we have rooted out Steam Cloud and OneDrive over on Steam already.
AV Software remains a suspect though.
Search found 1622 matches
- Tue, 12. Mar 24, 07:05
- Forum: X4: Foundations
- Topic: Savings
- Replies: 4
- Views: 253
- Thu, 1. Jun 23, 18:39
- Forum: X4: Foundations - Technical Support
- Topic: (6.0 Crash) Game crash when thresher builds
- Replies: 3
- Views: 203
Re: (6.0 Crash) Game crash when thresher builds
quicksave and 10 are the affected.
- Sat, 25. Feb 23, 02:53
- Forum: X4: Foundations - Technical Support
- Topic: The whole world is frozen - Save corrupt and 3rd party dll somehow involved.
- Replies: 33
- Views: 1179
Re: The whole world is frozen - Save corrupt and 3rd party dll somehow involved.
And then the developer promised to help with my saving, I provided him with all the files, but now he is not responding either. https://steamcommunity.com/app/392160/discussions/0/3770112515498493655/ i am not "the developer", i am just the steam forum guy and i don't even make it a secret. CBJ her...
- Sun, 28. Aug 22, 20:32
- Forum: X4: Foundations
- Topic: Turret Hack not working?
- Replies: 15
- Views: 853
Re: Turret Hack not working?
as far as i am aware is that turret hack only usefull when you want to pirate such a station your self... so they won't recognize your ships when you do the very same like SCA did on your station (drop cargo and steal it). well... you went in guns blazing.. so its easy even for a hacked (confused) t...
- Thu, 21. Jul 22, 19:18
- Forum: Off Topic Deutsch
- Topic: Immer wieder nachts
- Replies: 12
- Views: 3327
Re: Immer wieder nachts
*meld*
mal gucken wie heute nacht um 1 die verbindung aus Ost-Berlin nach EGO HQ ist.
edit:
6 nach eins... aus berlin alles flüssig... wohlgemerkt nach meiner nächtlichen zwangstrennung.
mal gucken wie heute nacht um 1 die verbindung aus Ost-Berlin nach EGO HQ ist.
edit:
6 nach eins... aus berlin alles flüssig... wohlgemerkt nach meiner nächtlichen zwangstrennung.
- Thu, 15. Apr 21, 00:12
- Forum: X4: Foundations
- Topic: Shuffle modules button broken?
- Replies: 6
- Views: 274
Re: Shuffle modules button broken?
Is the shuffle modules button in the construction plan currently broken in v4.0? It seems to do nothing most of the time. I give it time to finish, but there are no changes applied. i can not confirm this observation, i tried adding module after module after module until it refused to shuffle anyth...
- Mon, 31. Aug 20, 14:53
- Forum: X4: Foundations
- Topic: Are Kha'ak intentionally weak?
- Replies: 40
- Views: 2540
Re: Are Kha'ak intentionally weak?
Just leave the Kha'ak allone... what we can encounter in the current X4 iteration is what is left of them after Operation Final Fury... their Reign in shambles... their Hives extinct... and no connection to their Homeworld either. what is left are Refugees that try to survive and defend the only pla...
- Sun, 23. Aug 20, 18:57
- Forum: X4: Foundations
- Topic: Why does the computer do it like this?
- Replies: 13
- Views: 903
Re: Why does the computer do it like this?
... look, it speaks for you that you have deconstructed my reply under the impression that it was meant to be a personal attack to you. i can assure you, it was not meant to insult you or anyone else in any way. fact is, i am reading the assumption that the mass traffic is responsible for reconstru...
- Thu, 20. Aug 20, 21:56
- Forum: X4: Foundations
- Topic: Why does the computer do it like this?
- Replies: 13
- Views: 903
Re: Why does the computer do it like this?
and why does a totally destroyed Xenon solarplant still produces drones that fix the station without any supply? Really a bug..... I am reading this kind of nonsense relatively often... The so called Drones that come out of a Xenon Station Wreck are not Repair Drones... these tiny Ships only are Na...
- Thu, 9. Apr 20, 17:15
- Forum: X4: Foundations - Technical Support
- Topic: Bug in mission: A Small Errand
- Replies: 4
- Views: 331
Re: Bug in mission: A Small Errand
In the mission, once you open one container, the other two are set to detonate. It's a storyline mission. You're only meant to be able to open one container, and the explosion of one or both of the other containers triggers the next stage of the string. Thanks, that's the bit I was missing. It is p...
- Sun, 29. Dec 19, 12:54
- Forum: X4: Foundations
- Topic: Nividium !
- Replies: 13
- Views: 2707
Re: Nividium !
As far as I am aware platinum/palladium does not make for good glue. It usually is used in the construction of Terran ships, as the Sol system is full of the stuff and their advanced technology requires it. During the Terran conflict some cutting edge companies such as Plutarch Mining Corporation s...
- Sun, 22. Dec 19, 08:38
- Forum: X4: Foundations
- Topic: Any chance to get this as a wallpaper?
- Replies: 9
- Views: 748
Re: Any chance to get this as a wallpaper?
I see that even ego know Guillemot and kestrel are best looking ships But it still bizzare my why telading need two similar scouts, while lacking heavy (4 weapon slot) fighter? teladi faction has more S fighters in there fleets then all the rest, maybe thats the compensation why would the Teladi Co...
- Mon, 2. Dec 19, 07:13
- Forum: X4: Foundations
- Topic: AI is cheating in the markets
- Replies: 26
- Views: 2776
Re: AI is cheating in the markets
Sigh, where's my Solar Energetics that was constantly overproducing and could be also over-discounted into paying me for taking their energy cells?.. :D i think i remember this... got a discount of 150% that involved +30 rep, several minor scan discounts and the huge market hack discount. after tha...
- Sun, 1. Dec 19, 21:41
- Forum: X4: Foundations
- Topic: AI is cheating in the markets
- Replies: 26
- Views: 2776
Re: AI is cheating in the markets
The Details per Trade may be non visible.. but the Discounts and percentages are the same. I might be wrong but the 30+ Discound should be around 30%. for Energy cells that would dump the price from around 35 to around 24 Credits... the AI faction will still offer the eCells fo 35 Credits... but onl...
- Sun, 1. Dec 19, 20:35
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD][2.6,3.0] Thanksgiving Mod
- Replies: 2
- Views: 858
- Fri, 25. Oct 19, 14:02
- Forum: X4: Foundations
- Topic: Hostile miner is not actually the bad guys?
- Replies: 2
- Views: 589
Re: Hostile miner is not actually the bad guys?
Have you had verified the identity of the hostile Miner? Who are your enemies except Xenon and Kha'ak... not every Ship that is hostile to you is hostile to an other Faction. You obviously destroyed a Ship that was Allied with the Argon Federation... triggering them to see you as an Agressor.. thats...
- Fri, 11. Oct 19, 16:13
- Forum: X4: Foundations
- Topic: [Q for Egosoft] Any chance for DirectX Implementation?
- Replies: 33
- Views: 2056
Re: [Q for Egosoft] Any chance for DirectX Implementation?
I believe Egosoft has here confirmed that the way Vulkan was used has caused poor performance, but big improvements are coming... https://steamcommunity.com/app/392160/discussions/0/1630790987599971353/ “How many of those Games utilize the Vulkan API? I may want to inform you that there are indeed ...
- Sun, 7. Jul 19, 14:23
- Forum: X4: Foundations
- Topic: Revisit known stations
- Replies: 12
- Views: 4121
Re: Revisit known stations
You mean the same bubble as in the explore command? Exact this "Bubble". That Orb, influence Cloud, Field of Operation.. how ever you want to call it... represents the maximum 3d Range of a Ship. The Explore Command is able to break the Boundaries of that Bubble but the "Visit known Stations" Comma...
- Sun, 7. Jul 19, 01:32
- Forum: X4: Foundations
- Topic: HOP im Bauwahn
- Replies: 22
- Views: 961
Re: HOP im Bauwahn
ja würden sie... habe schon spiele gesehen in denen sie von hatikvah über argon prime bis zweiter kontakt alles erobert hatten.caysee[USC] wrote: ↑Sat, 6. Jul 19, 15:12was mich da intressiert ist, ob die Xenon dann auch die anderen Sektoren uebernehmen.
- Sun, 7. Jul 19, 01:26
- Forum: X4: Foundations
- Topic: Revisit known stations
- Replies: 12
- Views: 4121
Re: Revisit known stations
Should it only revisit the outdated stations or all of them? Only Outdated and only in its respective Influence Cloud. Lets say, when you have around 10 or 20 Stations in the Operational Bubble of a Scout this Scout will keep the Trade offer of those Stations up to date. The more Spread stations ar...