Search found 32 matches

by Ryba
Sun, 28. Mar 21, 19:55
Forum: X4: Foundations
Topic: War in the game, and why better war mechanics should make this game close to perfect
Replies: 23
Views: 666

Re: War in the game, and why better war mechanics should make this game close to perfect

There are already wars. ANT vs HOP HOP vs PAR ZYA vs ARG Teladi won't like any wars on them, so it makes sense that they are a neutral faction. Additional wars can be started if you do story line mission arcs. Like TER vs ARG/ANT. The wars are there. The issue is that the wars are not quite noticea...
by Ryba
Sun, 28. Mar 21, 11:46
Forum: X4: Foundations
Topic: War in the game, and why better war mechanics should make this game close to perfect
Replies: 23
Views: 666

War in the game, and why better war mechanics should make this game close to perfect

Hi I was thinking about this post for a long time. I'm not confident if I may write such a things (i'm not even close to game developing) but I'm 500+ hour player. I'm with you since Beyond The X Frontier so, let try: War - War never changes. We all know that :) In some point every player in X unive...
by Ryba
Sat, 27. Mar 21, 22:30
Forum: X4: Foundations - Spoilers
Topic: Terran vs Argon/Antingone war
Replies: 45
Views: 18428

Re: Terran vs Argon/Antingone war

Just to add something - I decided to start a war between Terrans and Argons/Antigones. It seems that everything works great. I sided with Terrans and together we're taking over sector after sector. Terran economy works great in my game so we have no problem with progressive invasion. Getsu Fune, The...
by Ryba
Thu, 25. Mar 21, 13:06
Forum: X4: Foundations
Topic: Where the hell are Xenons ?
Replies: 14
Views: 783

Re: Where the hell are Xenons ?

Still playing my 1st Game (1000+ h) since the release of X4. Sometimes Xenon start some kind of Invasion using 1 I and perhaps 2-3 K. But they are slowly getting extinct by TEL, PAR and ZYA. I wish there was some kind of "activity setting" for Xenon to help them to defend themselves... I really tho...
by Ryba
Thu, 25. Mar 21, 13:02
Forum: X4: Foundations - Spoilers
Topic: Terran vs Argon/Antingone war
Replies: 45
Views: 18428

Terran vs Argon/Antingone war

Hi

During storyline there is a possibility to start a war between Terrans and Argon/Antigone factions. Does this feture triggers only a bad faction relation or war can be win somehow ? I'm asking becasue I don't know what decision should I make regarding the war. Will I end with infinite conflict ?
by Ryba
Wed, 24. Mar 21, 15:10
Forum: X4: Foundations
Topic: Where the hell are Xenons ?
Replies: 14
Views: 783

Where the hell are Xenons ?

Hi Hi Hello my fellow pilots Does anyone wknows where the hell are the Xenons in CoH DLC ? They should be in sectors Savage Spur but all I have there are their stations. Not a single ship. I've seen one "I" which has been destroyed right after reaching Getsu Fune gate. [SPOLIER ALERT] I completed mi...
by Ryba
Sat, 20. Mar 21, 20:55
Forum: X4: Foundations - Spoilers
Topic: YAKI mission glitch ? Intercepting Haily
Replies: 3
Views: 695

YAKI mission glitch ? Intercepting Haily

Hi I have problem with mission for YAKI, when I already placed all needed beacons from Asteroid Belt to Earth and I have to intercept Haily (I might misspronuce his name, sorry). He is heading towards Terran Defence Platfrom in Mars system and I need to chase him and intercept before he reaches it. ...
by Ryba
Sat, 3. Oct 20, 21:27
Forum: X4: Foundations
Topic: Reseting overgrown empire to "start again"
Replies: 7
Views: 564

Reseting overgrown empire to "start again"

Hi Has anyone tried to reset empire without starting new game ? I want to prepare for new DLC but I have to much money. My empire has everything so there is no challange for me anymore. Over 10 000 000 000 credits, several shipyards, all blueprints in possesion, all ships available to build. I want ...
by Ryba
Thu, 9. Apr 20, 21:29
Forum: X4: Foundations - Spoilers
Topic: Respawning HAT to start a new split plots ?
Replies: 8
Views: 1217

Re: Respawning HAT to start a new split plots ?

Good news - with patch 3.1 HAT trading station rebuild itself and now the main mission is available. Thank you Egosoft ! Case closed.
by Ryba
Mon, 6. Apr 20, 20:40
Forum: X4: Foundations - Scripts and Modding
Topic: Help with script editing - respawning destroyed faction
Replies: 0
Views: 149

Help with script editing - respawning destroyed faction

Hi to all Recently I've discovered that in order to start new plots in Split Vendetta, player has to contact HAT station to get the "trigger" mission "Hatikvah Trade Revolution". Problem is, that I've wiped out all HAT presence in my universe. I have no HAT stations anymore. Is there some king of tr...
by Ryba
Mon, 6. Apr 20, 18:20
Forum: X4: Foundations - Spoilers
Topic: Respawning HAT to start a new split plots ?
Replies: 8
Views: 1217

Re: Respawning HAT to start a new split plots ?

I checked almost every sector - no sign of HAT's, no mission to start. I edited save file to have +30 rep with HAT and found two last "s" class HAT ships in my whole game. I asked them for direcrions to faction representative, and they guided me to Argon faction representative. No New mission avail...
by Ryba
Sun, 5. Apr 20, 17:14
Forum: X4: Foundations - Spoilers
Topic: Respawning HAT to start a new split plots ?
Replies: 8
Views: 1217

Re: Respawning HAT to start a new split plots ?

I checked almost every sector - no sign of HAT's, no mission to start. I edited save file to have +30 rep with HAT and found two last "s" class HAT ships in my whole game. I asked them for direcrions to faction representative, and they guided me to Argon faction representative. No New mission availa...
by Ryba
Sun, 5. Apr 20, 11:21
Forum: X4: Foundations - Spoilers
Topic: Respawning HAT to start a new split plots ?
Replies: 8
Views: 1217

Respawning HAT to start a new split plots ?

Hi to all I found information on the web, that in order to start new chain of split plot missions I have to start "Hatikvah Trade Revolution" which is a trigger for new storyline. But I have problem. I've wiped out HAT's completely from the universe at the beginning of the game. There is no single H...
by Ryba
Fri, 24. Jan 20, 20:09
Forum: X4: Foundations - Spoilers
Topic: X4 sectors are not (all) in our galaxy - evidence
Replies: 10
Views: 2714

X4 sectors are not (all) in our galaxy - evidence

Have you ever wonder if all of X4 sectors are placed inside our galaxy ? I did some research and found out, that at least one of the system is placed out of the Milky Way. Take a closer look at Matrix #451. You will notice that in the background some sort of galaxy can be observed. There are two pos...
by Ryba
Sat, 11. Jan 20, 21:15
Forum: X4: Foundations
Topic: Making peace in the galaxy kills profitsss (Endgame boast)
Replies: 15
Views: 1628

Making peace in the galaxy kills profitsss (Endgame boast)

So I managed to make a peace in the galaxy. HOP is beaten. Pirates are down. Xenon is down. Hatikvah's are down. Not a single red dot over all map (except Khaak's). What's the reward ? Less income. During war my factories were able to gather about 1 000 000 000 credits during several hours of game. ...
by Ryba
Mon, 10. Dec 18, 22:36
Forum: X4: Foundations - Technical Support
Topic: 1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround
Replies: 2
Views: 152

Re: [1.31] Game engine runs perfect but no menus, nothing to click !?

I HAVE FOUND a solution - there is problem with language. If you change language via steam to german, run the game and switch back to english - everything starts to work again.

Don't remove this thread - I've heard that many people had this issue - it might help them.
by Ryba
Mon, 10. Dec 18, 22:10
Forum: X4: Foundations - Technical Support
Topic: 1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround
Replies: 2
Views: 152

1.31 BUG Game engine runs perfectly but no menus, nothing to click. - Possible workaround

Version and language - 1.31 English Not modified - fresh install on fresh system I have strange problem. I installed game and at first it ran smoothly. I was able to fly ship and all that stuff. I closed the game and on next day I started X4 and after egosoft intro and loading screen there was only ...
by Ryba
Tue, 2. May 17, 11:21
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Litcube's Universe
Replies: 14313
Views: 1394135

Works ! Thank you Zaitsev.
by Ryba
Tue, 2. May 17, 08:18
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Litcube's Universe
Replies: 14313
Views: 1394135

Reseting OCV plugin

Hi ! During first parts of the game I've disabled OCV plugin by reseting it (1). After some time I've started the plugin once again by starting-up "Event: Revelation" (2) plugin. I got the "plot" message and... silence. No OCV ships, no OCV stations. OCV sectors are empty. Can someone help me with p...
by Ryba
Thu, 14. Apr 16, 10:30
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3189934

Well, I couldn't read all of the 1800 pages in this section. Maybe someone else wrote what I am going to write, but please let me say a few words about my first look at XRM. I spend more than 30 hours. I don't know if it's enough to judge this addon, but let me try... 1. XRM ruined my in-game econom...

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