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by donzi
Sat, 27. Apr 24, 18:42
Forum: X4: Foundations - Public Beta Feedback
Topic: Independant state memory for property groups
Replies: 0
Views: 27

Independant state memory for property groups

It would be helpful if the present property UI would save/restore expanded/collapsed states independantly of one another. EG: property : [stations & all ship] - [station & subordinates] - [fleets] - [unassigned ships] ..as it is, expanded/collapsed state(s) are shared. If independant it would offer ...
by donzi
Sat, 27. Apr 24, 18:30
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b529848 - Ships not honoring Automatic Resupply = OFF
Replies: 2
Views: 77

Re: v700b529848 - Ships not honoring Automatic Resupply = OFF

Yes, I finally just parked my AUX ships back by my HQ to store S/M ships on. For a time I would teleport in, allowing the distressed L/XL to dock and get it over with.. One observation it had no damage at all, but for some odd reason, changed drone configuration. EG: Zeus requested Supply/Repair ser...
by donzi
Sat, 27. Apr 24, 18:16
Forum: X4: Foundations - Public Beta Feedback
Topic: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet
Replies: 9
Views: 105

Re: [7B3] Double clicking a Fleet invariably does not take you to the map location of the fleet

What sort of mouse connection do you use? I have to spam the LMB somewhat to get the game to realize that I have by all other accounts, double-clicked. My system is suitable for most things without needing to forage for ways to improve perf. etc. However X4 is among the applications that I ack, time...
by donzi
Thu, 25. Apr 24, 22:45
Forum: X4: Foundations
Topic: Repair/Resupply station modules - Clarification
Replies: 1
Views: 94

Repair/Resupply station modules - Clarification

I noticed that my station used a normal dock for repair/resupply of a S ship.. (vanilla game build 529848, no active extensions) I've never/hardly ever made my own shipyard/wharf type station so I'm a bit ignorant of the nuances of such stations. My first thought was that I didn't want/like NPC usin...
by donzi
Thu, 25. Apr 24, 10:19
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b529848 - Ships not honoring Automatic Resupply = OFF
Replies: 2
Views: 77

v700b529848 - Ships not honoring Automatic Resupply = OFF

As I understand it this should prevent a ship from going for repairs.. Sorry if that is incorrect. Also, I know there is issue with L/XL ships to an AUX ship docking, if this is related to that is unclear. However, once issues with L/XL ships and AUX docking (L/XL turning issue IIRC) it would be nic...
by donzi
Thu, 25. Apr 24, 09:47
Forum: X4: Foundations - Public Beta Feedback
Topic: [#1886]v700b528286 - station lift(s) locked door @ trader's corner
Replies: 8
Views: 183

Re: [#1886]v700b528286 - station lift(s) locked door @ trader's corner

I narrowed this down some.. Repo consistently for me in the following. The teleport is related but the ship is not in this example. How that relates with my discovery of the initial issue which involves the ship and teleport is unclear. - Player teleport to station (rep 30) - close map/object list -...
by donzi
Wed, 24. Apr 24, 03:33
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b528865 - 8M Dock mislabeled "Standard" - fixed after beta 3
Replies: 1
Views: 97

v700b528865 - 8M Dock mislabeled "Standard" - fixed after beta 3

This isn't new for the beta, but figured it a good time to bring it up. The image shows the luxury landing pad markings on the 8M dock. ..the 8M is also is decorated with plants the same as luxury docks. Assumption is that it's actually a luxury 8M and the blueprint/dock is mislabeled. https://i.pos...
by donzi
Sun, 21. Apr 24, 18:54
Forum: X4: Foundations - Public Beta Feedback
Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
Replies: 8
Views: 185

Re: [#2085][7.0 Beta 2] Sector map not appropriately expanding

I see, thank you for the clarification. I got a bit backwards with how I was looking/reading. I've since observed the actual issue this thread is about.
by donzi
Sun, 21. Apr 24, 18:43
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b528865 - AUX incomplete undock after 'get supplies'
Replies: 0
Views: 30

v700b528865 - AUX incomplete undock after 'get supplies'

Sending an AUX ship to get supplies ends with it idle without formally undocking. I consistently have an issue with the 'get supplies' operation so I am not certain if this issue is a side effect of that or not. As you can see, the ship has not moved from being docked, although has severed its' conn...
by donzi
Sun, 21. Apr 24, 18:27
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b528865 - AUX Get Supplies adds extra cargo filling order at end
Replies: 0
Views: 27

v700b528865 - AUX Get Supplies adds extra cargo filling order at end

Using an AUX ship to obtain supplies itself (not trade subordinates), the captain will create the complete order list from stations and once successfully completed the list, a final order is created for advanced composits which either fills the cargo or possibly produce an error by exceeding the AUX...
by donzi
Sat, 20. Apr 24, 19:19
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro
Replies: 4
Views: 91

Re: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro

..not thinking about a difference, the orders above were from the ship just working as regularly, I wasn't on it or in the middle of the maroon protection. Here is a better example of the sequence of: - hitching a ride via teleport - getting off the ship once it's docked - waiting for pilot to say t...
by donzi
Sat, 20. Apr 24, 16:47
Forum: X4: Foundations - Public Beta Feedback
Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
Replies: 8
Views: 185

Re: [#2085][7.0 Beta 2] Sector map not appropriately expanding

Looking around my map I have noticed some sectors remain expanded and some not. My screenshots were selected simply due to the ease of noticing them since I often expand them evenly by tracing the hexagon border. Maybe just my imagination, but it seems a pattern that the sectors staying expanded hav...
by donzi
Tue, 16. Apr 24, 14:16
Forum: X4: Foundations - Public Beta Feedback
Topic: Feedback 7.0 beta - Visiting station traders changes location
Replies: 5
Views: 68

Re: Feedback 7.0 beta - Visiting station traders changes location

"Changed order of Dock Areas in station elevator menu to prioritise current location and ship dealerships."
by donzi
Tue, 16. Apr 24, 13:38
Forum: X4: Foundations - Public Beta Feedback
Topic: [#2085][7.0 Beta 2] Sector map not appropriately expanding
Replies: 8
Views: 185

Re: [7.0 Beta 2] Sector map not appropriately expanding

Ah, sorry. My reply based on my misinterpretation..

Expansion seems to be working fine for me.

https://postimg.cc/w1BKGHKk

https://postimg.cc/0zHgg3P1


I have done it both with NPC pilots and flying myself.
by donzi
Tue, 16. Apr 24, 13:13
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.0 beta 1 - News / Message Display (bottom left)
Replies: 14
Views: 282

Re: 7.0 beta 1 - News / Message Display (bottom left)

After another go with scaling, in my case the dynamic resize of the list would still adjust itself. Some instances the bottom of the list (remaining scrollable) would move up almost enough to totally clear the messages. However various actions would cause the list resize to full length of the menu a...
by donzi
Tue, 16. Apr 24, 11:55
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.0 beta 1 - News / Message Display (bottom left)
Replies: 14
Views: 282

Re: 7.0 beta 1 - News / Message Display (bottom left)

Adjusting the scaling was my first attempt to find a work-around. I had something that looked pretty good, but then depending on the property list manipulation (IIRC expanding station,fleet, etc) the left side data was again extending to the bottom and able to be covered in 1920x1080. I tried 2-3 ad...
by donzi
Tue, 16. Apr 24, 07:22
Forum: X4: Foundations - Public Beta Feedback
Topic: [question] automatic loading in the middle of the game ?
Replies: 6
Views: 86

Re: [question] automatic loading in the middle of the game ?

sinza.. are you referring to the SETA device that quickens the game speed? You mentioned ALT + TAB, it does seem to be what I have experienced in X:Rebirth. I guess X4 under some conditions does the same.. I just haven't seen it probably due to reasonable amount of RAM and new game so player data ha...
by donzi
Tue, 16. Apr 24, 06:36
Forum: X4: Foundations - Public Beta Feedback
Topic: [#2083][7.0 b2] Please remove steering axis switch text
Replies: 4
Views: 76

Re: [7.0 b2] Please remove steering axis switch text

I mis[read|understood]. I shold dig into all of the available control bindings, switch primary axis sounds useful. Thank you for elaborating.
by donzi
Tue, 16. Apr 24, 06:09
Forum: X4: Foundations - Public Beta Feedback
Topic: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro
Replies: 4
Views: 91

Re: v700b528865 - Proceed/Resume RMB absent, only comm to pilot - no repro

I went ahead and took the entire loop, 6 stops. Of those 6 the only one which did not have the problem was the Teladi Shipyard in Profit Center Alpha.

Image

The pilot of the ship is Teladi.. :gruebel:

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