Search found 32 matches
- Sun, 28. Mar 21, 19:55
- Forum: X4: Foundations
- Topic: War in the game, and why better war mechanics should make this game close to perfect
- Replies: 23
- Views: 666
Re: War in the game, and why better war mechanics should make this game close to perfect
There are already wars. ANT vs HOP HOP vs PAR ZYA vs ARG Teladi won't like any wars on them, so it makes sense that they are a neutral faction. Additional wars can be started if you do story line mission arcs. Like TER vs ARG/ANT. The wars are there. The issue is that the wars are not quite noticea...
- Sun, 28. Mar 21, 11:46
- Forum: X4: Foundations
- Topic: War in the game, and why better war mechanics should make this game close to perfect
- Replies: 23
- Views: 666
War in the game, and why better war mechanics should make this game close to perfect
Hi I was thinking about this post for a long time. I'm not confident if I may write such a things (i'm not even close to game developing) but I'm 500+ hour player. I'm with you since Beyond The X Frontier so, let try: War - War never changes. We all know that :) In some point every player in X unive...
- Sat, 27. Mar 21, 22:30
- Forum: X4: Foundations - Spoilers
- Topic: Terran vs Argon/Antingone war
- Replies: 45
- Views: 18428
Re: Terran vs Argon/Antingone war
Just to add something - I decided to start a war between Terrans and Argons/Antigones. It seems that everything works great. I sided with Terrans and together we're taking over sector after sector. Terran economy works great in my game so we have no problem with progressive invasion. Getsu Fune, The...
- Thu, 25. Mar 21, 13:06
- Forum: X4: Foundations
- Topic: Where the hell are Xenons ?
- Replies: 14
- Views: 783
Re: Where the hell are Xenons ?
Still playing my 1st Game (1000+ h) since the release of X4. Sometimes Xenon start some kind of Invasion using 1 I and perhaps 2-3 K. But they are slowly getting extinct by TEL, PAR and ZYA. I wish there was some kind of "activity setting" for Xenon to help them to defend themselves... I really tho...
- Thu, 25. Mar 21, 13:02
- Forum: X4: Foundations - Spoilers
- Topic: Terran vs Argon/Antingone war
- Replies: 45
- Views: 18428
Terran vs Argon/Antingone war
Hi
During storyline there is a possibility to start a war between Terrans and Argon/Antigone factions. Does this feture triggers only a bad faction relation or war can be win somehow ? I'm asking becasue I don't know what decision should I make regarding the war. Will I end with infinite conflict ?
During storyline there is a possibility to start a war between Terrans and Argon/Antigone factions. Does this feture triggers only a bad faction relation or war can be win somehow ? I'm asking becasue I don't know what decision should I make regarding the war. Will I end with infinite conflict ?
- Wed, 24. Mar 21, 15:10
- Forum: X4: Foundations
- Topic: Where the hell are Xenons ?
- Replies: 14
- Views: 783
Where the hell are Xenons ?
Hi Hi Hello my fellow pilots Does anyone wknows where the hell are the Xenons in CoH DLC ? They should be in sectors Savage Spur but all I have there are their stations. Not a single ship. I've seen one "I" which has been destroyed right after reaching Getsu Fune gate. [SPOLIER ALERT] I completed mi...
- Sat, 20. Mar 21, 20:55
- Forum: X4: Foundations - Spoilers
- Topic: YAKI mission glitch ? Intercepting Haily
- Replies: 3
- Views: 695
YAKI mission glitch ? Intercepting Haily
Hi I have problem with mission for YAKI, when I already placed all needed beacons from Asteroid Belt to Earth and I have to intercept Haily (I might misspronuce his name, sorry). He is heading towards Terran Defence Platfrom in Mars system and I need to chase him and intercept before he reaches it. ...
- Sat, 3. Oct 20, 21:27
- Forum: X4: Foundations
- Topic: Reseting overgrown empire to "start again"
- Replies: 7
- Views: 564
Reseting overgrown empire to "start again"
Hi Has anyone tried to reset empire without starting new game ? I want to prepare for new DLC but I have to much money. My empire has everything so there is no challange for me anymore. Over 10 000 000 000 credits, several shipyards, all blueprints in possesion, all ships available to build. I want ...
- Thu, 9. Apr 20, 21:29
- Forum: X4: Foundations - Spoilers
- Topic: Respawning HAT to start a new split plots ?
- Replies: 8
- Views: 1217
Re: Respawning HAT to start a new split plots ?
Good news - with patch 3.1 HAT trading station rebuild itself and now the main mission is available. Thank you Egosoft ! Case closed.
- Mon, 6. Apr 20, 20:40
- Forum: X4: Foundations - Scripts and Modding
- Topic: Help with script editing - respawning destroyed faction
- Replies: 0
- Views: 149
Help with script editing - respawning destroyed faction
Hi to all Recently I've discovered that in order to start new plots in Split Vendetta, player has to contact HAT station to get the "trigger" mission "Hatikvah Trade Revolution". Problem is, that I've wiped out all HAT presence in my universe. I have no HAT stations anymore. Is there some king of tr...
- Mon, 6. Apr 20, 18:20
- Forum: X4: Foundations - Spoilers
- Topic: Respawning HAT to start a new split plots ?
- Replies: 8
- Views: 1217
Re: Respawning HAT to start a new split plots ?
I checked almost every sector - no sign of HAT's, no mission to start. I edited save file to have +30 rep with HAT and found two last "s" class HAT ships in my whole game. I asked them for direcrions to faction representative, and they guided me to Argon faction representative. No New mission avail...
- Sun, 5. Apr 20, 17:14
- Forum: X4: Foundations - Spoilers
- Topic: Respawning HAT to start a new split plots ?
- Replies: 8
- Views: 1217
Re: Respawning HAT to start a new split plots ?
I checked almost every sector - no sign of HAT's, no mission to start. I edited save file to have +30 rep with HAT and found two last "s" class HAT ships in my whole game. I asked them for direcrions to faction representative, and they guided me to Argon faction representative. No New mission availa...
- Sun, 5. Apr 20, 11:21
- Forum: X4: Foundations - Spoilers
- Topic: Respawning HAT to start a new split plots ?
- Replies: 8
- Views: 1217
Respawning HAT to start a new split plots ?
Hi to all I found information on the web, that in order to start new chain of split plot missions I have to start "Hatikvah Trade Revolution" which is a trigger for new storyline. But I have problem. I've wiped out HAT's completely from the universe at the beginning of the game. There is no single H...
- Fri, 24. Jan 20, 20:09
- Forum: X4: Foundations - Spoilers
- Topic: X4 sectors are not (all) in our galaxy - evidence
- Replies: 10
- Views: 2714
X4 sectors are not (all) in our galaxy - evidence
Have you ever wonder if all of X4 sectors are placed inside our galaxy ? I did some research and found out, that at least one of the system is placed out of the Milky Way. Take a closer look at Matrix #451. You will notice that in the background some sort of galaxy can be observed. There are two pos...
- Sat, 11. Jan 20, 21:15
- Forum: X4: Foundations
- Topic: Making peace in the galaxy kills profitsss (Endgame boast)
- Replies: 15
- Views: 1628
Making peace in the galaxy kills profitsss (Endgame boast)
So I managed to make a peace in the galaxy. HOP is beaten. Pirates are down. Xenon is down. Hatikvah's are down. Not a single red dot over all map (except Khaak's). What's the reward ? Less income. During war my factories were able to gather about 1 000 000 000 credits during several hours of game. ...
- Mon, 10. Dec 18, 22:36
- Forum: X4: Foundations - Technical Support
- Topic: 1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround
- Replies: 2
- Views: 152
Re: [1.31] Game engine runs perfect but no menus, nothing to click !?
I HAVE FOUND a solution - there is problem with language. If you change language via steam to german, run the game and switch back to english - everything starts to work again.
Don't remove this thread - I've heard that many people had this issue - it might help them.
Don't remove this thread - I've heard that many people had this issue - it might help them.
- Mon, 10. Dec 18, 22:10
- Forum: X4: Foundations - Technical Support
- Topic: 1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround
- Replies: 2
- Views: 152
1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround
Version and language - 1.31 English Not modified - fresh install on fresh system I have strange problem. I installed game and at first it ran smoothly. I was able to fly ship and all that stuff. I closed the game and on next day I started X4 and after egosoft intro and loading screen there was only ...
- Tue, 2. May 17, 11:21
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1394135
- Tue, 2. May 17, 08:18
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: Litcube's Universe
- Replies: 14313
- Views: 1394135
Reseting OCV plugin
Hi ! During first parts of the game I've disabled OCV plugin by reseting it (1). After some time I've started the plugin once again by starting-up "Event: Revelation" (2) plugin. I got the "plot" message and... silence. No OCV ships, no OCV stations. OCV sectors are empty. Can someone help me with p...
- Thu, 14. Apr 16, 10:30
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
- Replies: 27627
- Views: 3189934
Well, I couldn't read all of the 1800 pages in this section. Maybe someone else wrote what I am going to write, but please let me say a few words about my first look at XRM. I spend more than 30 hours. I don't know if it's enough to judge this addon, but let me try... 1. XRM ruined my in-game econom...