Search found 9 matches

by PeteM
Thu, 25. Sep 08, 13:05
Forum: X²: The Threat - Scripts and Modding
Topic: HRS 3.2.1 Bugfix Release
Replies: 37
Views: 23694

Thanks mate, I'll give it a go
by PeteM
Thu, 25. Sep 08, 13:01
Forum: X²: The Threat - Scripts and Modding
Topic: First time user of 'rogeys mod'
Replies: 19
Views: 3950

Sounds like your game is cracking along at a good pace then! For sector patrols I use 3 Centaurs per sector, one set to Attack All Enemies and the other two set to Protect that one. It works reasonably well but I still lose one or two if I get a whole squadron of Pirates on the rampage at once. I th...
by PeteM
Wed, 24. Sep 08, 18:47
Forum: X²: The Threat - Scripts and Modding
Topic: HRS 3.2.1 Bugfix Release
Replies: 37
Views: 23694

Excellent, downloaded thanks. One question before I risk screwing everything up - is it okay to install scripts from the German version of the game like this into the English version?
by PeteM
Tue, 16. Sep 08, 14:40
Forum: X²: The Threat - Scripts and Modding
Topic: X2 The Threat High Difinition Pack V1.2
Replies: 58
Views: 91717

I downloaded and installed this last night - very nice work mate, thank you!
by PeteM
Tue, 16. Sep 08, 14:39
Forum: X²: The Threat - Scripts and Modding
Topic: First time user of 'rogeys mod'
Replies: 19
Views: 3950

The pirate sectors seem to have very agressive pirates, it is just as dangerous to enter some pirate sectors as if they were Xenon sectors!! Ummm, you haven't been to a Roguey Xenon sector yet have you? :twisted: So i guess my question is, how the hell can you dogfight multiple BHEP mounting pirate...
by PeteM
Mon, 15. Sep 08, 18:18
Forum: X²: The Threat - Scripts and Modding
Topic: First time user of 'rogeys mod'
Replies: 19
Views: 3950

The renegades aren't really there for you to attack them, it's more the other way round.... they don't generally come after you personally but they do love an undefended station :twisted:
by PeteM
Fri, 12. Sep 08, 16:53
Forum: X²: The Threat - Scripts and Modding
Topic: milling_hordesman's script page
Replies: 57
Views: 68100

Question re MH Carrier Refit

I downloaded this a year or so ago and it's fantastic (best carrier sound effects ever!) but I can't for the life of me remember where I got it from now - does anyone know if there was ever a later release of this? I think the version I have is 1.1
by PeteM
Fri, 12. Sep 08, 16:49
Forum: X²: The Threat - Scripts and Modding
Topic: Improving the Xenon or khaak?
Replies: 2
Views: 1303

I don't think you could do that with just a script - next time you fancy a new game give Roguey's Xtreme Mod a whirl - the Xenon will EAT you :twisted:
by PeteM
Fri, 12. Sep 08, 16:33
Forum: X²: The Threat - Scripts and Modding
Topic: First time user of 'rogeys mod'
Replies: 19
Views: 3950

Roguey's Mod is AWESOME, I wouldn't play without it. It does change where some of the gates are (all the supergates are gone now too) but once you've got jumpdrives that doesn't make much difference really. This mod makes the game both a lot harder and a lot more interesting IMHO - best bits off the...

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