Search found 17 matches

by Topchris
Tue, 27. Sep 11, 03:43
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: New patch trashed my computer
Replies: 11
Views: 836

That sounds like your Video Card overheated, which in turn caused the subsequent restart. Now, in the unlikely case that some important system file was being written to right at the time of the power failure, your boot file could potentially have been corrupted. If you're able to boot into safe mode...
by Topchris
Tue, 1. Mar 11, 19:28
Forum: Creative Universe
Topic: Salvage, Parlay, Annex [DiD]
Replies: 5
Views: 1546

Well, I've got the corporation (Mostly) established, more or less this is the play experience of a customized start, with some heavy role playing. For example, if I was to be in the role of the trusty (Alcoholic?) corporate head of security, I'd down a few and do my best to create an in-character, c...
by Topchris
Mon, 28. Feb 11, 22:41
Forum: Creative Universe
Topic: Salvage, Parlay, Annex [DiD]
Replies: 5
Views: 1546

Salvage, Parlay, Annex [DiD]

http://i55.tinypic.com/1qr90w.png Huh. Salvage Parlay Annex? What's with this Salvage Parlay Annex? This DiD does not have a traditional "start" per-se, the original goals of this "Certain Corporation" have already been reached, and now all that is desired is a smooth transition of ownership. This i...
by Topchris
Mon, 28. Feb 11, 22:07
Forum: Creative Universe
Topic: Would anybody ever watch a streamed DiD?
Replies: 13
Views: 2715

Streaming DID

This sounds like an excellent Idea, especially for the DiD I've been working on. It'd be easy to set up an IRC "Crew" Room, a shoutcast server for streaming and a teamspeak. Anyone interested?
by Topchris
Sun, 27. Feb 11, 03:27
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: RRF (Race Response Fleets with Race Wars) 2.2 21/9/10
Replies: 1058
Views: 251084

Hi, I'm a new poster and just wanted to say Lol LV ^ That was funny.
by Topchris
Sun, 17. Oct 10, 06:16
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [Discussion/FAQ] What are the recommended scripts&mods? Ask here.
Replies: 111
Views: 67861

This is what I use: Mercantilism EJon/MarCon Trading Plugin This helps to stimulate the Economy, especially useful if you set your races at all out war with eachother. Logain's Global Production Report Summarizes and reports your Industrial/Financial status. Galactic Warfare LV's Race Response Flee...
by Topchris
Mon, 23. Nov 09, 14:46
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [AL PLUGIN] Pirate Guild 3: Dynamic AI and Guild System - v1.59 - [2010-07-22]
Replies: 641
Views: 235523

I would suggest that you target a Guild ship or base before using the hot key. If you are already doing this then I apologise for my interference. Of course I already did this :P I've targeted just about everything in the game and used my ECS hotkey, nothing. Even if I set the pirates to friendly, ...
by Topchris
Sat, 21. Nov 09, 15:53
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [AL PLUGIN] Pirate Guild 3: Dynamic AI and Guild System - v1.59 - [2010-07-22]
Replies: 641
Views: 235523

Hello Serial Kicked, I'm having a strange issue that I've seen people post about (In regards to RRF) in the past, and possibly with using LV's and your script combined Note: I did not test the latest version 1.53, which I am hoping will fix my issues. I have no time to do that until tonight but I wa...
by Topchris
Thu, 13. Sep 07, 18:07
Forum: X³: Reunion - Scripts and Modding
Topic: EVE stations/ships?
Replies: 9
Views: 1692

The biggest problem is that the ships in EVE are so low poly. It looks good because they are masked by glare, but you'd have to remake the model and increase the poly count by a factor of like a billion to make them on par with the ships already in the x3 universe. This man speaks the truth. Eve sh...
by Topchris
Tue, 11. Sep 07, 17:34
Forum: X Trilogy Universe
Topic: Newbie question about Economy Fluctuation and Remote Trading.
Replies: 12
Views: 2373

Hey bud, to your first question, no, prices are not consistent. Stations, to function correctly, need at least some of certain resources. As they function, they use that resource, and need it bad, and as an incentive to get that resource, they will pay more for it. For example, let's say there are 2...
by Topchris
Sun, 22. Oct 06, 17:19
Forum: X³: Reunion - Scripts and Modding
Topic: SETA Idea
Replies: 10
Views: 1616

You could probably set your input to be mono/stereo mix (You have to have it one notch above muted for it to not become distorted) and just have your voice command software pick up on that. It will, too. Mic isn't needed.
by Topchris
Thu, 19. Oct 06, 01:13
Forum: X³: Reunion - Scripts and Modding
Topic: [SCRIPT] Assassins Guild V1.60 : Update 07/08/2006
Replies: 560
Views: 142526

Orly

Why don't you add NPC assasins to the game? Similar to bounty hunters, but you really could do some cool things with them.
by Topchris
Sun, 23. Jul 06, 00:31
Forum: X Trilogy Universe
Topic: Off topic nonsense removed from sticky
Replies: 1
Views: 379

Be careful, steam will try to take you over like they did valve.
by Topchris
Thu, 20. Jul 06, 15:45
Forum: X Trilogy Universe
Topic: What's the name of your flagship?
Replies: 1029
Views: 123660

"The Guardian"
"Mr. Big Ship"
"Lastthingyousee"
"GONERS SUCK"
by Topchris
Sat, 14. Jan 06, 01:15
Forum: X²: The Threat - Scripts and Modding
Topic: milling_hordesman's script page
Replies: 57
Views: 68110

Can you rewrite your ECM script for X3? Possibly could you also create an ECCM (Master of Orion Style)?

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