Search found 3432 matches

by Sorkvild
Mon, 1. Apr 24, 10:47
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: [MOD] Unoffical Patch : V1.3.15 : 2024-03-31
Replies: 377
Views: 46849

Re: [MOD] Unoffical Patch : V1.3.15 : 2024-03-31

How do I update Unofficial Patch on my installation by using Plugin Manager?
by Sorkvild
Sun, 21. Jan 24, 12:37
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: [MOD] Guilds - BETA v0.41 - 2024/04/02
Replies: 121
Views: 9387

Re: [MOD] Guilds - BETA v0.11 - 2024/01/09

This looks absolutely stunning when it comes to scope of new additions and playstyle enchancements. I also have a few questions. Will future updates to this add-on require restarting the game? As for the new ships, are they in line with the spirit of the X3 lore? In the case of migration and invasio...
by Sorkvild
Sat, 2. Dec 23, 21:31
Forum: X Trilogy Universe
Topic: X2: The Threat 20th anniversary
Replies: 7
Views: 3333

X2: The Threat 20th anniversary

https://gpstatic.com/acache/39/80/1/fr/t620x300-0c2ef5956a03a507e7ec2165f1865358.jpg A great and coherent game, the entire essence of the X series in one title. Nothing more nothing less. X2 is on the shelf with my other favorite games. Back in spring 2004 X2 captivated me with its charm and atmosp...
by Sorkvild
Wed, 9. Aug 23, 00:23
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: [PLOT] TC/AP Plots for FL : v1.03 : 2023/12/03
Replies: 206
Views: 25739

Re: [PLOT] TC/AP Plots for FL : v1.01 : 2023/07/04

Cycrow you're a legend Sir! So what's next? Plots from Reunion and perhaps from X2, yes please do :) :) :)
by Sorkvild
Sun, 25. Jun 23, 13:22
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [mod] X3 - RESURRECTION MOD (New graphic mod)
Replies: 291
Views: 92391

Re: [mod] X3 - RESURRECTION MOD (New graphic mod)

Good day everyone. First of all, I would like to say that I am really pleasantly surprised that someone is still playing this old game This "old game" is pure gold and will be played for decades just like classics. New game X4 lacks of many featured the old game has. For me X4 is way to complicated...
by Sorkvild
Sun, 23. Apr 23, 22:41
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [mod] X3 - RESURRECTION MOD (New graphic mod)
Replies: 291
Views: 92391

Re: [mod] X3 - RESURRECTION MOD (New graphic mod)

I hope x3-AmModer will return or at least revive his webpage. Resurrection has also version for XTC and here is is This archive contains Compatibility pack for XTC & Resurrection Patch 3.3 for XTC https://www.mediafire.com/file/f4waomkz4i9q8pi/resurrection_xtc_comp_patch_%252B_3.3_update.7z/file Res...
by Sorkvild
Wed, 15. Jun 22, 19:29
Forum: X Trilogy Universe
Topic: Rise to power?
Replies: 5
Views: 920

Re: Rise to power?

Alan Phipps wrote:
Wed, 15. Jun 22, 18:14
Which X3 game and which gamestart?
Applies to all X3 titles where you start with a single weak ship and some credits. Steps I mentioned in my first post are usually the ones I replicate, now I play FL and I'm looking for a new way of dealing with rise to power procedure ;)
by Sorkvild
Wed, 15. Jun 22, 18:11
Forum: X Trilogy Universe
Topic: Rise to power?
Replies: 5
Views: 920

Rise to power?

What are your usual steps when you start from scratch? Do you buy first TS, do some trade runs, then you buy Trade Command mk3 or set a cheap factory somewhere, then you buy TM, and then TL...
by Sorkvild
Fri, 20. May 22, 12:13
Forum: Off Topic English
Topic: Death announcements for persons of note
Replies: 825
Views: 177643

Re: Death announcements for persons of note

Vangelis passed away, one of grandfathers of inspiring and picturesque electronic music. A month before on 26th of April 2022 other well known great musician passed away Klaus Schulze aged 74, he is among one of my favorite artists, a true pioneer and source of inspiration for younger generations of...
by Sorkvild
Thu, 23. Dec 21, 11:41
Forum: X³: Farnham's Legacy
Topic: FL-specific encyclopedia entries
Replies: 8
Views: 1946

Re: FL-specific encyclopedia entries

This is really massive publication more than a thousand pages about X, who would have known.. Anyways thanks for putting this together and preserving in Archive.org
by Sorkvild
Tue, 7. Dec 21, 21:59
Forum: X³: Farnham's Legacy
Topic: Can't pick up space suits
Replies: 8
Views: 896

Re: Can't pick up space suits

Currently I'm flying Pericles Raider with S class cargo. I don't remember how was it in other X3 games, was it M class for picking up space suits?
by Sorkvild
Tue, 7. Dec 21, 21:21
Forum: X³: Farnham's Legacy
Topic: Can't pick up space suits
Replies: 8
Views: 896

Can't pick up space suits

I have cargo bay life support, plenty of space in my ship and everytime I gently try to pick up an astronaut they explode on collision. Whats wrong?
by Sorkvild
Sun, 5. Dec 21, 15:50
Forum: X³: Farnham's Legacy
Topic: Exploration points
Replies: 5
Views: 1624

Re: Exploration points

So that is how it works. What about "discovery information" reward? What is this, a floating ware of some sort, perhaps an abandoned ship? Is discovery information useful to me if I don't have the lfl yet?
by Sorkvild
Sat, 4. Dec 21, 21:32
Forum: X³: Farnham's Legacy
Topic: Exploration points
Replies: 5
Views: 1624

Exploration points

What determines amounts of exploration points a player gets during gameplay? Is there a price list regarding discoveries? Is it normal that during challenging sandbox after one hour of flight I have 250k of exploration points?
by Sorkvild
Thu, 25. Nov 21, 01:49
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: More starting positions for sandbox game?
Replies: 4
Views: 2515

Re: More starting positions for sandbox game?

. Do we have a simple mod that adds more diverse gamestarts for Farnham's Legacy? Are there any scripts from previous titles that work with FL when it comes to gamestarts? Are there not enough of them? Or have you tried all the starts? https://youtu.be/IlC8PRsh830 Custom start... I completely forgot...
by Sorkvild
Tue, 23. Nov 21, 13:57
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: More starting positions for sandbox game?
Replies: 4
Views: 2515

More starting positions for sandbox game?

Do we have a simple mod that adds more diverse gamestarts for Farnham's Legacy? Are there any scripts from previous titles that work with FL when it comes to gamestarts?
by Sorkvild
Fri, 9. Jul 21, 13:49
Forum: X Trilogy Universe
Topic: Latest updates for X3: Albion Prelude and X3: Terran Conflict - Updated 2017-12-07
Replies: 28
Views: 62234

Re: Latest updates for X3: Albion Prelude and X3: Terran Conflict - Updated 2017-12-07

New update for Albion Prelude 11mb? What files does this update change/replace?
by Sorkvild
Thu, 27. May 21, 13:54
Forum: X³: Farnham's Legacy
Topic: fragmentation bomb launcher sound is TOO loud
Replies: 0
Views: 191

fragmentation bomb launcher sound is TOO loud

Is there anything that can be done in next patch to town down or change this ear-splitting sound? Every time I hear that sound I'm forced to reducing volume to the point where other sounds such as voice, other effex and music are too quiet. Devs please, do something about it.
by Sorkvild
Thu, 27. May 21, 13:50
Forum: X³: Farnham's Legacy - Scripts and Modding
Topic: Will Litcube's Phanon Corp work with FL?
Replies: 1
Views: 1703

Will Litcube's Phanon Corp work with FL?

Anyone tested compatibility of this this ai rival in FL?

viewtopic.php?t=338325
by Sorkvild
Tue, 25. May 21, 13:29
Forum: X³: Farnham's Legacy
Topic: mini quest to obtain a ship?
Replies: 4
Views: 528

mini quest to obtain a ship?

I've found...
Spoiler
Show
an abandoned and unclaimable Toucan with a journal page in In Tears of Greed. Journal says - if you want to own this ship look from the previous owner in neighboring sector. Problem is, this fella is nowhere to be found in Grand Exchange. Perhaps is he behind disabled southern gate?

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