Search found 9 matches
- Thu, 25. Sep 08, 13:05
- Forum: X²: The Threat - Scripts and Modding
- Topic: HRS 3.2.1 Bugfix Release
- Replies: 37
- Views: 23694
- Thu, 25. Sep 08, 13:01
- Forum: X²: The Threat - Scripts and Modding
- Topic: First time user of 'rogeys mod'
- Replies: 19
- Views: 3950
Sounds like your game is cracking along at a good pace then! For sector patrols I use 3 Centaurs per sector, one set to Attack All Enemies and the other two set to Protect that one. It works reasonably well but I still lose one or two if I get a whole squadron of Pirates on the rampage at once. I th...
- Wed, 24. Sep 08, 18:47
- Forum: X²: The Threat - Scripts and Modding
- Topic: HRS 3.2.1 Bugfix Release
- Replies: 37
- Views: 23694
- Tue, 16. Sep 08, 14:40
- Forum: X²: The Threat - Scripts and Modding
- Topic: X2 The Threat High Difinition Pack V1.2
- Replies: 58
- Views: 91717
- Tue, 16. Sep 08, 14:39
- Forum: X²: The Threat - Scripts and Modding
- Topic: First time user of 'rogeys mod'
- Replies: 19
- Views: 3950
The pirate sectors seem to have very agressive pirates, it is just as dangerous to enter some pirate sectors as if they were Xenon sectors!! Ummm, you haven't been to a Roguey Xenon sector yet have you? :twisted: So i guess my question is, how the hell can you dogfight multiple BHEP mounting pirate...
- Mon, 15. Sep 08, 18:18
- Forum: X²: The Threat - Scripts and Modding
- Topic: First time user of 'rogeys mod'
- Replies: 19
- Views: 3950
- Fri, 12. Sep 08, 16:53
- Forum: X²: The Threat - Scripts and Modding
- Topic: milling_hordesman's script page
- Replies: 57
- Views: 68100
Question re MH Carrier Refit
I downloaded this a year or so ago and it's fantastic (best carrier sound effects ever!) but I can't for the life of me remember where I got it from now - does anyone know if there was ever a later release of this? I think the version I have is 1.1
- Fri, 12. Sep 08, 16:49
- Forum: X²: The Threat - Scripts and Modding
- Topic: Improving the Xenon or khaak?
- Replies: 2
- Views: 1303
- Fri, 12. Sep 08, 16:33
- Forum: X²: The Threat - Scripts and Modding
- Topic: First time user of 'rogeys mod'
- Replies: 19
- Views: 3950
Roguey's Mod is AWESOME, I wouldn't play without it. It does change where some of the gates are (all the supergates are gone now too) but once you've got jumpdrives that doesn't make much difference really. This mod makes the game both a lot harder and a lot more interesting IMHO - best bits off the...