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Search found 295 matches
- Wed, 27. Apr 22, 04:09
- Forum: X4: Foundations - Scripts and Modding
- Topic: Need help on mod testing
- Replies: 2
- Views: 357
- Tue, 26. Apr 22, 07:13
- Forum: X4: Foundations - Scripts and Modding
- Topic: Attempting Restart of Game VRO or No?
- Replies: 13
- Views: 2005
Re: Attempting Restart of Game VRO or No?
If you use the xr-shippack from nexus alongside with vro,you should delete the ships,shipgroup and jobs.xml from xr-mod and the xr-vro-patch. I also use a mod which give 4 or 5 xenon-sectors back to the argons and teladi and split. For the ships to be found , there is a mod on nexus "Found abounded ...
- Tue, 26. Apr 22, 06:17
- Forum: X4: Foundations - Scripts and Modding
- Topic: Attempting Restart of Game VRO or No?
- Replies: 13
- Views: 2005
Re: Attempting Restart of Game VRO or No?
Terran Economy is complet different than the other Economys , but easier and really simple. I would suggest VRO from Nexus-website or VRO-Lite from github (deadair). If you get the other mods from deadair , for example the gate-mod , ring-highways are gone. You don`t need other shield and weopon ove...
- Fri, 22. Apr 22, 15:26
- Forum: X4: Foundations - Scripts and Modding
- Topic: [REALSPACE MODS] "STARS" - "XRSGE" - "REM" - various
- Replies: 1389
- Views: 126763
- Thu, 21. Apr 22, 16:59
- Forum: X4: Foundations - Scripts and Modding
- Topic: [REALSPACE MODS] "STARS" - "XRSGE" - "REM" - various
- Replies: 1389
- Views: 126763
Re: [MOD] STARS - New skybox, nebulae and planets (V2.6 - 04/2022)
Thanks for your work , but your latest link give me that message : Error
You do not have the required permissions to perform this action.
You do not have the required permissions to perform this action.
- Thu, 21. Apr 22, 16:32
- Forum: X4: Foundations - Scripts and Modding
- Topic: [OLD] XRSGE - Galaxy REMAKE
- Replies: 46
- Views: 6503
Re: [WIP] XRSGE - Galaxy REMAKE
Impressive!!
It is wonderfull , that you do this.
Thank you !!
It is wonderfull , that you do this.
Thank you !!
- Mon, 18. Apr 22, 14:47
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] New Horizons / Old Lands. (outdated and removed)
- Replies: 41
- Views: 8622
Re: [MOD] New Horizons / Old Lands. Sector exploration mod. 29 Sep update.
There is a second version of XUniverse which fixed that problem : X Universe + reconfig tweak1
- Mon, 2. Aug 21, 22:14
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
- Replies: 2601
- Views: 6812546
- Wed, 23. Jun 21, 15:36
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCRIPT] Salvage Commands & NPCs v1.5 [2008-11-20]
- Replies: 189
- Views: 181800
- Wed, 23. Jun 21, 15:35
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
- Replies: 2601
- Views: 6812546
Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
oh, i posted in the wrong thread , sorry.
- Tue, 22. Jun 21, 15:44
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
- Replies: 2601
- Views: 6812546
Re: [SCRIPT] Salvage Command Suite V4.11 [29/12/2012]
Uploaded Pind changes to xdownloads : https://xdownloads.co.uk/index.php?opti ... Itemid=116
- Tue, 15. Jun 21, 13:32
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]
- Replies: 898
- Views: 405049
Re: [SCRIPT] NPC Bailing Addon v1.7.8 [2010-09-21]
I will never understand why people are asking such questions instead of trying out for themselves.
- Mon, 7. Jun 21, 03:14
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [Script][AP] Station Boarding v1.1 (upd. June 08 2021)
- Replies: 10
- Views: 1820
Re: [Script][AP] Station Boarding v1
Awesome !!!
Thank you !!
Thank you !!
- Sun, 16. May 21, 09:57
- Forum: X Trilogie Universum
- Topic: Der Was-Macht-ihr-grade-so-im-X-Universum-Thread
- Replies: 1862
- Views: 175219
Re: Der Was-Macht-ihr-grade-so-im-X-Universum-Thread
Nachdem ich FL angespielt hatte , habe ich Lust auf mehr bekommen und AP mit der EMCAP-Mod neu installiert und gestartet. Einfach einmalig diese Gefühle beim spielen , wenn man bestimmte Sektoren zum ersten mal besucht ; oder aber das ich nach all den Jahren noch die genauen Tastatur Kurzbefehle aus...
- Sat, 15. May 21, 09:38
- Forum: X³: Farnham's Legacy - Scripts und Modding
- Topic: [SCR/IDX] Skript-Kollektion -> Anpassung an X3 Farnham's Legacy
- Replies: 30
- Views: 16355
Re: [SCR/IDX] Skript-Kollektion -> Anpassung an X3 Farnham's Legacy
Danke , das du das machst!!!!
- Sat, 15. May 21, 09:35
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
- Replies: 27627
- Views: 3200167
Re: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
One way to handle "Read-Text" is to write down the message , for example "Read-Text 2010-1". Then look in your t-directory , search for 2010 and look , if it is available in your language : 201044 for english. If it is only 201049 then make a copy , rname to 201044 , open it , chnange Text-ID from 4...
- Thu, 13. May 21, 21:15
- Forum: X³: Farnham's Legacy - Scripts und Modding
- Topic: [SCR/IDX] Skript-Kollektion -> Anpassung an X3 Farnham's Legacy
- Replies: 30
- Views: 16355
- Tue, 11. May 21, 09:12
- Forum: X³: Farnham's Legacy
- Topic: [Spoiler] Wie man einen TP am Anfang bekommt
- Replies: 9
- Views: 828
Re: [Spoiler] Wie man einen TP am Anfang bekommt
Spielstart : Argone
Ups,dachte die Angebote wären fix.
Ups,dachte die Angebote wären fix.
- Tue, 11. May 21, 07:22
- Forum: X³: Farnham's Legacy
- Topic: [Spoiler] Wie man einen TP am Anfang bekommt
- Replies: 9
- Views: 828
[Spoiler] Wie man einen TP am Anfang bekommt
Um einen TP (Hermes) bauen zu können , müßt ihr den Weg in die Paraniden-Sektoren kennen. Nun fliegt ihr zu dem Militärischen Außenposten , der sich im selben Sektor , wie die Handelsstation befindet ; dort nehmt ihr Kontakt zur Explorergilde auf und kauft für 40.000 Explorerpunkte den Blueprint des...
- Tue, 11. May 21, 07:16
- Forum: X³: Terran Conflict / Albion Prelude - Scripts und Modding
- Topic: [AP-MOD] Enhanced Mod Collection for Albion Prelude (EMC4AP) 2.4.4 27.1.2021
- Replies: 5570
- Views: 508192