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by Aragosnat
Mon, 15. Dec 14, 05:45
Forum: X Rebirth Universe
Topic: able to get to omicron lyree through new DLC system
Replies: 10
Views: 505

The Wormser goes in. The Wormser goes out. But, yeah. Good question? Almost sounds like fun to see it it can be duna or not. :twisted:
by Aragosnat
Tue, 3. Jun 14, 02:04
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Thanks for that. :) Yeah, I'm sure I'll get used to it after a while but right now it is arse clenchingly frustrating. :D It's day 38 now and according to this I have three windows coming up soon. Day 58 - Duna Day 61 - Jool Day 62 - Eeloo Duna is doable at my tech/experience level, a flyby at leas...
by Aragosnat
Tue, 27. May 14, 23:49
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

The little plane that could. With help from Kerbal physics: http://cloud-3.steampowered.com/ugc/3278930970548498461/DC4E247DDA8E441408C2482BE449B541DBC47C59/ The trip started off at KSC then headed towards the desert. After which it went north for the poles. Which then kept on going to the badlands....
by Aragosnat
Wed, 21. May 14, 23:28
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Yeah. Sure does sound like it can go the distance. Just to be safe. Have a way to refule while in the water.
by Aragosnat
Wed, 7. May 14, 00:38
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

I successfully landed a Kerbal on the Mun! :D ...then ran out of fuel during takeoff due to having spent too much fannying around looking for a landing site. Faced with my craft's imminent demise as it plummetted Munward, I transmitted all the science I could, then ejected and managed to get Jeb in...
by Aragosnat
Sun, 4. May 14, 02:37
Forum: X Rebirth Universe
Topic: Fusion reactors stopped producing
Replies: 2
Views: 241

Yes. The station is most likely overstocking one or more wares and not enough of the other wares. Since your stations basicly function the same as NPC ones. Stupid universal warehousing. Would have been nice if they had segragated the wares like they did in the prievious games.
by Aragosnat
Sun, 4. May 14, 02:33
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Yeah. Engineer Redux also can tell Delta-V's. But, anyways. Found out after landing/crashing an A Class roid on Kerbin. That it can be recovered like any craft as well as find out teh actual mass for the roid too. Another side note. Don't recover the roid as it gives you no science points for it yet.
by Aragosnat
Thu, 1. May 14, 00:16
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Yaeh. I would try for 85-90 degrees or what ever polar orbit is. Is there a [STOCK] way to tell or would I need mods?
by Aragosnat
Wed, 30. Apr 14, 23:45
Forum: X Rebirth Universe
Topic: Safe place for ships
Replies: 18
Views: 1004

Re: Is it me or is it a bug

Well the free ship has done nothing for sometime. After I saved the Gigerum from destruction by a reaver, it has just sat in the same position in space ignoring all attempts to get it to do anything. Maybe its just waiting for the fate that should have befallen it. Weird Question? Does it say it ha...
by Aragosnat
Wed, 23. Apr 14, 21:31
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

I never did find a practical use for a refueling station. They look pretty, but other than that I really did not see any reason whatsoever to actually use them at all. For when we do multiple trips down to Minmus or Mün and don't want to do another launch from Kerbin. Also fuel stations work great ...
by Aragosnat
Sat, 19. Apr 14, 21:33
Forum: X Rebirth Universe
Topic: Let's talk - Highways
Replies: 247
Views: 12177

The only bit about highways that really annoys me is the cases of "accidental" entry into them, it can be annoying when engaging hostile NPC ships in close proximity to highways. Or your own while engaging them too. A few of my own ships have pushed me into them, well dragged, as well as passing NP...
by Aragosnat
Sat, 19. Apr 14, 19:53
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Been a bit busy with work, so progress is a bit glacial, with the new career game. Anyhoo.... following up from where I last left off http://i1199.photobucket.com/albums/aa473/OmegaKnightRed/KSP/th_KSP_2014_04_06_04_14_08_758_zpsc562385f.png after fixing the glich and walking 5 and a half kilometre...
by Aragosnat
Fri, 18. Apr 14, 22:43
Forum: X Rebirth Universe
Topic: X Rebirth and the Economy
Replies: 32
Views: 3220

Yeah. Kind of like in TC and ap the Terran Atmospheric lifters heading towards planets and disappearing and reappearing a little later. They could have something similar to that to explain the goods being consumed. The other problem is the cap ships seem to start out with full wares to sell too and ...
by Aragosnat
Fri, 18. Apr 14, 22:11
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Yeah. Taking a brake from KSP. So many roid intrecpts needed to do. And I think I'll avoid any more Class E sized ones. They are just not worth trying to turn around or keep in a stable orbit. Maybe crashing into the Mün or Minmus for fun though.
by Aragosnat
Mon, 14. Apr 14, 21:45
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

If a Kerbal gets out and stands on a 'roid he can take a surface sample. You can get 60 science. I'm not sure if it's Biome dependent. Aside from that I think it's a case of people grabbing them just because they can, or maybe roleplaying the 'roid based station as a Pirate/Rebel base rather than t...
by Aragosnat
Sat, 12. Apr 14, 22:12
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

Forgot to post a few days ago. That indeed. 3 claws do indeed prevent the fish wiggling effect and that 4 claws is not easy to attack with: http://cloud-2.steampowered.com/ugc/3298067736599508602/A63403E24D1FF0AD2AA12CC009BFA0046BAF53FF/ 3 of the 4 claws attached. But, it might work better if the ce...
by Aragosnat
Sat, 12. Apr 14, 22:02
Forum: X Rebirth Universe
Topic: Darned Hot Air shipyard has no drone buying windows!
Replies: 24
Views: 607

This is in the 1.30 patch: • Added missions relating to the upkeep of ships and stations. Don't know what that is supposed to mean but I guess we'll find out soon enough. Forgot about that. But, it could just mean for the NPC ships and stations. Not stations you own/controll. More in for NPC contro...
by Aragosnat
Fri, 11. Apr 14, 22:10
Forum: X Rebirth Universe
Topic: Darned Hot Air shipyard has no drone buying windows!
Replies: 24
Views: 607

Yeah. The real problem is no ships need them outside your own. No pirates creating a demand for the goods by destroying ships and stations. The other problem is cap ships that lose turrets will gain them back for free. Now if they where 100% destroyed they should stay gone. Also I noticed all the N...
by Aragosnat
Thu, 10. Apr 14, 23:49
Forum: X Rebirth Universe
Topic: Darned Hot Air shipyard has no drone buying windows!
Replies: 24
Views: 607

Yeah. The real problem is no ships need them outside your own. No pirates creating a demand for the goods by destroying ships and stations. The other problem is cap ships that lose turrets will gain them back for free. Now if they where 100% destroyed they should stay gone. Also I noticed all the NP...
by Aragosnat
Thu, 10. Apr 14, 01:41
Forum: Off Topic English
Topic: Kerbal Space Program (in-dev retail game)
Replies: 1453
Views: 73528

You can indeed grab the roid with more then one claw per ship. But, the problem is getting them all on as it does prevent the wobbling even when I could only the 3 of claws attached: http://cloud-2.steampowered.com/ugc/3296940930399222106/73D0E0310D9EA93751D5BF10DE3532112D547449/ So My guess 3 is Ma...

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