Search found 3326 matches

by Skeeter
Tue, 16. Apr 24, 10:41
Forum: X4: Foundations - Technical Support
Topic: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers
Replies: 3
Views: 346

Re: [6.20][7.0beta] Washed out screenshots with recent AMD Radeon drivers

Same here, when tried to do screenie with steam f11 or 12 it gave blurry screenshots. This was from a month or two back I think.
by Skeeter
Sat, 13. Apr 24, 10:24
Forum: X4: Foundations
Topic: Thank you so much for the 3rd person view (with HUD)
Replies: 9
Views: 391

Re: Thank you so much for the 3rd person view (with HUD)

Personally while it's good, they reused the FPS hud and just moved it about a bit, I would have liked to see it's own hud and used the corners and edges for it more as it just looked a bit strange the way it is, thinking more of classic huds from older 3rd person space shooter games.
by Skeeter
Sat, 13. Apr 24, 10:12
Forum: X4: Foundations
Topic: TAA in beta?
Replies: 6
Views: 390

Re: TAA in beta?

Pretty sure fsr isn't suppose to work with fxaa. And tas is usually required for fsr for best image quality according to AMD. So id recommend fsr and taa together for best image quality.
by Skeeter
Mon, 8. Apr 24, 11:39
Forum: X4: Foundations
Topic: X4: Foundations 7.00 Public Beta now available
Replies: 70
Views: 8491

Re: X4: Foundations 7.00 Public Beta Launches Today!

is it me or does 7.0 add little dots as asteroids on the map now, i dont think i saw em before 7.0 beta?
by Skeeter
Fri, 5. Apr 24, 19:10
Forum: X4: Foundations - Public Beta Feedback
Topic: Excessive use of rust on ship textures
Replies: 4
Views: 228

Re: Excessive use of rust on ship textures

rust on a spaceship, hows that even possible :p
by Skeeter
Thu, 4. Apr 24, 21:33
Forum: X4: Foundations - Public Beta Feedback
Topic: beta 7 - mouse look in fps on a station walking about, feels heavier than before?
Replies: 1
Views: 120

beta 7 - mouse look in fps on a station walking about, feels heavier than before?

As title, i dont play much but like testing new patches sometimes, i dont think the mouse felt this heavy when lookin around in fps mode when walking on stations before, does now, has anything been tweaked to the camera speed or sensitivity for when lookin around when walking about at all?
by Skeeter
Thu, 4. Apr 24, 21:30
Forum: X4: Foundations - Public Beta Feedback
Topic: [7.00 Beta 1] No option to disable Menu glow effect
Replies: 7
Views: 236

Re: [7.00 Beta 1] No option to disable Menu glow effect

a slider to show in real time the strength of the glow being adjusted would be more useful as ui glow options didnt do alot for me except on and off, id probs want a tiny bit of glow say 5-10% but full or off as options dont do much i thought atm in ui glow options list. you can change glow color to...
by Skeeter
Thu, 4. Apr 24, 21:18
Forum: X4: Foundations
Topic: X4: Foundations 7.00 Public Beta now available
Replies: 70
Views: 8491

Re: X4: Foundations 7.00 Public Beta Launches Today!

Only weird thing from a quick 10 min go was it was a little confusing where new game was and then i think the mouse felt a bit heavy when in fps on the station walking about compared to before for some reason. Had to turn the ui glow off it was wayyyy to harsh and very distracting, i would have like...
by Skeeter
Thu, 4. Apr 24, 17:19
Forum: X4: Foundations
Topic: X4: Foundations 7.00 Public Beta now available
Replies: 70
Views: 8491

Re: X4: Foundations 7.00 Public Beta Launches Today!

This all sounds fab, i cant wait till the dl is done i think its 1.4gb incase ppl wondering. Does that mean motion vectors are in cos taa uses em now so fsr3 might be doable in the future with framegen stuff for those that need it, cool if so but taa if im right will fix my main gripe with the shimm...
by Skeeter
Wed, 20. Mar 24, 21:30
Forum: X4: Foundations
Topic: Introducing X-TRA POLLS! | In your opinion, which X4: Foundations expansion was the most worthwhile?
Replies: 47
Views: 3645

Re: Introducing X-TRA POLLS! | In your opinion, which X4: Foundations expansion was the most worthwhile?

cant vote cos the new one aint out yet which i am thinking might be the better one but i dunno as not out yet. Cant say the past ones really as not played em much. Didnt buy the pirate one cos it had nothing of interest and would have added boring scrap yard mechanics instead of interesting ones and...
by Skeeter
Fri, 1. Mar 24, 00:16
Forum: X4: Foundations
Topic: how to make it so the view is locked on to u when going on the map view - Explained.
Replies: 2
Views: 202

Re: how to make it so the view is locked on to u when going on the map view - Explained.

Thanks ill give it a try, is there a permanent toggle so i dont have to do it all the time?
by Skeeter
Thu, 29. Feb 24, 20:35
Forum: X4: Foundations
Topic: how to make it so the view is locked on to u when going on the map view - Explained.
Replies: 2
Views: 202

how to make it so the view is locked on to u when going on the map view - Explained.

For some silly reason ego unlocked it so if u go on the map u dont go straight to u in the middle of the screen, so i havent played alot since then, i have looked in the menus for control and toggle but cant for life of me find it, i want it back to how it was so when i open the map the view is lock...
by Skeeter
Mon, 2. Oct 23, 23:51
Forum: X4: Foundations
Topic: AMD FSR2/3 (or DLSS)?
Replies: 16
Views: 1571

Re: AMD FSR2/3 (or DLSS)?

What about the new far3 bit where u dont upscale but get the txaa like aa without needing motion vectors part? Since u still not willing to do taa and motion vector stuff? Its called Native Anti-Aliasing. It is basically running FSR3 without upscaling the resolution. As such it has the same technic...
by Skeeter
Sun, 1. Oct 23, 14:14
Forum: X4: Foundations
Topic: AMD FSR2/3 (or DLSS)?
Replies: 16
Views: 1571

Re: AMD FSR2/3 (or DLSS)?

What about the new far3 bit where u dont upscale but get the txaa like aa without needing motion vectors part? Since u still not willing to do taa and motion vector stuff? Its called Native Anti-Aliasing. The new “Native AA” (Native Anti-Aliasing) quality mode applies high-quality anti-aliasing and ...
by Skeeter
Wed, 27. Sep 23, 22:33
Forum: X4: Foundations
Topic: No way to play this game
Replies: 4
Views: 388

Re: No way to play this game

unplug any controllers as it sounds like it might be that.

Could be using the wrong control scheme, i think ctrl and space, changes it? Also take off in options auto levelling maybe?
by Skeeter
Fri, 25. Aug 23, 14:09
Forum: X4: Foundations
Topic: Will x4 eventually add directstorage to the game?
Replies: 3
Views: 571

Re: Will x4 eventually add directstorage to the game?

https://www.techpowerup.com/301147/nvidia-brings-the-benefits-of-directstorage-1-1-to-vulkan-under-its-rtx-io-brand#:~:text=DirectStorage%20enables%20a%20means%20for%20the%20GPU%20to,part%20of%20its%20latest%20GeForce%20526.98%20WHQL%20drivers. Presuming thats directstorage in full there on about th...
by Skeeter
Fri, 25. Aug 23, 13:50
Forum: X4: Foundations
Topic: Will x4 eventually add directstorage to the game?
Replies: 3
Views: 571

Will x4 eventually add directstorage to the game?

Looks like it could be good thing to have. Just wondered what ego thought of it and if its a good fit might they implement it one day after its matured a bit?

This question might have been asked im not sure, if it was it was probs awhile ago with no games out that showed it off.
by Skeeter
Fri, 25. Aug 23, 13:44
Forum: X4: Foundations
Topic: Please improve save/load times
Replies: 9
Views: 953

Re: Please improve save/load times

I think i fresh start on my old 3570k with normal ssd and 16gb of ddr3 1600hz was about 18 seconds to save a game, on my new 7600x with fast m2 pciex4 ssd and 32gig ddr5 5600hz mem, it saves in about 4-5 secs. Tho i did notice the improvement ego did a patch or two back on my 3570k setup. For saves/...
by Skeeter
Tue, 22. Aug 23, 01:14
Forum: Off Topic English
Topic: Radeon Software Adrenalin Edition Graphics Driver (25th. Apr. 2024) - see thread..
Replies: 817
Views: 223787

Re: Radeon Software Adrenalin Edition Graphics Driver (26th. July 2023) - see thread..

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-23-8-1 Highlights Support for Immortals of Aveum™ Fixed Issues Improvements to high idle power when using select multi-display setups with mixed high-resolution and high refresh rate displays on Radeon™ RX 7000 series GPUs with variable refr...

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