Search found 908 matches
- Sat, 27. Apr 24, 18:42
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Independant state memory for property groups
- Replies: 0
- Views: 27
Independant state memory for property groups
It would be helpful if the present property UI would save/restore expanded/collapsed states independantly of one another. EG: property : [stations & all ship] - [station & subordinates] - [fleets] - [unassigned ships] ..as it is, expanded/collapsed state(s) are shared. If independant it would offer ...
- Sat, 27. Apr 24, 18:30
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b529848 - Ships not honoring Automatic Resupply = OFF
- Replies: 2
- Views: 77
Re: v700b529848 - Ships not honoring Automatic Resupply = OFF
Yes, I finally just parked my AUX ships back by my HQ to store S/M ships on. For a time I would teleport in, allowing the distressed L/XL to dock and get it over with.. One observation it had no damage at all, but for some odd reason, changed drone configuration. EG: Zeus requested Supply/Repair ser...
- Sat, 27. Apr 24, 18:16
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet
- Replies: 9
- Views: 105
Re: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet
What sort of mouse connection do you use? I have to spam the LMB somewhat to get the game to realize that I have by all other accounts, double-clicked. My system is suitable for most things without needing to forage for ways to improve perf. etc. However X4 is among the applications that I ack, time...
- Thu, 25. Apr 24, 22:45
- Forum: X4: Foundations
- Topic: Repair/Resupply station modules - Clarification
- Replies: 1
- Views: 94
Repair/Resupply station modules - Clarification
I noticed that my station used a normal dock for repair/resupply of a S ship.. (vanilla game build 529848, no active extensions) I've never/hardly ever made my own shipyard/wharf type station so I'm a bit ignorant of the nuances of such stations. My first thought was that I didn't want/like NPC usin...
- Thu, 25. Apr 24, 10:19
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b529848 - Ships not honoring Automatic Resupply = OFF
- Replies: 2
- Views: 77
v700b529848 - Ships not honoring Automatic Resupply = OFF
As I understand it this should prevent a ship from going for repairs.. Sorry if that is incorrect. Also, I know there is issue with L/XL ships to an AUX ship docking, if this is related to that is unclear. However, once issues with L/XL ships and AUX docking (L/XL turning issue IIRC) it would be nic...
- Thu, 25. Apr 24, 09:47
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#1886]v700b528286 - station lift(s) locked door @ trader's corner
- Replies: 8
- Views: 183
Re: [#1886]v700b528286 - station lift(s) locked door @ trader's corner
I narrowed this down some.. Repo consistently for me in the following. The teleport is related but the ship is not in this example. How that relates with my discovery of the initial issue which involves the ship and teleport is unclear. - Player teleport to station (rep 30) - close map/object list -...
- Wed, 24. Apr 24, 03:33
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b528865 - 8M Dock mislabeled "Standard" - fixed after beta 3
- Replies: 1
- Views: 97
v700b528865 - 8M Dock mislabeled "Standard" - fixed after beta 3
This isn't new for the beta, but figured it a good time to bring it up. The image shows the luxury landing pad markings on the 8M dock. ..the 8M is also is decorated with plants the same as luxury docks. Assumption is that it's actually a luxury 8M and the blueprint/dock is mislabeled. https://i.pos...
- Sun, 21. Apr 24, 18:54
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
- Replies: 8
- Views: 185
Re: [#2085][7.0 Beta 2] Sector map not appropriately expanding
I see, thank you for the clarification. I got a bit backwards with how I was looking/reading. I've since observed the actual issue this thread is about.
- Sun, 21. Apr 24, 18:43
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b528865 - AUX incomplete undock after 'get supplies'
- Replies: 0
- Views: 30
v700b528865 - AUX incomplete undock after 'get supplies'
Sending an AUX ship to get supplies ends with it idle without formally undocking. I consistently have an issue with the 'get supplies' operation so I am not certain if this issue is a side effect of that or not. As you can see, the ship has not moved from being docked, although has severed its' conn...
- Sun, 21. Apr 24, 18:27
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b528865 - AUX Get Supplies adds extra cargo filling order at end
- Replies: 0
- Views: 27
v700b528865 - AUX Get Supplies adds extra cargo filling order at end
Using an AUX ship to obtain supplies itself (not trade subordinates), the captain will create the complete order list from stations and once successfully completed the list, a final order is created for advanced composits which either fills the cargo or possibly produce an error by exceeding the AUX...
- Sat, 20. Apr 24, 19:19
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro
- Replies: 4
- Views: 91
Re: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro
..not thinking about a difference, the orders above were from the ship just working as regularly, I wasn't on it or in the middle of the maroon protection. Here is a better example of the sequence of: - hitching a ride via teleport - getting off the ship once it's docked - waiting for pilot to say t...
- Sat, 20. Apr 24, 16:47
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
- Replies: 8
- Views: 185
Re: [#2085][7.0 Beta 2] Sector map not appropriately expanding
Looking around my map I have noticed some sectors remain expanded and some not. My screenshots were selected simply due to the ease of noticing them since I often expand them evenly by tracing the hexagon border. Maybe just my imagination, but it seems a pattern that the sectors staying expanded hav...
- Tue, 16. Apr 24, 14:16
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Feedback 7.0 beta - Visiting station traders changes location
- Replies: 5
- Views: 68
Re: Feedback 7.0 beta - Visiting station traders changes location
"Changed order of Dock Areas in station elevator menu to prioritise current location and ship dealerships."
- Tue, 16. Apr 24, 14:02
- Forum: X4: Foundations - Public Beta Feedback
- Topic: Feedback 7.0 beta - Visiting station traders changes location
- Replies: 5
- Views: 68
- Tue, 16. Apr 24, 13:38
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
- Replies: 8
- Views: 185
Re: [7.0 Beta 2] Sector map not appropriately expanding
Ah, sorry. My reply based on my misinterpretation..
Expansion seems to be working fine for me.
https://postimg.cc/w1BKGHKk
https://postimg.cc/0zHgg3P1
I have done it both with NPC pilots and flying myself.
Expansion seems to be working fine for me.
https://postimg.cc/w1BKGHKk
https://postimg.cc/0zHgg3P1
I have done it both with NPC pilots and flying myself.
- Tue, 16. Apr 24, 13:13
- Forum: X4: Foundations - Public Beta Feedback
- Topic: 7.0 beta 1 - News / Message Display (bottom left)
- Replies: 14
- Views: 282
Re: 7.0 beta 1 - News / Message Display (bottom left)
After another go with scaling, in my case the dynamic resize of the list would still adjust itself. Some instances the bottom of the list (remaining scrollable) would move up almost enough to totally clear the messages. However various actions would cause the list resize to full length of the menu a...
- Tue, 16. Apr 24, 11:55
- Forum: X4: Foundations - Public Beta Feedback
- Topic: 7.0 beta 1 - News / Message Display (bottom left)
- Replies: 14
- Views: 282
Re: 7.0 beta 1 - News / Message Display (bottom left)
Adjusting the scaling was my first attempt to find a work-around. I had something that looked pretty good, but then depending on the property list manipulation (IIRC expanding station,fleet, etc) the left side data was again extending to the bottom and able to be covered in 1920x1080. I tried 2-3 ad...
- Tue, 16. Apr 24, 07:22
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [question] automatic loading in the middle of the game ?
- Replies: 6
- Views: 86
Re: [question] automatic loading in the middle of the game ?
sinza.. are you referring to the SETA device that quickens the game speed? You mentioned ALT + TAB, it does seem to be what I have experienced in X:Rebirth. I guess X4 under some conditions does the same.. I just haven't seen it probably due to reasonable amount of RAM and new game so player data ha...
- Tue, 16. Apr 24, 06:36
- Forum: X4: Foundations - Public Beta Feedback
- Topic: [#2083][7.0 b2] Please remove steering axis switch text
- Replies: 4
- Views: 76
Re: [7.0 b2] Please remove steering axis switch text
I mis[read|understood]. I shold dig into all of the available control bindings, switch primary axis sounds useful. Thank you for elaborating.
- Tue, 16. Apr 24, 06:09
- Forum: X4: Foundations - Public Beta Feedback
- Topic: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro
- Replies: 4
- Views: 91