Search found 3432 matches
- Mon, 1. Apr 24, 10:47
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: [MOD] Unoffical Patch : V1.3.15 : 2024-03-31
- Replies: 377
- Views: 46849
Re: [MOD] Unoffical Patch : V1.3.15 : 2024-03-31
How do I update Unofficial Patch on my installation by using Plugin Manager?
- Sun, 21. Jan 24, 12:37
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: [MOD] Guilds - BETA v0.41 - 2024/04/02
- Replies: 121
- Views: 9387
Re: [MOD] Guilds - BETA v0.11 - 2024/01/09
This looks absolutely stunning when it comes to scope of new additions and playstyle enchancements. I also have a few questions. Will future updates to this add-on require restarting the game? As for the new ships, are they in line with the spirit of the X3 lore? In the case of migration and invasio...
- Sat, 2. Dec 23, 21:31
- Forum: X Trilogy Universe
- Topic: X2: The Threat 20th anniversary
- Replies: 7
- Views: 3333
X2: The Threat 20th anniversary
https://gpstatic.com/acache/39/80/1/fr/t620x300-0c2ef5956a03a507e7ec2165f1865358.jpg A great and coherent game, the entire essence of the X series in one title. Nothing more nothing less. X2 is on the shelf with my other favorite games. Back in spring 2004 X2 captivated me with its charm and atmosp...
- Wed, 9. Aug 23, 00:23
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: [PLOT] TC/AP Plots for FL : v1.03 : 2023/12/03
- Replies: 206
- Views: 25739
Re: [PLOT] TC/AP Plots for FL : v1.01 : 2023/07/04
Cycrow you're a legend Sir! So what's next? Plots from Reunion and perhaps from X2, yes please do
- Sun, 25. Jun 23, 13:22
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [mod] X3 - RESURRECTION MOD (New graphic mod)
- Replies: 291
- Views: 92391
Re: [mod] X3 - RESURRECTION MOD (New graphic mod)
Good day everyone. First of all, I would like to say that I am really pleasantly surprised that someone is still playing this old game This "old game" is pure gold and will be played for decades just like classics. New game X4 lacks of many featured the old game has. For me X4 is way to complicated...
- Sun, 23. Apr 23, 22:41
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [mod] X3 - RESURRECTION MOD (New graphic mod)
- Replies: 291
- Views: 92391
Re: [mod] X3 - RESURRECTION MOD (New graphic mod)
I hope x3-AmModer will return or at least revive his webpage. Resurrection has also version for XTC and here is is This archive contains Compatibility pack for XTC & Resurrection Patch 3.3 for XTC https://www.mediafire.com/file/f4waomkz4i9q8pi/resurrection_xtc_comp_patch_%252B_3.3_update.7z/file Res...
- Wed, 15. Jun 22, 19:29
- Forum: X Trilogy Universe
- Topic: Rise to power?
- Replies: 5
- Views: 920
Re: Rise to power?
Applies to all X3 titles where you start with a single weak ship and some credits. Steps I mentioned in my first post are usually the ones I replicate, now I play FL and I'm looking for a new way of dealing with rise to power procedure
- Wed, 15. Jun 22, 18:11
- Forum: X Trilogy Universe
- Topic: Rise to power?
- Replies: 5
- Views: 920
Rise to power?
What are your usual steps when you start from scratch? Do you buy first TS, do some trade runs, then you buy Trade Command mk3 or set a cheap factory somewhere, then you buy TM, and then TL...
- Fri, 20. May 22, 12:13
- Forum: Off Topic English
- Topic: Death announcements for persons of note
- Replies: 825
- Views: 177643
Re: Death announcements for persons of note
Vangelis passed away, one of grandfathers of inspiring and picturesque electronic music. A month before on 26th of April 2022 other well known great musician passed away Klaus Schulze aged 74, he is among one of my favorite artists, a true pioneer and source of inspiration for younger generations of...
- Thu, 23. Dec 21, 11:41
- Forum: X³: Farnham's Legacy
- Topic: FL-specific encyclopedia entries
- Replies: 8
- Views: 1946
Re: FL-specific encyclopedia entries
This is really massive publication more than a thousand pages about X, who would have known.. Anyways thanks for putting this together and preserving in Archive.org
- Tue, 7. Dec 21, 21:59
- Forum: X³: Farnham's Legacy
- Topic: Can't pick up space suits
- Replies: 8
- Views: 896
Re: Can't pick up space suits
Currently I'm flying Pericles Raider with S class cargo. I don't remember how was it in other X3 games, was it M class for picking up space suits?
- Tue, 7. Dec 21, 21:21
- Forum: X³: Farnham's Legacy
- Topic: Can't pick up space suits
- Replies: 8
- Views: 896
Can't pick up space suits
I have cargo bay life support, plenty of space in my ship and everytime I gently try to pick up an astronaut they explode on collision. Whats wrong?
- Sun, 5. Dec 21, 15:50
- Forum: X³: Farnham's Legacy
- Topic: Exploration points
- Replies: 5
- Views: 1624
Re: Exploration points
So that is how it works. What about "discovery information" reward? What is this, a floating ware of some sort, perhaps an abandoned ship? Is discovery information useful to me if I don't have the lfl yet?
- Sat, 4. Dec 21, 21:32
- Forum: X³: Farnham's Legacy
- Topic: Exploration points
- Replies: 5
- Views: 1624
Exploration points
What determines amounts of exploration points a player gets during gameplay? Is there a price list regarding discoveries? Is it normal that during challenging sandbox after one hour of flight I have 250k of exploration points?
- Thu, 25. Nov 21, 01:49
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: More starting positions for sandbox game?
- Replies: 4
- Views: 2515
Re: More starting positions for sandbox game?
. Do we have a simple mod that adds more diverse gamestarts for Farnham's Legacy? Are there any scripts from previous titles that work with FL when it comes to gamestarts? Are there not enough of them? Or have you tried all the starts? https://youtu.be/IlC8PRsh830 Custom start... I completely forgot...
- Tue, 23. Nov 21, 13:57
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: More starting positions for sandbox game?
- Replies: 4
- Views: 2515
More starting positions for sandbox game?
Do we have a simple mod that adds more diverse gamestarts for Farnham's Legacy? Are there any scripts from previous titles that work with FL when it comes to gamestarts?
- Fri, 9. Jul 21, 13:49
- Forum: X Trilogy Universe
- Topic: Latest updates for X3: Albion Prelude and X3: Terran Conflict - Updated 2017-12-07
- Replies: 28
- Views: 62234
Re: Latest updates for X3: Albion Prelude and X3: Terran Conflict - Updated 2017-12-07
New update for Albion Prelude 11mb? What files does this update change/replace?
- Thu, 27. May 21, 13:54
- Forum: X³: Farnham's Legacy
- Topic: fragmentation bomb launcher sound is TOO loud
- Replies: 0
- Views: 191
fragmentation bomb launcher sound is TOO loud
Is there anything that can be done in next patch to town down or change this ear-splitting sound? Every time I hear that sound I'm forced to reducing volume to the point where other sounds such as voice, other effex and music are too quiet. Devs please, do something about it.
- Thu, 27. May 21, 13:50
- Forum: X³: Farnham's Legacy - Scripts and Modding
- Topic: Will Litcube's Phanon Corp work with FL?
- Replies: 1
- Views: 1703
- Tue, 25. May 21, 13:29
- Forum: X³: Farnham's Legacy
- Topic: mini quest to obtain a ship?
- Replies: 4
- Views: 528
mini quest to obtain a ship?
I've found...
Spoiler
Show
an abandoned and unclaimable Toucan with a journal page in In Tears of Greed. Journal says - if you want to own this ship look from the previous owner in neighboring sector. Problem is, this fella is nowhere to be found in Grand Exchange. Perhaps is he behind disabled southern gate?