Search found 22 matches

by KeybdFlyer
Sun, 25. Feb 18, 19:53
Forum: X³: Reunion - Scripts and Modding
Topic: Anybody have mods backed-up that they could send me?
Replies: 2
Views: 6363

That's excellent, X2-Illuminatus. I wasn't aware of those options - giving them a try right now. Many thanks for that advice! :)
by KeybdFlyer
Sun, 25. Feb 18, 08:38
Forum: X³: Reunion - Scripts and Modding
Topic: Anybody have mods backed-up that they could send me?
Replies: 2
Views: 6363

Anybody have mods backed-up that they could send me?

I've just re-installed X3:Reunion after quite a few years away from the game. I had about 70 mods backed-up on CD (yep, it was that long ago!), but there's quite a few that have been lost. My old computer is long gone, so I can't transfer the missing mods over. I'm trying to get XaiCorp scripts/pack...
by KeybdFlyer
Wed, 4. Apr 12, 23:33
Forum: X³: Reunion - Scripts and Modding
Topic: [SCR] [v1.7.3] [04/27/2012] MK3 Improvement Reloaded
Replies: 283
Views: 86073

So I clicked the link embedded a couple of posts up and got this.

[ external image ]

Any idea why? :?
by KeybdFlyer
Sat, 31. Mar 12, 17:37
Forum: X³: Reunion - Scripts and Modding
Topic: [SCR] [v1.7.3] [04/27/2012] MK3 Improvement Reloaded
Replies: 283
Views: 86073

Good to hear :) and I'm looking forward to installing it if you can manage the conversion.
by KeybdFlyer
Thu, 29. Mar 12, 09:20
Forum: X³: Reunion - Scripts and Modding
Topic: [SCR] [v1.7.3] [04/27/2012] MK3 Improvement Reloaded
Replies: 283
Views: 86073

I'd send you mine, but I don't have any, lol. Downloaded X3 from Steam. Hope you find the time to do what needs to be done! :D
by KeybdFlyer
Wed, 28. Mar 12, 17:30
Forum: X³: Reunion - Scripts and Modding
Topic: [SCR] [v1.7.3] [04/27/2012] MK3 Improvement Reloaded
Replies: 283
Views: 86073

Are there still many people playing Reunion? If so, maybe it would be worth the effort .... :lol: Some of us have only just bought the damn game! :lol: I've just read through all 14 pages of this thread, trying to find a working link to the latest & greatest version... only to find it's for TC only...
by KeybdFlyer
Wed, 28. Mar 12, 10:46
Forum: X³: Reunion - Scripts and Modding
Topic: Problem with all custom ships
Replies: 2
Views: 528

Can I tack-on another 3rd party ship question? Is there a specific way to uninstall them? I installed a few and found a couple I didn't want, so simply uninstalled them (using Cycrow's Plugin Manager for both actions). When I checked the shipyard again to make sure they'd gone, I had a blank blue li...
by KeybdFlyer
Sun, 25. Mar 12, 06:20
Forum: X³: Reunion - Scripts and Modding
Topic: [SCRIPT] Paranid Nividium Processing Plant v1.0 by Nividium 9/09/2007
Replies: 18
Views: 14672

rafezetter wrote:if anyone still has this I'd appreciate it :)
You're not alone, so would I.
by KeybdFlyer
Mon, 19. Mar 12, 21:01
Forum: X³: Reunion - Scripts and Modding
Topic: Unable to hire a Mammoth TL
Replies: 2
Views: 551

Hadn't thought of that, MBD, I'll take a look. Shame about the boxes, but it's hardly a catastrophe. Thanks for the suggestion.
by KeybdFlyer
Mon, 19. Mar 12, 04:26
Forum: X³: Reunion - Scripts and Modding
Topic: Unable to hire a Mammoth TL
Replies: 2
Views: 551

Unable to hire a Mammoth TL

I've been playing X2 for years, on & off, but only got X3 Reunion last week - yes, I know, I'm a bit behind the times! So I eventually reached the stage where I could afford to start building some factories and decided to start with an SPP (as usual). However, when I contacted the in-sector Mammoth ...
by KeybdFlyer
Tue, 1. Mar 11, 23:21
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83524

This is a really excellent bit of work. Still in Alpha, I know, but I'm playing the v0.8 and loving every minute of it. Ship designs are superb (I love the way the TS class ships are now split up, some only carrying S cargo, some M cargo etc.) The English text descriptions could use a little work, s...
by KeybdFlyer
Fri, 25. Feb 11, 22:23
Forum: X²: The Threat - Scripts and Modding
Topic: About how many people are staying loyal to X2 here?
Replies: 161
Views: 121536

I see it's been a few months since anyone posted on this thread, so I thought I'd throw-in a couple of comments of my own. X² - The Threat is one of those games you just keep going back to, so its longevity is pretty-much assured. For that reason, I'm really glad that Zeron-mk7 and his friends are p...
by KeybdFlyer
Fri, 25. Feb 11, 21:38
Forum: X²: The Threat - Scripts and Modding
Topic: Where are the cockpits?
Replies: 7
Views: 4724

Mr.Hyland sir, I'm honoured by your response! (Bows to said person & fires a 21 laser salute). Messing about with the textures would certainly be a start, I have virtually unlimited time to bone-up on the use of modding tools, but unless they're freeware, I doubt I'll be going in that direction. Sha...
by KeybdFlyer
Tue, 22. Feb 11, 22:50
Forum: X²: The Threat - Scripts and Modding
Topic: Where are the cockpits?
Replies: 7
Views: 4724

Thanks for the rapid response. Zeron. Unfortunately, I'm no wiser! :( In my innocence, I assumed they'd be a series of image files (.jpg, .tga or whatever) that I'd be able to extract & modify. I've no idea where to even find the Tships file you refer to. Nevertheless, I'll keep probing and see what...
by KeybdFlyer
Tue, 22. Feb 11, 13:50
Forum: X²: The Threat - Scripts and Modding
Topic: Where are the cockpits?
Replies: 7
Views: 4724

Where are the cockpits?

Just on the off-chance that there are still people playing/interested in this excellent game and who still browse this forum, I have a question... Where would I find the image files that make up the in-game cockpits? If anyone happens to also know the numbers or names of the individual files for the...
by KeybdFlyer
Sat, 25. Sep 10, 23:46
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] HUD pack
Replies: 5
Views: 3153

Ditto and ditto! D/L, installed in 5mins and what a difference! At last, a clean windshield, :lol:
by KeybdFlyer
Tue, 31. Aug 10, 21:25
Forum: X²: The Threat - Scripts and Modding
Topic: HUGE Graphic MOD (final version, links UPdated and added)
Replies: 46
Views: 70668

Just in case anyone else is still wondering about this mod and this issue with the targeting reticule, use the Mod Manager (available at http://x2mm.doubleshadow.wz.cz/ ), find tex/true/795.tga and delete it. Install the mod and enjoy - it's brilliant. The game will revert to using the original tar...
by KeybdFlyer
Fri, 20. Aug 10, 01:11
Forum: X²: The Threat - Scripts and Modding
Topic: Deadly Ship, Station, and Galaxy Map Mod - query
Replies: 3
Views: 1348

Ah, right. Why didn't I think of that? (Shut up, I know the answer to that! :lol: ) Many thanks. Much appreciated. Anybody know what happens if those scripts aren't removed?
by KeybdFlyer
Thu, 19. Aug 10, 14:07
Forum: X²: The Threat - Scripts and Modding
Topic: Deadly Ship, Station, and Galaxy Map Mod - query
Replies: 3
Views: 1348

Deadly Ship, Station, and Galaxy Map Mod - query

I bought X² when it was first released without knowing that DRM even existed. Two computers and several replacement CD drives later I learned what DRM was and what it was capable of doing to a computer - so X² was consigned to the bottom drawer along with Silent Hunter III, Dawn of War and so many o...
by KeybdFlyer
Tue, 10. Aug 10, 23:13
Forum: X²: The Threat - Scripts and Modding
Topic: SSG Mod w/Mauzi, now w/33 ships (incl/Star Wars) - V 0.2.7e1
Replies: 322
Views: 161467

I bought X² when it was first released without knowing that DRM even existed. Two computers and several replacement CD drives later I learned what DRM was and what it was capable of doing to a computer - so X² was consigned to the bottom drawer along with Silent Hunter III, Dawn of War and so many o...

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