Search found 816 matches
- Wed, 1. Feb 17, 00:38
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
most of the pirate bases in my game sell no wares. not sure if its your mod or not as I have several other things installed as well. marine repairs and training missile safety missile display improved collect wares turret on off updated ap bonus pack the games script which populates the pirate base...
- Wed, 1. Feb 17, 00:21
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 22:55
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 22:34
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
I really enjoy the mod, and I'm curious to know how far you want to take the conversion? Do you want to ultimately replace all of the races with Star Wars factions? Furthermore, do you have any ideas about integrating other time eras such as KOTOR / Prequel? Yes it will be a total conversion. All s...
- Tue, 31. Jan 17, 20:46
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
Re: Quick question about LU integration
Sent some $$$ your way. Really amazing stuff, friend! I'm brand new to X3 modding. I've had a lot of people tell me Litcube's changes are must-haves (menus, giving orders, etc). But I'd much rather play with your mod. Sorry if I missed it. I looked through several pages of replies. I've heard you'r...
- Tue, 31. Jan 17, 20:44
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
Imperial customs corvette.... No idea why I bought this, feel it might need some balancing right now... perhaps an energy regen buff? (it can only fire 1 out of 6 lasers continuously) Anyway, down to the issue, when it's docked in stations it's not showing up as part of "my property" which makes it...
- Tue, 31. Jan 17, 19:06
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 19:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
Installed fresh copy of AP (Terran War Pack) using steam. (Downloaded mod and copied 5 folders to terran conflict folder). Everything appears to work. Load screens show, music plays in bg.. moment I choose new game, Argon start..., CTD. "Integer division by zero" (0xc0000094) was caused at address ...
- Tue, 31. Jan 17, 13:39
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
Hey Mik I did reinstalled 9.2, but still no fix for Interdictor and Vindicator. But don't worry, your changes will be saved eventually :D Also when will you give the new Split start, or all starts, an appropriate SW ship? Or add Mandalorian ships to the split faction? Will we ever see the Keldabe B...
- Tue, 31. Jan 17, 09:13
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 09:12
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
I'm having an issue with the new updates, I dled and moved the files in where they were supposed to go like did the previous version, but can't get this part to show up. Added: Alliance Female Start "Anonymous Argon" It didn't show up for me for both 0.9.17 or 0.9.2. Anyone else having this issue? ...
- Tue, 31. Jan 17, 09:10
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 09:09
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
I fallowed the read me and I got in to the main page fine but the game crashes when I make a new game on imp and alliance Manual install only! avoid plugin manager or mod manager at all costs Albion Prelude 3.1 not Terran Conflicts. Make sure you have no other mods installed. Try also "No Steam Exe...
- Tue, 31. Jan 17, 09:06
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 09:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
thanks for the mod man tossed a couple bucks at you. and what other mods are everyone running with this? hey buddy, Thanks a lot, really appreciate it, my poor little laptop is really struggling, hopefully i can raise enough to but something a little better, really hard to to 3d on this thing. I gu...
- Tue, 31. Jan 17, 09:02
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
when im done with ships ill do turrets, I already have a beautiful model in for the capital Imperial turrets, maybe youll notice it on some ships.Azher23 wrote:Do you have Plans on Doing the Turrets Models as well Also i Think it would be easier if you Take and Edit the Turrets in Xtra Ships Pack. Ur Opinion
- Tue, 31. Jan 17, 09:01
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
- Tue, 31. Jan 17, 08:59
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
Hello! Coming around to annoy you yet again. This time I bought Flak Cannons for a Corellian C90A But there's no sound (and there's nothing but a single black shell flying so no tracer effect either?) Not sure if this is because of the mod though, I don't have anything else that alters weapons... a...
- Mon, 30. Jan 17, 22:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
The update is great but I always get a CTD as soon as I want to enter any System with an Argon shipyard or HQ. That hasn't happen before and I've got no glue how to fix that. Any other system works fine. It doesn't make any difference if I try to start a new game in an Argon system or jump into one...
- Mon, 30. Jan 17, 22:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Star Wars Mod by mikhailskatchkov reborn.
- Replies: 1771
- Views: 340576
The update is great but I always get a CTD as soon as I want to enter any System with an Argon shipyard or HQ. That hasn't happen before and I've got no glue how to fix that. Any other system works fine. It doesn't make any difference if I try to start a new game in an Argon system or jump into one...