Search found 174 matches

by Corpse_Maker
Thu, 14. Jan 10, 11:59
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: X3TC - Win7 - LAA - 1FPS - Solved?
Replies: 15
Views: 5001

True... but ATI tray tools (not to mention its so old!) is not friendly with my Mobile HD4650..... I'll pass.
Still curious on ways how to fix this 1FPS crap.
by Corpse_Maker
Thu, 14. Jan 10, 09:25
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: X3TC - Win7 - LAA - 1FPS - Solved?
Replies: 15
Views: 5001

Cool thanks, what about ATI users?
by Corpse_Maker
Wed, 13. Jan 10, 13:10
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: X3TC - Win7 - LAA - 1FPS - Solved?
Replies: 15
Views: 5001

OK found something by a Google for 'Maximum Pre-rendered Frames' - It is an option in Nvidia Forceware Control Panel for their graphics cards. It cannot help me as I have an ATI card (as far as I know). Oh well, it would have been nice for the OP to have spelled out the probable hardware dependency...
by Corpse_Maker
Wed, 13. Jan 10, 10:21
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: X3TC - Win7 - LAA - 1FPS - Solved?
Replies: 15
Views: 5001

OP could you please tell what you did etc, sometimes i have the same 1FPS upon entree to sector thingy.
by Corpse_Maker
Mon, 11. Jan 10, 20:22
Forum: X³: Terran Conflict / Albion Prelude / Farnham's Legacy - Technical Support
Topic: Low frame rate? No problem D3Doverrider to the rescue! (bundled with riva tuner)
Replies: 0
Views: 1927

Low frame rate? No problem D3Doverrider to the rescue! (bundled with riva tuner)

Found this out today when I was trying to force Vsync on Battlefield 2142... (Vsync and trip. buff. doesn't work when i force it in CCC) From much foruming people told me to try D3Doverrider and what a freaking difference it makes for games that run on medium hardware. In BF2142 on my laptop with HD...
by Corpse_Maker
Sun, 12. Jul 09, 21:45
Forum: X Trilogy Universe
Topic: X3: Terran Conflict 2.1 has arrived!
Replies: 192
Views: 82635

q6600 and GTX280 same 15 FPS as it was in 2.0a

Performance exactly the same as it was before... way to go! 2.1 will fix performance issues my ass. :x
by Corpse_Maker
Sun, 5. Apr 09, 03:03
Forum: X Trilogy Universe
Topic: X3: Terran Conflict - Update 2.0 is here! (UPDATED)
Replies: 280
Views: 107234

About new "ships"!They add yaki shipyard and there are meny-meny ships-its mean that earlier you must,if you want them,capture them but now you can buy them ... so ... there are new "ships" not ship! Where is it? Cuz i already have one in the Yaki home sector placed... i guess i have to delete it b...
by Corpse_Maker
Tue, 10. Mar 09, 04:11
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: How to disable 1.4-Gazz's cockpits?
Replies: 3
Views: 939

Okay...... and when 2.0 comes out (with the same cameras) you will give me the same answer? Is that a joke? Or i have to play the game because some one thought that the camera's look better this way........... I believe there is a way to remove the cameras, and set em to the old fashion way, the way...
by Corpse_Maker
Tue, 10. Mar 09, 01:40
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: How to disable 1.4-Gazz's cockpits?
Replies: 3
Views: 939

How to disable 1.4-Gazz's cockpits?

Have not played this game since 1.3, well because of the performance issues this game got... Anyway... got it up and ruing again and installed 1.4 patch... now the cockpit cameras all ****** up... And i hate to fly in my favorite ship now which is Akurei, it's cockpit is on the left of the fridge, o...
by Corpse_Maker
Thu, 19. Feb 09, 05:24
Forum: X Trilogy Universe
Topic: Coming Soon - X3: Terran Conflict 2.0 Updated 18-Mar-09
Replies: 287
Views: 70590

They are releasing new content and the performance issues were not fixed? What kind of a joke is this... I have a state of the art system which can play Crysis 60+ FPS all Highest... and this crap is below 30-10FPS... Get your heads out of your a**, and fix the performance issues people have, or you...
by Corpse_Maker
Mon, 22. Dec 08, 20:21
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Mod Help - TXT Editor/Tships - putting "Prototype" Variation index
Replies: 7
Views: 1749

Mod Help - TXT Editor/Tships - putting "Prototype" Variation index

Trying to create a new ship with TXT Editor, and trying to set the Variation Index to a Prototype but when i look on any prototype ship with TXT Editor, they are all set to 0 which is a "stock" variation.

Does any one know how to set "Prototype" variation?

Thanks.
by Corpse_Maker
Sun, 21. Dec 08, 22:01
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] Turret Fix - 75 ships
Replies: 277
Views: 80280

Gazz, is it possible for you to have a separate script just for the "turret fix"?

Thanks.
by Corpse_Maker
Sun, 21. Dec 08, 00:11
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [REQ] Plasma Beam Cannon and Phased Array Laser Cannon Forges
Replies: 9
Views: 2762

[REQ] Plasma Beam Cannon and Phased Array Laser Cannon Forges

Clear and simple, a way to buy these forges. Plasma Beam Canon from Argon shipyards and Phased Array Laser Cannon forge from Split ship yards.

Can any one do this?
by Corpse_Maker
Sat, 20. Dec 08, 20:31
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] Turret Fix - 75 ships
Replies: 277
Views: 80280

I have to agree with you Creston, some camera cockpits are whack on capital ships. So is the Cerberus/Akurei Hauler... camera cockpit is to the side of the bridge, and the windows.

Would be cool if this script was in two versions where one is Full and other had just the Turner fix.
by Corpse_Maker
Sat, 20. Dec 08, 10:18
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] Turret Fix - 75 ships
Replies: 277
Views: 80280

So there is a way to disable it? Is there in menu "disable" option?
by Corpse_Maker
Sat, 20. Dec 08, 08:23
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] Turret Fix - 75 ships
Replies: 277
Views: 80280

I have a quick question... if i want to uninstall this mod, how do i do it?
by Corpse_Maker
Sat, 20. Dec 08, 00:01
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Yaki Shipyard v.6
Replies: 54
Views: 17206

to get my rep up with the Yaki now :) Already at 707. Ahahahaha :D i got ahead of you way way earlier my Yaki notoriety is 11326 now. I got what i wanted, Akurei Hauler fully decked out with PSGs top and bottom. Now i'm pwning Ks and Js left and right. PSGs goes trough them like knife trough butter...
by Corpse_Maker
Fri, 19. Dec 08, 09:59
Forum: X Trilogy Universe
Topic: [TC] specific Corporation benefits
Replies: 79
Views: 42384

OTAS last ship is Corvette, Skiron.
by Corpse_Maker
Fri, 19. Dec 08, 04:57
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Yaki Shipyard v.6
Replies: 54
Views: 17206

Works now!

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