Search found 232 matches

by JrStonewall
Sun, 19. Nov 06, 15:57
Forum: X³: Reunion - Scripts and Modding
Topic: [Plugin] Self Repairing Hull Technology 1.2 23/4/06
Replies: 182
Views: 69102

Can you modify this to make "hull repair lasers" that install on small ships making theme useful? Sorta like the Homeworld repair ships. You could balance it so like takes a dozen m4/m5 fully equipped with hull repair lasers to do the equivalent repair of a single repair kit. No money sink of the ex...
by JrStonewall
Sun, 19. Nov 06, 15:52
Forum: X Trilogy Universe
Topic: "Homeworld" type hull repair lasers
Replies: 5
Views: 2053

Ok, I'm taking my grovelling back to the script&mod forum. May want to leave this thread here since it seems a lot of people think its in the game for use. Maybe someone got drunk playing Homeworld then came here and posted about repair lasers or else someones already made such a script but is too e...
by JrStonewall
Sun, 19. Nov 06, 06:03
Forum: X Trilogy Universe
Topic: "Homeworld" type hull repair lasers
Replies: 5
Views: 2053

"Homeworld" type hull repair lasers

I read someone in a post mention having ships (in X3) with hull repair lasers and asked in the script&mod section and someone mentioned they thought it was in the game. The hull repair script is nice for capitol ships but I would prefer repair lasers that could be fitted to my fleet of tiny cannon f...
by JrStonewall
Sun, 19. Nov 06, 05:55
Forum: X³: Reunion - Scripts and Modding
Topic: [Script Request] Repair laser?
Replies: 5
Views: 2920

Really? Are they reward for some mission or just random when you get super high rankings? If repair lasers are in game, can someone post at least a hint of which part of the galaxy or what type of mission reward? I'm the merchant and cappin type and haven't done any missions beside the first 3 arcad...
by JrStonewall
Sun, 19. Nov 06, 05:50
Forum: X³: Reunion - Scripts and Modding
Topic: DDRS Rebalance V2.5 with 55 custom ships and 6 custom shipyards
Replies: 226
Views: 38068

Sorry, my bad. I just browsed right over it.

Thanks.

Nice to know I'm not the only one thats scrollbar challenged.
by JrStonewall
Sat, 18. Nov 06, 21:55
Forum: X³: Reunion - Scripts and Modding
Topic: DDRS Rebalance V2.5 with 55 custom ships and 6 custom shipyards
Replies: 226
Views: 38068

Can you make an "unbalanced" version? I'm not a hardcore junky I just like to fly neat ships and to be able to dock TS in my TL and higher carriers and a single fighter or two in the corvette. ( m6? its been awhile since playing x3 and its hard to remember ship designations since they don't make sen...
by JrStonewall
Sat, 18. Nov 06, 21:46
Forum: X³: Reunion - Scripts and Modding
Topic: [Script Request] Repair laser?
Replies: 5
Views: 2920

No replys at all? I would think it would be easy to just modify one of the "hull repair" mods to do this. The only problem is, the smaller ships (m5? Its been awhile and I forget the designations since they don't make sense anymore anyway) would be repairing other ships. But the carrier ships with t...
by JrStonewall
Fri, 17. Nov 06, 13:01
Forum: X Trilogy Universe
Topic: Unlocking new characters, any difference at startup?
Replies: 9
Views: 1868

Its been a long time since I started a new game but how many different unlocked characters are there? And are they just the 3 shown in the manual Aspiring Explorer, Humble Merchant, and Bankrupt Assasin? I thought those were available right from the start. I would really like to know this and don't ...
by JrStonewall
Thu, 16. Nov 06, 16:17
Forum: X³: Reunion - Scripts and Modding
Topic: [Script Request] Repair laser?
Replies: 5
Views: 2920

[Script Request] Repair laser?

I saw a post about hull damage where someone said they used small ships with repair lasers to fix their ships hull damage like the repair ships in Homeworld, but I searched and couldn't find any scripts or mods that added REPAIR LASERS to X3. I did find the mod that gives you capital ship crewmember...
by JrStonewall
Fri, 9. Jan 04, 05:57
Forum: X Trilogy Universe
Topic: No capturing with turrets on a ship?
Replies: 15
Views: 1742

I immediately strafe out of range soon as the pilot starts saying, "here, take ship!" Havent had a turrent kill a captured ship since then though they still try. Well maybe an ocassional mandalay or bayamon. With a dragon those ships tend to blow before the pilot can even finish his speil. I did put...
by JrStonewall
Fri, 9. Jan 04, 05:32
Forum: X Trilogy Universe
Topic: how do i outfit my disco so i can capture some ships?
Replies: 17
Views: 2309

At least before patch1.1 the Disco made a very fine capture ship. Just max it out on shields and weapons, not too expensive since its max equipment capabilities are quite low. My first capture was a Barricuda, the very first ship I fired upon- beginners luck I guess. The pilot didnt even shoot back,...
by JrStonewall
Fri, 9. Jan 04, 04:59
Forum: Creative Universe
Topic: The Universal Nova Capturing Confederation
Replies: 1982
Views: 164032

Bah! Capturing a Nova is like shooting some poor farmer's stupid fat cow!

Barricudas are a bit more fun but soon as next patch fixes the joystick control I'm gonna try capturing xenon N in my mandalay. :D
by JrStonewall
Fri, 9. Jan 04, 04:01
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: Low FPS a way to increase?
Replies: 18
Views: 1667

This was mentioned on another thread a week or so ago but cant remember exactly but the gist is this: If you have stuttering in the gfx try cranking UP the resolution, turn OFF AQC, (no shadows tho) and force 4x or higher AA. I know it doesnt seem to make sense but it really sped up and smoothed out...
by JrStonewall
Wed, 31. Dec 03, 21:12
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: I am not able to play this game! fu**ed up steering!
Replies: 73
Views: 8512

I've experienced the same problem as the original poster but only AFTER the 1.1patch. However, I also have no control problems as several fanbois posted. How is that? Well, it seems all the fanbois are flying M6 corvettes (they are almost capital ships sort of like the corvettes in Star Wars, defini...
by JrStonewall
Wed, 31. Dec 03, 20:59
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: loosing money, don't understand.
Replies: 23
Views: 3379

back to the topic, I havent had any copy protection type problems ( I dont think) but it seems that the best buy/sell, your ships will buy for higher than you specified in the factory settings which will cause you to lose money even though on paper, your factory by that point should just be making 1...
by JrStonewall
Sun, 21. Dec 03, 03:31
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: A possible discovery on what causes jerkiness
Replies: 18
Views: 2684

I just did about the same thing the other day but didn't notice any difference at the time except everything looked alot better. But after reading your comments I think you are onto something. I'm only running at 4x AA and 2x AF at 1024 res, but if you stop to think about it thats amazing considerin...
by JrStonewall
Sun, 21. Dec 03, 03:08
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: Strafe needs a fix
Replies: 7
Views: 743

Could you imagine if x2 was massively multiplayer? A newbie logs in looks around then asks, noob: "is my video card messed up or is everyone flying their ship sideways?" old knowitall: "nah, your gfx is fine but you have to speak in character young padwan" noob: "Yessir, grand poobah please shareth ...
by JrStonewall
Sun, 21. Dec 03, 02:51
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: For all those with a joystick problem...
Replies: 3
Views: 673

I found something that does the same thing. Just put up your m3 and smaller craft (for combat) and get an m6. Those are just TL with gun turrents where combat consists of wallowing around in a big circle -to keep enemy from ramming you- while your turrents do all the work. Obviously it seems alot of...
by JrStonewall
Sat, 20. Dec 03, 16:23
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: "protect me" ai bug
Replies: 7
Views: 1182

Sorry but thats just too funny. I could almost see the look on your face when that happened. :lol:

I'm not making excuses but you may be beginning to suspect that computer programmers operate on a different brainwave than the rest of humanity.. :P
by JrStonewall
Sat, 20. Dec 03, 16:05
Forum: X Trilogy Universe
Topic: Khaak Ship Info Obtained :-)
Replies: 27
Views: 7734

Oh, BTW, what is the needed rank to get the ship specs? I been dragging my heels through the plot and havent even gone to meet Bret in Priest Rings yet. However, just from the plot that I've seen so far the jump drive only needs coordinates, which I assume is a location relative to a jump gate. So,...

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