if you are using the Manticore to deliver wrecks to your own station, you need to make sure your station has Both Container and Solid Storage or the station won't accept the ...
- Tue, 29. Mar 22, 04:39
- Forum: X4: Foundations
- Topic: Player Controled Manticore Salvaging, is it possible? [SOLVED]
- Replies: 3
- Views: 516
Re: Player Controled Manticore Salvaging, is it possible?
Well that was Frustrating! Issue has been Solved! Salvage station needs Both Container and Solid Storage (Including lots of energy cells) and the Recycle Module and Salvage Processor Module. Drag your Wreck (S/M) over the Recycler and a message pops up to recycle your wreck. Pressing F when that hap...
- Tue, 29. Mar 22, 04:28
- Forum: X4: Foundations
- Topic: Player Controled Manticore Salvaging, is it possible? [SOLVED]
- Replies: 3
- Views: 516
Re: Player Controled Manticore Salvaging, is it possible?
Okay I think I may have figured out why I cannot do manual salvaging with the Manticore (Getting my salvage station to take the wrecks I drop over the recycler). I just read online (can't remember where) that the station needs both Container storage and Solid Storage. I had zero Solid storage module...
- Tue, 29. Mar 22, 03:59
- Forum: X4: Foundations
- Topic: Player Controled Manticore Salvaging, is it possible? [SOLVED]
- Replies: 3
- Views: 516
Player Controled Manticore Salvaging, is it possible? [SOLVED]
I am trying to salvage a Xenon S with the manticore (while I am in Control of it). But my station recycle module thing won't open to accept the wreck. I have dropped it off over the drop area (turned off tractor beams) but it does nothing. Is there a trick to making this work or do I have to put my ...
- Sat, 26. Mar 22, 00:17
- Forum: X4: Foundations - Spoilers
- Topic: Worker Welfare Help Needed!
- Replies: 0
- Views: 518
Worker Welfare Help Needed!
Hi I am lost on this mission. The mission is asking me to talk with Karee Redbrok but I have absolutely no idea where to look. The person is supposed to be on a near by station but thats the problem. I never noticed the mission show up (or don't remember it) and that means I have NO idea what sector...
- Fri, 25. Mar 22, 02:18
- Forum: X4: Foundations - Spoilers
- Topic: What is eye of the beholder? i did a custom game start in unknown sector
- Replies: 9
- Views: 3101
Re: What is eye of the beholder? i did a custom game start in unknown sector
Install the Mod Jump Drive and capitol ships can jump in and out with jump beacons! Love that mod... but it means your game will be modified!
- Wed, 26. May 21, 22:16
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Jump Drive Research v4.01 (updated 2021-05-29)
- Replies: 23
- Views: 7846
Re: [MOD] Jump Drive Research v4.00 (updated 2021-05-17)
I have researched all three Jump Drives but I cannot find a place to purchase the blueprint for the Jump Beacon. Its not available at Arg/Ant Representative. Is this a bug? Or do I need to have my own Fab/Maintenance Station to create them? Also is there a way to simply force the blueprint to show u...
- Wed, 12. May 21, 16:34
- Forum: X4: Foundations - Spoilers
- Topic: Paranid Plot - Does Unify still create peace with other factions?
- Replies: 8
- Views: 3363
Paranid Plot - Does Unify still create peace with other factions?
Hi all, I am play the 4.03 version of the game and I am wondering if I choose to unify the Paranid (plot) does that mean they will still only go after the Xenon and stop there war with Argon/Ant? I like the idea of unifying the Paranid again (like in previous X Games) but Pre-COH 4.0 that meant the ...
- Sat, 1. Aug 20, 21:09
- Forum: X4: Foundations
- Topic: Slow Docking of drones/Ships when Player Onboard Main Ship?
- Replies: 2
- Views: 335
Slow Docking of drones/Ships when Player Onboard Main Ship?
Hi All! I am curious to know if anyone else experiences this gameplay issue as well and if they have (Tied to play style), were you able to fix it? I have not posted this in the Tech Support because I am fairly sure this is not a bug. I am assuming it happens because of the way the game was coded (I...
- Mon, 24. Jun 19, 02:13
- Forum: X4: Foundations - Scripts and Modding
- Topic: X4 1.6 unoffical station trader fix feedback topic.
- Replies: 15
- Views: 3001
Re: X4 1.6 unoffical station trader fix feedback topic.
I will always buy everything from EGO, they have my undying support I always wonder what they would do if they got Bethesda or Rockstar kind of money :gruebel: They would probably release a game that was full of bugs, missing content, broken combat system and then have people complaining about spen...
- Fri, 21. Jun 19, 08:10
- Forum: X4: Foundations
- Topic: Perimeter defences - does it make sense?
- Replies: 11
- Views: 955
Re: Perimeter defences - does it make sense?
For the self-defense stations problem just spam their vicinity with MK1 laser towers. They will be promptly destroyed, but they will also trigger your station defenses to attack. BTW the fact that enemies seem to always prioritize them is an immensely effective strategy for distraction, adding to t...
- Fri, 21. Jun 19, 07:59
- Forum: X4: Foundations
- Topic: Why don't Factions re-build Wharfs ? - Fix in a future build
- Replies: 5
- Views: 976
Re: Why don't Factions re-build Wharfs ?
I believe you can get a mission to rebuild there wharf!
Cheers!
Cheers!
- Fri, 21. Jun 19, 06:34
- Forum: X4: Foundations
- Topic: Been away but back now. Where is everything?
- Replies: 124
- Views: 6861
Re: Been away but back now. Where is everything?
Game attention ! X4 could be good, but it has a limited life span. To put thing into perspective ! My attention is consistently drawn to Virtual Regatta, a very simple visual game. The key is the constantly changing live whether that the yachts are effected by. This keeps you on your toes. It prese...
- Fri, 21. Jun 19, 06:09
- Forum: X4: Foundations
- Topic: Perimeter defences - does it make sense?
- Replies: 11
- Views: 955
Re: Perimeter defences - does it make sense?
Another nonsensical design-decision. I can't understand why stuff like this is still not fixed. It's so disappointing... It even seems like it's intentional which is even worse. I would really love to play X4 more but all this illogical "AI"-behaviour is so annoying... Sorry for the rant... It’s re...
- Wed, 19. Jun 19, 03:41
- Forum: X4: Foundations
- Topic: Station production behavior question
- Replies: 1
- Views: 330
Re: Station production behavior question
Make sure your Miners cargo hold is not full of something else they don’t need. Check to see if your Miners have a job que. If you added modules to your station after you had already added Miners and traders you might need to remove them as subordinates and add them again as this fixes them not upda...
- Wed, 19. Jun 19, 02:31
- Forum: X4: Foundations
- Topic: Having a blast! - (and further game improvements coming!)
- Replies: 17
- Views: 1910
Re: Having a blast!
The change you've requested has already been made. It will be in a future update, but I'm not sure which one. I have seen posts like this a lot and wonder if you could explain this in a little more detail. If the change has already been made why won’t it be in the next update? I would assume egosof...
- Wed, 19. Jun 19, 02:13
- Forum: X4: Foundations
- Topic: X4 Foundations of X3 ?
- Replies: 13
- Views: 1390
Re: X4 Foundations of X3 ?
I agree that highways in X4 make the game feel much smaller and the highways I have mixed feelings about. Personally I would prefer the highways to leave the game and jump drives to return. Large and X-large ships get jump drives while M and S ships do not. Keep the transporter too and that would ma...
- Wed, 19. Jun 19, 00:53
- Forum: X4: Foundations
- Topic: Save the Oddyseus!
- Replies: 22
- Views: 2945
Re: Save the Oddyseus!
Thanks guys, I already know how to capture the ship with a marine and get it out of sector but I am sure others who read this and don’t already know will appreciate the info. I am almost ready to go run some tests, just need my favourite ship first. I must say that I truly look forward to the day th...
- Tue, 18. Jun 19, 02:06
- Forum: X4: Foundations
- Topic: Save the Oddyseus!
- Replies: 22
- Views: 2945
Re: Save the Oddyseus!
. It did take me a while to figure out that you have to repair the data leaks you make rather than scanning them, that struck me as kinda odd. What?? Okay I am going to test this thoroughly as I just started a new game again to try out other things as well. Thanks for the heads up. Do you remember ...
- Tue, 18. Jun 19, 01:56
- Forum: X4: Foundations
- Topic: X4 Foundations of X3 ?
- Replies: 13
- Views: 1390
Re: X4 Foundations of X3 ?
Imho I think X4 is visually more beautiful then X3 in many area’s including ships. While I dislike some ship designs (that is to be expected as everyone has different tastes) there are still ships that look the same as X3 (Traders, capital ships too!) I wish there was an actual difference between va...