Search found 197 matches
- Tue, 24. Jan 06, 21:53
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: Graphics Card upgrade to solve FPS problem
- Replies: 6
- Views: 1231
Graphics Card upgrade to solve FPS problem
Hi all, my PC has AMD 3200+ CPU, 1.25Gb DDR RAM (soon to be upgraded to 2.5) and a 256mb Nividia GeForce FX 5600XT graphics card. X3 runs fine in systems with few rocks, and even in systems with lots, if none are in view the game runs pretty smooth. But when rocks are in view the game slows up so mu...
- Tue, 24. Jan 06, 21:30
- Forum: X Trilogy Universe
- Topic: Can you load 1.3 save into a 1.2 game?
- Replies: 8
- Views: 1366
sorry my misread well no cause of certain things added since look for the less roids mod (and there is one) use that until they tune it more next patch Thanks, but I am aware of the "less-roids" mod, to use this with X3 1.3 you have to start a new game, which I don`t want to do because of the loss ...
- Tue, 24. Jan 06, 21:11
- Forum: X Trilogy Universe
- Topic: Can you load 1.3 save into a 1.2 game?
- Replies: 8
- Views: 1366
- Tue, 24. Jan 06, 20:48
- Forum: X Trilogy Universe
- Topic: Can you load 1.3 save into a 1.2 game?
- Replies: 8
- Views: 1366
Can you load 1.3 save into a 1.2 game?
As the billions of rocks in the 1.3 patch have slowed my game down to the point where it is chore to play it, I am considering uninstalling X3 and reinstalling it with the 1.2 patch. However, having fought my way up to the rank of Militant and traded up to Petty Financier, plus all the race ranks I ...
- Thu, 19. Jan 06, 21:16
- Forum: X Trilogy Universe
- Topic: ECM systems
- Replies: 12
- Views: 1196
ECM systems
One thing I cannot understand about X3 (I thought the same about X2) is that there are no ECM systems for missile defence. Surely one of the races would`ve developed such anti-missile defence systems? Now there are more powerful missiles in X3, maybe it is time an ECM system was developed. Anyone ag...
- Wed, 18. Jan 06, 05:55
- Forum: X Trilogy Universe
- Topic: Has anyone else had all the pirates flee from the portions of the map you've explored
- Replies: 2
- Views: 614
No, there are just very few of them. I do believe, however, that they now fly around in disguised ships. I think the idea is that you have to buy a freight scanner for your ship and you sit by a gate scanning the ships as they come through. Those that are carrying illegal goods - i.e. the pirates - ...
- Wed, 18. Jan 06, 05:46
- Forum: X Trilogy Universe
- Topic: So Egosoft... What's next?
- Replies: 24
- Views: 2136
- Mon, 16. Jan 06, 14:07
- Forum: X Trilogy Universe
- Topic: Addon for X3.....????
- Replies: 17
- Views: 2183
- Fri, 13. Jan 06, 20:09
- Forum: X Trilogy Universe
- Topic: goner rankings
- Replies: 40
- Views: 10431
- Fri, 13. Jan 06, 20:08
- Forum: X Trilogy Universe
- Topic: goner rankings
- Replies: 40
- Views: 10431
- Mon, 9. Jan 06, 14:58
- Forum: X Trilogy Universe
- Topic: PATCH 1.4 Requests
- Replies: 258
- Views: 33557
Space must be filled with obvious obsticles, and it cannot be a bunch of stars and that's it. I agree up to a point, but Egosoft have gone totally overboard with the inclusion of these smaller rocks. Asteroids are fine, but how they`ve chosen to place them is illogical. In many sectors you jump thr...
- Thu, 5. Jan 06, 14:20
- Forum: X Trilogy Universe
- Topic: NPC factories own no ships???!!!
- Replies: 6
- Views: 1324
NPC factories own no ships???!!!
Hi all, since starting X3 I have been concentrating on making money by capping, using a few ST`s, etc. Last night I bought my first SPP and built it in KE, just like I did in X2. OK, I know this may be the wrong start, but what the hell! Only then did I really start to look at the NPC facts in KE an...
- Wed, 4. Jan 06, 14:34
- Forum: X Trilogy Universe
- Topic: X3, Divorce and Wife Management patch 1.3
- Replies: 70
- Views: 9086
What are you? Man or mouse? :lol: I play X3 whenever I want...mainly coz the missus left me for her former boyfriend 4 years ago! I do have a girlfriend, but she lives the other side of London from me and we only see each other at weekends. So I get to play X3 4 nights out of 7, which suits me fine....
- Tue, 3. Jan 06, 14:40
- Forum: X Trilogy Universe
- Topic: A question about Pirate Ships (Possible Spoiler!)
- Replies: 10
- Views: 1357
A question about Pirate Ships (Possible Spoiler!)
I have been bemoaning the lack of pirate ships in X3 since it was released, but something I read in a thread made me sit up and, having re-read it, I have a very important question: Is it true that many pirate ships are actually "in disguise" as ordinary ships that show up blue on your radar, until ...
- Sat, 31. Dec 05, 18:56
- Forum: X³: Reunion - Scripts and Modding
- Topic: [MOD]Less Asteroids Update 04/03/2006
- Replies: 182
- Views: 78372
REQUEST: Mod to get rid of asteroids
Hi all, I know someone has produced a mod that gives less asteroids and less enemies, I just want one that gets rid of all these f*****g asteroids that are once again slowing up the game! They`re driving me MAD!!!! :evil: :evil: :evil: :evil: :evil: Pretty please, Modders. XXXXXXX Lazza P.S. HAPPY N...
- Sat, 31. Dec 05, 18:09
- Forum: X Trilogy Universe
- Topic: Best Sectors for Sector Traders
- Replies: 5
- Views: 1037
- Sat, 31. Dec 05, 17:48
- Forum: X Trilogy Universe
- Topic: Best Sectors for Sector Traders
- Replies: 5
- Views: 1037
Best Sectors for Sector Traders
Without the search function, I can`t find if there is an existing thread for this. I currently have 3 Sector Traders, but they don`t do very much before they just go back to standby. I assume the ST has been changed from X2, like virtually everything else, they`ve made them worse. Are there any sect...
- Fri, 30. Dec 05, 09:24
- Forum: X Trilogy Universe
- Topic: Do you like the new asteroid fields?
- Replies: 57
- Views: 5722
I have just returned home after spending Christmas away and immediately d/l`d the 1.3 patch and installed it. My initial reaction is to ask why, after doing so much to improve the performance of the game after the initial release, Egosoft then have to put in these asteroid fields which slow down the...
- Fri, 30. Dec 05, 08:53
- Forum: X³: Reunion - Scripts and Modding
- Topic: [MOD]-Minimal Hud-UPDATED 10-7-2007
- Replies: 104
- Views: 57289
- Thu, 29. Dec 05, 23:16
- Forum: X Trilogy Universe
- Topic: PATCH 1.4 Requests
- Replies: 258
- Views: 33557
1: I would like to see an option for the HUD so that you just have the box round the targetted ship, nothing else. At the moment it`s all or nothing, the screen is too cluttered with boxes with the HUD on. I thought they would`ve fixed this in 1.3? 2: TL`s to be able to dock TS`s and be able to carr...