Search found 4843 matches

by Falcrack
Tue, 4. Jun 24, 03:28
Forum: Off Topic English
Topic: Trump - Criminal Prosecution
Replies: 800
Views: 56639

Re: Trump - Criminal Prosecution

In addition may I remind you both Obama and Hillary pocketed tens of millions, found guilty and received petty fines? Why they weren't put to prison? At least their cases were pretty clear. THEY PUT THE MONEY IN THEIR BANK ACCOUNTS. And paid NO tax. That sounds pretty serious. Can you cite any evid...
by Falcrack
Mon, 3. Jun 24, 02:22
Forum: X4: Foundations
Topic: Why doesn't shooting build storage give any rep loss?
Replies: 9
Views: 205

Re: Why doesn't shooting build storage give any rep loss?

I have never received a rep loss from blowing up build storage, are you lot sure about this? Collecting the crates? sure. Shooting the crates once they are released? (never tried) Probably. But attacking the storage arms so the crates get dropped, never. Shooting the build storage gives no rep loss...
by Falcrack
Mon, 3. Jun 24, 01:32
Forum: X4: Foundations
Topic: Why doesn't shooting build storage give any rep loss?
Replies: 9
Views: 205

Re: Why doesn't shooting build storage give any rep loss?

I was shooting the build storage for the Argon defense station, trying to stop them from building their admin module before the Boron built theirs. I had used several ships to help supply the Boron Defense Platform to try to get them started sooner, and I was shooting the build module for the Argon ...
by Falcrack
Sun, 2. Jun 24, 15:07
Forum: X4: Foundations
Topic: Why doesn't shooting build storage give any rep loss?
Replies: 9
Views: 205

Re: Why doesn't shooting build storage give any rep loss?

It does, just not a lot at a time. Find a faction you have only just made it into neutral with and see. Small changes are more apparent in the neutral range. I am doubtful of that. There would be a ticker notification if there was a rep loss, no matter how small. I'm +28 with Argon, and have been d...
by Falcrack
Sun, 2. Jun 24, 04:54
Forum: X4: Foundations - Public Beta Feedback
Topic: 7.0 b7 issues with persistent messages in middle of screen
Replies: 0
Views: 40

7.0 b7 issues with persistent messages in middle of screen

I keep getting message stuck in the middle of my screen saying stuff like "FGU-022 Magpie Vanguard Requesting Orders" for example. This clears up upon reloading, so I don't think a save game would help.
by Falcrack
Fri, 31. May 24, 16:06
Forum: X4: Foundations - Public Beta Feedback
Topic: [7.0 Beta 7] Escorts still lagging far behind leader, totally ineffective (Save)
Replies: 2
Views: 133

Re: [7.0 Beta 7] Escorts still lagging far behind leader, totally ineffective (Save)

I don't think the solution is to slow down the miner or whatever the lead ship is to the slowest ship in the fleet. My preferred solution would be that escorts simply are more effective at engaging their travel drives to catch up. Slowing down the lead ship will just lead to longer trades. Maybe hav...
by Falcrack
Fri, 31. May 24, 15:39
Forum: Off Topic English
Topic: Trump - Criminal Prosecution
Replies: 800
Views: 56639

Re: Trump - Criminal Prosecution

I wonder how many people will change their votes based on this guilty verdict? 3? 4? Oh come on, I hate to see this discussion constantly drown in hyperbole and over the top statements.....we all know it is not going to be more than 2. I know not many will change their votes if they had been planni...
by Falcrack
Thu, 30. May 24, 23:40
Forum: X4: Foundations - Public Beta Feedback
Topic: [7.00 Beta 2][Feedback] NPC-controlled capital ship combat in high attention
Replies: 45
Views: 2057

Re: [7.00 Beta 2][Feedback] NPC-controlled capital ship combat in high attention

xenon turrets 8.9 km or even more You're using a mod, then; the Xenon L Graviton Turret only has a range of 5.2 km. no, iam not using any mod. but its strange because as soon as i enter the 8km range for a K , the K starts shooting at me The center of your ship may be 8 km from the center of the K,...
by Falcrack
Thu, 30. May 24, 23:24
Forum: Off Topic English
Topic: Trump - Criminal Prosecution
Replies: 800
Views: 56639

Re: Trump - Criminal Prosecution

I wonder how many people will change their votes based on this guilty verdict? 3? 4?
by Falcrack
Thu, 30. May 24, 06:34
Forum: X4: Foundations
Topic: Small torpedo launchers Mk1 vs Mk2
Replies: 6
Views: 199

Re: Small torpedo launchers Mk1 vs Mk2

Ideally I think the Mk2 launchers should have a slightly faster reload time than Mk1 launchers. But on the topic of launchers, I think it is very strange that whether you have 6 Mk1 launchers or 1 Mk1 launcher, the max number of missiles is 20 (or 26 if all 6 launchers are Mk2). In my opinion, it wo...
by Falcrack
Thu, 30. May 24, 01:06
Forum: X4: Foundations - Public Beta Feedback
Topic: [FEEDBACK] Existential Crisis
Replies: 340
Views: 21539

Re: [FEEDBACK] Existential Crisis

At least on the Xenon side for the Crisis, my preference would be to simply turn the Xenon up to 11 using existing gameplay mechanics. What I mean by this is, increase the overall Xenon unit cap (maybe double it), decrease build costs and build times for Xenon ships and stations (maybe half the curr...
by Falcrack
Wed, 22. May 24, 00:58
Forum: X4: Foundations - Public Beta Feedback
Topic: [7.0 b4] Several instances of Boso not talking when he is supposed to
Replies: 3
Views: 178

Re: [7.0 b4] Several instances of Boso not talking when he is supposed to

Sorry for the bump, but I think this issue got buried and forgotten, and want to make sure a dev sees it.
by Falcrack
Wed, 22. May 24, 00:47
Forum: X4: Foundations - Public Beta Feedback
Topic: [DUP][#2303] Bug - Travel bug
Replies: 2
Views: 140

Re: Bug - Travel bug

Can you provide a save, so we can easily reproduce the issue? :) I've reported this issue before, in the following thread, with detailed instructions on how to reproduce and an attached save game. But really no save game is needed. All you need is an NPC piloted ship in travel drive. Quickly double...
by Falcrack
Tue, 21. May 24, 01:35
Forum: X4: Foundations
Topic: What is Egosoft's vision for X5?
Replies: 71
Views: 3363

Re: What is Egosoft's vision for X5?

I hope with the simulated economy, Egosoft takes it one step further than they have, with factions needing to manage credits like the player does, instead of unlimited credits like it has now. Factions could earn credits by taxing the planetary populations in owned sectors, or by selling excess ware...
by Falcrack
Mon, 20. May 24, 19:49
Forum: Off Topic English
Topic: Israel War
Replies: 171
Views: 21282

Re: Israel War

Israel walked right into Hamas' trap. They have reacted exactly as Hamas wanted them to, with predictable consequences in terms of loss of international support for Israel. Had Israel taken the counterintuitive step of not seeking to retaliate and take revenge for the October 7th attacks by Hamas, t...
by Falcrack
Sat, 18. May 24, 03:05
Forum: X4: Foundations - Public Beta Feedback
Topic: [#2297] 7.0 b3 very poor fps in northen part of Trinity Sanctum VII
Replies: 4
Views: 211

Re: 7.0 b3 very poor fps in northen part of Trinity Sanctum VII

Weird. It starts off with low FPS for me too, when loading the save, but when I flew off and came back, everything seemed normal. Does the issue still occur in the latest version normally? If it does, can you upload your DxDiag, and config.xml, so we can further pinpoint the issue? I have another s...
by Falcrack
Fri, 17. May 24, 23:14
Forum: X4: Foundations
Topic: The dirt on the windows of spaceships is a bug. - not a bug
Replies: 16
Views: 786

Re: The dirt on the windows of spaceships is a bug. - not a bug

I've had a fair number of bugs on my car window, let me tell you.
by Falcrack
Fri, 17. May 24, 23:09
Forum: X4: Foundations
Topic: Why even require a ship trader for wharfs and shipyards?
Replies: 7
Views: 491

Re: Why even require a ship trader for wharfs and shipyards?

... But, more than once have I wondered why my shipyard was not producing anything, only to discover I had neglected to assign a ship trader.... Could it be this is the way to keep NPC's from buying ships at your shipyard? Don't assign a ship trader and the shipyard won't produce ships, unless you ...

Go to advanced search