Search found 34 matches

by Xenogray
Sun, 7. Jun 20, 18:53
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
Replies: 2601
Views: 6811043

Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]

That's great news !

Thank you TESCG for your hard work on this :) Can't wait to use your script on LU !
by Xenogray
Sat, 4. Jun 16, 18:14
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

So ... After some rituals and hours of praying, everything works. Mod and plugins, i have no idea how previous issue happened. > Installed the mod first, start the game > Installed a few script then start again to test, repeat until everything is installed. Thank you for your help :) And thank you f...
by Xenogray
Sat, 4. Jun 16, 16:12
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Ok, so.
Fresh install and mod only = Everything works fine.
I'll try to install only the needed scripts and keep you updated if i see any incompatibility
by Xenogray
Sat, 4. Jun 16, 15:03
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Something is definitely not right. this what you should see http://s26.postimg.org/9kybvt24p/local_sector.jpg i dont what to suggest, try a fresh install of AP. and did you download the dunelizard fix 05.cat & 05.dat? Yes, and that's what i don't see :/ Yea, i downloaded and installed the fix. I'll...
by Xenogray
Sat, 4. Jun 16, 14:49
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Is your X3 Albion Prelude updated to 3.1? When you look on local map, are star wars ship descriptions correct? or they also come up as Buster and or Nova? When starting as Argon, do you start in an E-Wing/T16? with correct name? When selecting a starwars ship there should be no audio playback in de...
by Xenogray
Sat, 4. Jun 16, 14:10
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

I reextracted the T files, no changes. Menu and music / sounds are as expected, everything is ok on this side. The "flight school Nova" still appears as a Y-wing and it has the "audio description" of the Discoverer. I think there is an incompatiblity somewhere but i don't have any other "major" mod....
by Xenogray
Sat, 4. Jun 16, 13:09
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Re: Lambda SHUTTLE

bidolot wrote:Lambda shuttle HD replacement for MOD V 0.7

https://drive.google.com/file/d/0B6MZ-X ... sp=sharing




LINK NO FOUND FOR DOWNLOAD HD SHTTLE LAMBDA
Link is OK on my side.
by Xenogray
Sat, 4. Jun 16, 10:37
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Hi there, Do not use any mod managing/installing programs/software. Install the mod manually as instructed in the README. Or simply copy and paste the "X3 Terran Conflict" contained in the RAR file over your "X3 terran conflict" folder within steam. click YES to replace folders and files, back up s...
by Xenogray
Fri, 3. Jun 16, 21:10
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Star Wars Mod by mikhailskatchkov reborn.
Replies: 1771
Views: 346658

Hello ! Sorry for my first post on this to be an issue but .. this is quite annoying. I usually set up mods right .. but this one is giving me trouble. I have : > The musics > The main menu > The loading screens > The game starts > The sounds > and the new weapons from this mod However ... i don't h...
by Xenogray
Tue, 18. Feb 14, 23:46
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Problem with modded ships' names
Replies: 4
Views: 395

I have not tested it myself, but I do not think that is true. See the link that I posted above about .xsp's in XRM. I am quite sure you're right but it was stated in the XRM topic that they are not compatible. 13 the last time I checked, but that was a couple of years ago. Alright, i'll try that. I...
by Xenogray
Tue, 18. Feb 14, 14:41
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Problem with modded ships' names
Replies: 4
Views: 395

Thanks for the answer :) Exactly, i added this mod to XRM : http://forum.egosoft.com/viewtopic.php?t=321836&postdays=0&postorder=asc&highlight=dinoff&start=0, they are not xsp ships since they are not compatible with XRM. The mod installed are : - XRM - The Star Wars one - Apricot Mapping Services (...
by Xenogray
Mon, 17. Feb 14, 19:12
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Problem with modded ships' names
Replies: 4
Views: 395

Problem with modded ships' names

Hello everyone ! I dedided to play X3:TC again some time ago and also decided to add a few mods. I found an old Star Wars mod i was using with AP and added it to TC. It was working well the first time (no problem at all) then i added a few others scripts and mods (like XRM and Apricot's mapping mod)...
by Xenogray
Fri, 3. Aug 12, 15:31
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Manually placing ship files into .xsp???
Replies: 3
Views: 668

I hope you will get answers for this demand. It could a great source of infos for the noobs in modding (like, i think, many of us)
by Xenogray
Fri, 3. Aug 12, 15:03
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [AP] STAR WARS episode DEAD
Replies: 92
Views: 27525

Yeah, you are right. Total Conversion a too extreme for this game xP. I managed to get a scene.pbd of a Dreadnough (I hope it is the Star Wars one) with the X3 editor. Maybe you should try this tool ?

EDIT : I also see a .pbb file. Even if i don't know at all what are these files xD
by Xenogray
Fri, 3. Aug 12, 14:43
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [AP] STAR WARS episode DEAD
Replies: 92
Views: 27525

Sure do! I don't have the Eclipse because I personally wasn't really interested in that one, but I have the Venator, Interdictor, Blockade Runner, Star Destroyers, Super Star Destroyers, Imperial Shuttle, the Falcon, A / B / X / etc. wings, all the fighters... I have also changed the ID's so they r...
by Xenogray
Fri, 3. Aug 12, 14:39
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Complete List Of XSP Ships
Replies: 596
Views: 480045

Ameer Nuub wrote:
Sure! Hope it works for you...
It does :) Thanks.
by Xenogray
Fri, 3. Aug 12, 13:35
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [AP] STAR WARS episode DEAD
Replies: 92
Views: 27525

Yeah, I have almost all the Star Wars ships that are available in .xsp, but there are just a few left that I only see contained in mods and I can't get them out. They are the Dreadnought, the Carrack Cruiser, the Action IV, and the Galoffre (Rebel Transport). There are also several others (Rebel Ca...
by Xenogray
Fri, 3. Aug 12, 10:40
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [AP] STAR WARS episode DEAD
Replies: 92
Views: 27525

As I said, that's why I've been pleading for these ships to be given in individual .xsp format... I've tried to extract them / build them myself, run into trouble, my questions and pleas for help go unanswered. :( Thanks for answering here too :p What problem did you have when you tried to make "si...
by Xenogray
Fri, 3. Aug 12, 10:38
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Complete List Of XSP Ships
Replies: 596
Views: 480045

Okay i'll try this, thanks for the tip :)
by Xenogray
Fri, 3. Aug 12, 02:00
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Complete List Of XSP Ships
Replies: 596
Views: 480045

They all have "SS_SH_A_M4" as ID and "replace existing ship" unchecked.

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