Search found 184 matches
- Wed, 12. Dec 18, 17:23
- Forum: X4: Foundations
- Topic: Take on Economy - Not enough Engine parts factories in my saves
- Replies: 75
- Views: 4637
Re: Take on Economy - Not enough Engine parts factories in my saves
Several minutes ago there was a topic where someone complained about exactly what I described - so fully saturated economy even if factions produced ships "from time to time". The economy seems to get saturated again because not enough engine parts are getting delivered so not enough ships are gett...
- Tue, 11. Dec 18, 17:51
- Forum: X4: Foundations
- Topic: 1.32 Bloodbath
- Replies: 3
- Views: 713
Re: 1.32 Bloodbath
If you don't have a lot of satellites to be able to see the waves of red ships, its no problem.
- Tue, 11. Dec 18, 17:48
- Forum: X4: Foundations
- Topic: Is it too easy to make money?
- Replies: 45
- Views: 2131
Re: Is it too easy to make money?
You asked for it, and the Devs listened. Here comes 1.32....
- Tue, 11. Dec 18, 01:00
- Forum: X4: Foundations
- Topic: How do repair drones work?
- Replies: 25
- Views: 22919
Re: How do repair drones work?
Look for "consumables" which is the same place as satellites.
- Fri, 23. Feb 18, 04:25
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
@Deztar If you installed the Cheat Package with the plugin manager, you are screwed. The plugin manager is NOT compatible with Litcube's universe or Mayhem. (if you did, then reinstall x3ap, reinstall Litcube's universe, reinstall Mayhem, and start a new game.) The plugin manager will cause the unde...
- Wed, 21. Feb 18, 18:06
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Sun, 18. Feb 18, 03:10
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Sun, 18. Feb 18, 00:52
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Thu, 15. Feb 18, 01:25
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Tue, 13. Feb 18, 12:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
@The Cuban Nightmare You only get 4 perks per station, unless you start a permanent war with 1-2 races, which bumps your total number of perks to 5 or 6. You can re-roll your perks at a cost of bumping up your empire-wide threat level, which makes the OCV waves harder. 1st: (USO) Ship hangar (to bui...
- Mon, 12. Feb 18, 21:40
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Thu, 8. Feb 18, 00:51
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
QJE and MK3 will be removed from universe, except your Sanctuaries. All default equipment prices will be drastically reduced. You can thank Darkternal... :) That is not the issue, and it not going to help. QJE and MK3 are NOT part of the default equipment on the TS ships, unless you have the level ...
- Sat, 3. Feb 18, 19:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
They prioritize the number of potential wares that can be sold. It's an arguable decision, but I found that in most scenarios, that's less prone to sh*tty deals, and it avoids the DAs not selling all its stuff at once. In general, I want them to be quick when it comes to distribution. I just restar...
- Sat, 3. Feb 18, 19:04
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
Generally speaking, the Dock agent works well. 1) Sometimes, and not often, it will send two Energy Cell sellers to the same NPC station. The first one arrives and sells as normal. The second one then arrives and tries to sell, and does sell, even though the price is too low. Then the second one jum...
- Fri, 2. Feb 18, 07:21
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Tue, 2. Jan 18, 17:45
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Sat, 2. Dec 17, 00:15
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
- Sat, 25. Nov 17, 04:46
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
"I managed to do salvaging and earned up a few million credits. Since I did the big "cleanup", very little loot has been dropped since. There are only the odd ones here or there. Also, there are almost no ships bailing at all, and even if there were, I still can't sell them." Don't sell them. Strip ...
- Thu, 16. Nov 17, 01:57
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
You need the Joubarbian Toolkit. It has a function (Automatic Fund Transfer) to keep a minimum amount of credits in your station. Just press a user defined hotkey. Tell it the minimum amount of credits to keep at each individual station, and so long as the player account has credits, it keeps the st...
- Mon, 13. Nov 17, 17:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [X3LU] Mayhem 3.21b
- Replies: 9300
- Views: 861957
Is it possible to repair Defense Platforms and if so, how? No. You can build another one and transfer everything over. In the upcoming release, there will even be option of a self destruct on those things to help getting rid of the damaged ones. One of the many reasons we are looking forward to 2.2.0