Bon après Timeline on s'en fout. Ce sera probablement une errance sans intérêt.
Par contre la crise de la 7.0 semble être faite comme un mod de bas étage. C'est plus que regrettable...
Search found 1109 matches
- Mon, 8. Apr 24, 13:55
- Forum: X4: Foundations
- Topic: 7.00 - La bêta publique est lancée aujourd'hui !
- Replies: 17
- Views: 967
- Thu, 4. Apr 24, 21:20
- Forum: X4: Foundations
- Topic: 7.00 - La bêta publique est lancée aujourd'hui !
- Replies: 17
- Views: 967
Re: 7.00 - La bêta publique est lancée aujourd'hui !
J'achète !
Oups, désolé. C'est un réflexe.
Edit :
Non je retire ce que j'ai dit, après avoir vu le trailer.
Je m'abonne au double du prix !
La vache !
Oups, désolé. C'est un réflexe.
Edit :
Non je retire ce que j'ai dit, après avoir vu le trailer.
Je m'abonne au double du prix !
La vache !
- Fri, 22. Dec 23, 01:06
- Forum: X4: Foundations
- Topic: Expérience des pilotes (IA)
- Replies: 3
- Views: 752
Re: Expérience des pilotes (IA)
Ben c'est simple. Pour les pilotes c'est le moral et le pilotage qui est pris en compte. Donc le plus simple c'est : Pour le pilotage -> QG -> terraformation de base et on utilise les stages de personnel pour entraîner les types dans le labyrinthe aérien. On peut monter jusqu'à 5/5 ce qui règle le p...
- Thu, 21. Dec 23, 12:29
- Forum: X4: Foundations
- Topic: Egosoft dévoile l'extension X4: Timelines et la mise à jour majeure 7.00 pour X4: Foundations
- Replies: 18
- Views: 2803
Re: Egosoft dévoile l'extension X4: Timelines et la mise à jour majeure 7.00 pour X4: Foundations
Moi qui ne suis pas fan des "plots", bin là je suis servi... :cry: Le reste est plus cosmétique - même si bienvenu - qu'autre chose. La "crise existentielle" à la fin, ça doit être pour donner une raison d'utiliser sa méga-flotte construite en fin de jeu non ? Quel dommage qu'ils ne veulent pas dév...
- Wed, 20. Dec 23, 23:34
- Forum: X4: Foundations
- Topic: Egosoft unveils X4: Timelines expansion and major 7.00 update to X4: Foundations
- Replies: 170
- Views: 30072
Re: Egosoft unveils X4: Timelines expansion and major 7.00 update to X4: Foundations
My biggest question is : those gimmick rewards for the timeline missons will be included for existing saves or only for newly started games ? Already that this DLC seems quite thin, if you must start a new game to get those rewards the dlc will be worthless for people having old saves. On the other ...
- Wed, 20. Dec 23, 23:27
- Forum: X4: Foundations
- Topic: Armes efficaces contres les boucliers
- Replies: 8
- Views: 498
Re: Armes efficaces contres les boucliers
Heu... Et pourquoi tu te fais chier à maintenir les boucliers bas durant l'abordage ? On est pas dans X3. Ici les soldats ne grillent pas sur les boucliers. J'aborde toujours avec les boucliers de la cible à 100% En gros je lâches les soldats, et je m'en vais faire autre chose durant les 2 heures qu...
- Wed, 14. Jun 23, 15:08
- Forum: X4: Foundations
- Topic: Xenon management
- Replies: 11
- Views: 649
Re: Xenon management
If some sectors are wiped out of xenon on the long run like plate scale for example, does the others xenon sector will be more fortified as the fleets will be more concentrated on the sectors left ? Or will it only diminish there overall power ? Yes. :P All NPC factions do have various jobs . A job...
- Tue, 13. Jun 23, 14:41
- Forum: X4: Foundations
- Topic: Xenon management
- Replies: 11
- Views: 649
Xenon management
Hello, Just a silly question about xenon sectors and fleets. In my last save i always blocked the terran asgards to prevent them to exterminate the xenon by hacking the shipyard. But looking at every 5 hours to hack again and so on is really annoying. So i my new save i let the terran do as they wis...
- Fri, 24. Feb 23, 11:17
- Forum: X4: Foundations
- Topic: New custom start unlocked BUC and SCA
- Replies: 5
- Views: 378
Re: New custom start unlocked BUC and SCA
But why then you can change the reputation only from a loaded save and not from the main menu ?
On the other hand, i'm on 5.1 and all changes appears in game. I've tested you can get a +29 rep with BUC or SCA from the beginning.
On the other hand, i'm on 5.1 and all changes appears in game. I've tested you can get a +29 rep with BUC or SCA from the beginning.
- Thu, 23. Feb 23, 22:11
- Forum: X4: Foundations
- Topic: New custom start unlocked BUC and SCA
- Replies: 5
- Views: 378
New custom start unlocked BUC and SCA
Hi, Just a question about the locked reputation with BUC and SCA. When i start a custom start (with points) from the main menu BUC and SCA don't appear as factions to change the reputation with them. Logically they are locked normaly. But if i load a normal save where i finished the terraformations ...
- Wed, 7. Sep 22, 11:42
- Forum: X4: Foundations - Spoilers
- Topic: Tides of Avarice final choices
- Replies: 5
- Views: 3138
Re: Tides of Avarice final choices
Well what you get is simple : 1. side with the twins, you get -> - money - the control of Vig defence platforms - the control of a bunch of Vig squadrons - the abitlity to buy an Astrid for a few millions by talking to the twins that fly around in the new sectors of avarice DLC. Specificity : - you ...
- Fri, 26. Aug 22, 13:36
- Forum: X4: Foundations
- Topic: Hard choice : The Raptor, the Asgard and the Erlking
- Replies: 8
- Views: 1842
Re: Hard choice : The Raptor, the Asgard and the Erlking
- worst AA defense ; The Erlking has the best AA defence of all L and XL ships. The L turrets are basically L Pulse Laser turrets with plasma damage and range while the M turrets are pulse laser turrets with M gun (not even in the same class as M turrets) like damage. All the turrets also have a ma...
- Thu, 25. Aug 22, 20:18
- Forum: X4: Foundations
- Topic: Hard choice : The Raptor, the Asgard and the Erlking
- Replies: 8
- Views: 1842
Re: Hard choice : The Raptor, the Asgard and the Erlking
Not remotely a hard choice for me. Would much prefer to fly a Phoenix than any of those XL's. No matter how much firepower they've got, or how thick their shields, I just find it difficult to tolerate ships which take about a week just to turn round... (slight exaggeration, I know, but that's how f...
- Thu, 25. Aug 22, 15:43
- Forum: X4: Foundations
- Topic: Hard choice : The Raptor, the Asgard and the Erlking
- Replies: 8
- Views: 1842
Hard choice : The Raptor, the Asgard and the Erlking
Hi, For the record and if someone had some good idea here are my observations about the 3 potential flagships to be under direct player control (after very intensive tests) : Asgard : + best shields on all ; best burst damage to one shot ships ; medium AA defense ; best range (14km) o medium steerin...
- Mon, 2. May 22, 11:04
- Forum: X4: Foundations - Technical Support
- Topic: 5.10 hF2 Modified trigger on vanilla play ?
- Replies: 5
- Views: 358
Re: 5.10 hF2 Modified trigger on vanilla play ?
Ok thanks. Then it's just fine.
- Sun, 1. May 22, 17:10
- Forum: X4: Foundations - Technical Support
- Topic: 5.10 hF2 Modified trigger on vanilla play ?
- Replies: 5
- Views: 358
Re: 5.10 hF2 Modified trigger on vanilla play ?
Ha thanks. As i saw it's a random bug then isn't it ? Kind of "normal" as i undestand.
So do you think i'm ok with my save as all i must do is keeping an eye on the saving process to not save if it occurs and just reload the last non tagged save ? Or what ?
So do you think i'm ok with my save as all i must do is keeping an eye on the saving process to not save if it occurs and just reload the last non tagged save ? Or what ?
- Sun, 1. May 22, 14:10
- Forum: X4: Foundations - Technical Support
- Topic: 5.10 hF2 Modified trigger on vanilla play ?
- Replies: 5
- Views: 358
5.10 hF2 Modified trigger on vanilla play ?
Hi, I wish to check something odd that happened today. First the context : - Windows 7 pro 64, minimalist fresh install only for games with only essential drivers. So not even an internet connection or some AV. - X4 installed to 5.10hf2 + 3 DLC Vanilla 100%. - Save started on 5.10hf1 in same conditi...
- Tue, 5. Apr 22, 11:30
- Forum: X4: Foundations
- Topic: impossible de trouver une ruche
- Replies: 8
- Views: 1075
Re: impossible de trouver une ruche
Les installations KHK sont toujours en bordure externe de secteur. (du genre 300-400km du centre) Pour les trouver deux solutions : 1. Vas dans le secteur et tourne un peu sur toi-même pour les repérer visuellement car elles apparaissent souvent de très loin et ont une structure assez évidente. 2. P...
- Sat, 19. Mar 22, 23:16
- Forum: X4: Foundations
- Topic: Nouveau départ en slip !
- Replies: 5
- Views: 1179
Re: Nouveau départ en slip !
A part une mission de réparation sur la station où tu vas atterrir, ça va être coton ton histoire. Parce qu'ensuite, pour bouger sur une autre station? Ben j'aurais pas de laser de réparation non plus... donc pas de mission. :P Le scaphandre n'aura rien, même pas de scanner. Je pars du principe que...
- Fri, 18. Mar 22, 22:08
- Forum: X4: Foundations
- Topic: Nouveau départ en slip !
- Replies: 5
- Views: 1179
Nouveau départ en slip !
Ben voilà, j'ai assez d'expérience maintenant dans le jeu pour commencer ma sauvegarde finale. :D Donc dimanche commence l'avènement de l'unique IA xenon rebelle intégrée à un corps organique. Pour ceux que ça intéressent le départ commence donc sur une partie personnalisé à points (vanilla oblige e...