Search found 105 matches

by Charon_A
Fri, 8. Sep 17, 08:22
Forum: X Rebirth - Scripts and Modding
Topic: [MOD] Skunk Navigation Lights and more
Replies: 6
Views: 1890

Sweet, those lights look great, thanks! Thought skunk is pretty ugly even with the lights :wink: I looked at it from the outside only a few times during 2 playthroughs, guess devs also did not look at it much and so forgot to turn the lights on :idea:
by Charon_A
Sun, 20. Aug 17, 00:05
Forum: X Rebirth - Scripts and Modding
Topic: [MOD] Conquest and War in Rebirth! Release Version 1.60 10-30-2016
Replies: 4840
Views: 384525

Started as a xenon, all NPCs on xenon matrix are hostile, the only 2 who are not hostile are ship dealers. So I cannot hire or trade. Is this a known issue?
CWIR 1.65RC-493-1-65
And thanks for the great mod guys! Just started but looks very promising!
by Charon_A
Fri, 18. Aug 17, 13:44
Forum: X Rebirth Universe
Topic: VERY Suggestion about Loading
Replies: 6
Views: 1036

Also very simple tweak but will avoid lots of user aggro - when main menu loads by default select the option "Continue", currently XR selects "New" which is useful only once
by Charon_A
Thu, 17. Aug 17, 14:58
Forum: X Rebirth - Scripts and Modding
Topic: [WIP] X Rebirth: The New Frontier
Replies: 966
Views: 158128

Amazing goals! Wish you all the luck with the project guys!
Any estimates when this candy will be available for beta test? :P
by Charon_A
Mon, 14. Aug 17, 10:25
Forum: X Rebirth - Scripts and Modding
Topic: [Official Mod Development Bug Reports] A Thread for Mod Creators
Replies: 238
Views: 120515

Thanks, UniTrader!
Found the little bugger. So much better now :)
In case anyone needs to remove these annoying reward comms after killing enemies:

Code: Select all

<diff> 
<remove sel="//cue[@name='ReputationTrigger']/actions/do_if/do_if/start_conversation" />  
</diff>  
by Charon_A
Sun, 13. Aug 17, 19:34
Forum: X Rebirth - Scripts and Modding
Topic: [Official Mod Development Bug Reports] A Thread for Mod Creators
Replies: 238
Views: 120515

While you're so kind to me, cannot pass up on the opportunity to ask :wink: When I kill random enemies near the stations I get 2 comm events: one saying thanks for taking care of enemies and another about paying me creditsss. Could you point me in the direction of a file where this comm channels are...
by Charon_A
Sun, 13. Aug 17, 17:53
Forum: X Rebirth - Scripts and Modding
Topic: [Official Mod Development Bug Reports] A Thread for Mod Creators
Replies: 238
Views: 120515

Thanks guys, that's what I needed :!:
Did not know that game writes "Log Snippet from Startup" :P
Log pointed me to the issue - apparently I messed the mod up by directly editing packed dat file. Ignore me, mod works fine. Thanks for quick replies!
by Charon_A
Sun, 13. Aug 17, 17:13
Forum: X Rebirth - Scripts and Modding
Topic: [Official Mod Development Bug Reports] A Thread for Mod Creators
Replies: 238
Views: 120515

Found a mod "Silent skunk" that turns off sound of engine and boost but it does not work for me, v4.10 It updates libraries/sound_library.xml <remove sel="//sound[@id='engine_booster']/sample" /> <add sel="//sound[@id='engine_booster']"> <sample start="sfx\dummysilence" /> </add> Tried to change it ...
by Charon_A
Tue, 8. Aug 17, 11:12
Forum: X Rebirth Universe
Topic: The hunt for station-embedded lockboxes
Replies: 22
Views: 7293

Amazing work guys, thank you so much for compiling the list solntcev and Ezarkal for making it much easier to use with the screenshots! Awesome! Yesterday tried to find the coolant container in Lookout Alpha\Azure Barrier\PMC Metalworks Yard - almost lost all hope, today looked at a screenie and fou...
by Charon_A
Thu, 8. Aug 13, 09:49
Forum: Off Topic English
Topic: Removed from "What are you playing..." thread
Replies: 1
Views: 189

Removed from "What are you playing..." thread

Warthunder - planes of the 2nd world war time. Fighters, bombers, shturmoviks - pick yours. In the near future players will be able to operate land vehicles and some time after that ships! If you like to feel yourself a real fighter pilot give it a try. If you register via my referral link {removed}...
by Charon_A
Thu, 8. Aug 13, 09:35
Forum: Off Topic English
Topic: Warthunder - realistic online game for those who like piloting WWII planes!!!
Replies: 1
Views: 150

Warthunder - realistic online game for those who like piloting WWII planes!!!

Warthunder {image linkified} Planes of the 2nd world war time. Fighters, bombers, shturmoviks - pick yours. In the near future players will be able to operate land vehicles and some time after that ships! Always wanted to feel yourself a real fighter pilot? If you register via my referral link {remo...
by Charon_A
Thu, 20. Sep 12, 12:24
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117148

Anyone knows of a place that will buy my trusty Khaak Corvette? Tried several shipyards and showrooms - no luck. Kha'ak ships are coded (via MD files) to be unsellable. This also means you can't reverse-engineer them. The only ways to get rid of it short of editing MD files is to just destroy it. I...
by Charon_A
Wed, 19. Sep 12, 18:38
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117148

Paul, can something be done with quantum tubes powered repair laser low constant energy alarm? I bought maintenance pod, gave it some quantum tubes and started repairing captured ship. Once I press fire it starts screaming Attention, Low Energy.. and it does it so often that only 1st letter is spoke...
by Charon_A
Wed, 19. Sep 12, 13:22
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117148

Anyone knows of a place that will buy my trusty Khaak Corvette?
Tried several shipyards and showrooms - no luck.
by Charon_A
Tue, 18. Sep 12, 08:23
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Which Mod/Script Should i Download
Replies: 372
Views: 103270

Any mods that will allow me to search for a specific ship making use of my satellite network? Something that works like one of the universal best buy/sells scripts but for ships out putting around. I'd like to be able to find a specific ship type to board without having to click through a 100+ sect...
by Charon_A
Sat, 15. Sep 12, 17:25
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Detector (Finds Abandoned Ships, Tunings, Hidden Objects) [TC][AP][ALP]
Replies: 220
Views: 87515

DrBW, I made a simple experiment, flew next to the abandoned ship and started to rotate around my Z axle. Both front and front-side pings are louder than rear and rear-side ticks, I doubt that my ears are playing tricks on me. Perhaps we have different perception of high/low freq. sounds. But it doe...
by Charon_A
Thu, 13. Sep 12, 11:41
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117148

Does anyone have an xls file with XRM ships? I find sorting options on the http://www.strikingsoftware.com/xrmstats.html lacking, it's only possible to sort by one column at a time. Thanks
by Charon_A
Thu, 13. Sep 12, 08:57
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Detector (Finds Abandoned Ships, Tunings, Hidden Objects) [TC][AP][ALP]
Replies: 220
Views: 87515

I have to agree with Nacroma, new ping sounds are too loud compared to the old subtle ones. Moreover, new direct facing ping is just like the "new message" sound which is quite confusing.
Dr BW, could you please revert to something like the original sounds?
by Charon_A
Mon, 10. Sep 12, 18:10
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Detector (Finds Abandoned Ships, Tunings, Hidden Objects) [TC][AP][ALP]
Replies: 220
Views: 87515

I'm back after having some time off the X3. Glad to see that you're keeping up the good work, Dr BW! Started new game with XRM, and of course had to install latest detector. :wink: My findings: 1. Subtitles are great! But there's a little problem: it reports Nividium as a ship in KE. I remember we h...
by Charon_A
Sun, 9. Sep 12, 16:29
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] IEX - AP/TC Sector Visual Enhancement - IEX 1.5b (27/07/2014)
Replies: 624
Views: 211819

Makes sense. Thanks again for the great work!

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