Search found 1622 matches

by eMYNOCK
Tue, 12. Mar 24, 07:05
Forum: X4: Foundations
Topic: Savings
Replies: 4
Views: 253

Re: Savings

we have rooted out Steam Cloud and OneDrive over on Steam already.

AV Software remains a suspect though.
by eMYNOCK
Thu, 1. Jun 23, 18:39
Forum: X4: Foundations - Technical Support
Topic: (6.0 Crash) Game crash when thresher builds
Replies: 3
Views: 203

Re: (6.0 Crash) Game crash when thresher builds

quicksave and 10 are the affected.
by eMYNOCK
Sat, 25. Feb 23, 02:53
Forum: X4: Foundations - Technical Support
Topic: The whole world is frozen - Save corrupt and 3rd party dll somehow involved.
Replies: 33
Views: 1179

Re: The whole world is frozen - Save corrupt and 3rd party dll somehow involved.

And then the developer promised to help with my saving, I provided him with all the files, but now he is not responding either. https://steamcommunity.com/app/392160/discussions/0/3770112515498493655/ i am not "the developer", i am just the steam forum guy and i don't even make it a secret. CBJ her...
by eMYNOCK
Sun, 28. Aug 22, 20:32
Forum: X4: Foundations
Topic: Turret Hack not working?
Replies: 15
Views: 853

Re: Turret Hack not working?

as far as i am aware is that turret hack only usefull when you want to pirate such a station your self... so they won't recognize your ships when you do the very same like SCA did on your station (drop cargo and steal it). well... you went in guns blazing.. so its easy even for a hacked (confused) t...
by eMYNOCK
Thu, 21. Jul 22, 19:18
Forum: Off Topic Deutsch
Topic: Immer wieder nachts
Replies: 12
Views: 3327

Re: Immer wieder nachts

*meld*

mal gucken wie heute nacht um 1 die verbindung aus Ost-Berlin nach EGO HQ ist.

edit:
6 nach eins... aus berlin alles flüssig... wohlgemerkt nach meiner nächtlichen zwangstrennung.
by eMYNOCK
Thu, 15. Apr 21, 00:12
Forum: X4: Foundations
Topic: Shuffle modules button broken?
Replies: 6
Views: 274

Re: Shuffle modules button broken?

Is the shuffle modules button in the construction plan currently broken in v4.0? It seems to do nothing most of the time. I give it time to finish, but there are no changes applied. i can not confirm this observation, i tried adding module after module after module until it refused to shuffle anyth...
by eMYNOCK
Mon, 31. Aug 20, 14:53
Forum: X4: Foundations
Topic: Are Kha'ak intentionally weak?
Replies: 40
Views: 2540

Re: Are Kha'ak intentionally weak?

Just leave the Kha'ak allone... what we can encounter in the current X4 iteration is what is left of them after Operation Final Fury... their Reign in shambles... their Hives extinct... and no connection to their Homeworld either. what is left are Refugees that try to survive and defend the only pla...
by eMYNOCK
Sun, 23. Aug 20, 18:57
Forum: X4: Foundations
Topic: Why does the computer do it like this?
Replies: 13
Views: 903

Re: Why does the computer do it like this?

... look, it speaks for you that you have deconstructed my reply under the impression that it was meant to be a personal attack to you. i can assure you, it was not meant to insult you or anyone else in any way. fact is, i am reading the assumption that the mass traffic is responsible for reconstru...
by eMYNOCK
Thu, 20. Aug 20, 21:56
Forum: X4: Foundations
Topic: Why does the computer do it like this?
Replies: 13
Views: 903

Re: Why does the computer do it like this?

and why does a totally destroyed Xenon solarplant still produces drones that fix the station without any supply? Really a bug..... I am reading this kind of nonsense relatively often... The so called Drones that come out of a Xenon Station Wreck are not Repair Drones... these tiny Ships only are Na...
by eMYNOCK
Thu, 9. Apr 20, 17:15
Forum: X4: Foundations - Technical Support
Topic: Bug in mission: A Small Errand
Replies: 4
Views: 331

Re: Bug in mission: A Small Errand

In the mission, once you open one container, the other two are set to detonate. It's a storyline mission. You're only meant to be able to open one container, and the explosion of one or both of the other containers triggers the next stage of the string. Thanks, that's the bit I was missing. It is p...
by eMYNOCK
Sun, 29. Dec 19, 12:54
Forum: X4: Foundations
Topic: Nividium !
Replies: 13
Views: 2707

Re: Nividium !

As far as I am aware platinum/palladium does not make for good glue. It usually is used in the construction of Terran ships, as the Sol system is full of the stuff and their advanced technology requires it. During the Terran conflict some cutting edge companies such as Plutarch Mining Corporation s...
by eMYNOCK
Sun, 22. Dec 19, 08:38
Forum: X4: Foundations
Topic: Any chance to get this as a wallpaper?
Replies: 9
Views: 748

Re: Any chance to get this as a wallpaper?

I see that even ego know Guillemot and kestrel are best looking ships But it still bizzare my why telading need two similar scouts, while lacking heavy (4 weapon slot) fighter? teladi faction has more S fighters in there fleets then all the rest, maybe thats the compensation why would the Teladi Co...
by eMYNOCK
Mon, 2. Dec 19, 07:13
Forum: X4: Foundations
Topic: AI is cheating in the markets
Replies: 26
Views: 2776

Re: AI is cheating in the markets

Sigh, where's my Solar Energetics that was constantly overproducing and could be also over-discounted into paying me for taking their energy cells?.. :D i think i remember this... got a discount of 150% that involved +30 rep, several minor scan discounts and the huge market hack discount. after tha...
by eMYNOCK
Sun, 1. Dec 19, 21:41
Forum: X4: Foundations
Topic: AI is cheating in the markets
Replies: 26
Views: 2776

Re: AI is cheating in the markets

The Details per Trade may be non visible.. but the Discounts and percentages are the same. I might be wrong but the 30+ Discound should be around 30%. for Energy cells that would dump the price from around 35 to around 24 Credits... the AI faction will still offer the eCells fo 35 Credits... but onl...
by eMYNOCK
Sun, 1. Dec 19, 20:35
Forum: X4: Foundations - Scripts and Modding
Topic: [MOD][2.6,3.0] Thanksgiving Mod
Replies: 2
Views: 858

Re: [MOD][2.6,3.0] Thanksgiving Mod

Angsaar wrote:
Mon, 25. Nov 19, 21:03
werit wrote:
Mon, 25. Nov 19, 18:22
...including the Xenon because they like pie...

Happy holidays!
I wonder what the Xenon pie ingredients are, so much can go wrong in machine translation... Apple? Arm? Human arms?? :o

Happy holidays!
Pie like π
by eMYNOCK
Fri, 25. Oct 19, 14:02
Forum: X4: Foundations
Topic: Hostile miner is not actually the bad guys?
Replies: 2
Views: 589

Re: Hostile miner is not actually the bad guys?

Have you had verified the identity of the hostile Miner? Who are your enemies except Xenon and Kha'ak... not every Ship that is hostile to you is hostile to an other Faction. You obviously destroyed a Ship that was Allied with the Argon Federation... triggering them to see you as an Agressor.. thats...
by eMYNOCK
Fri, 11. Oct 19, 16:13
Forum: X4: Foundations
Topic: [Q for Egosoft] Any chance for DirectX Implementation?
Replies: 33
Views: 2056

Re: [Q for Egosoft] Any chance for DirectX Implementation?

I believe Egosoft has here confirmed that the way Vulkan was used has caused poor performance, but big improvements are coming... https://steamcommunity.com/app/392160/discussions/0/1630790987599971353/ “How many of those Games utilize the Vulkan API? I may want to inform you that there are indeed ...
by eMYNOCK
Sun, 7. Jul 19, 14:23
Forum: X4: Foundations
Topic: Revisit known stations
Replies: 12
Views: 4121

Re: Revisit known stations

You mean the same bubble as in the explore command? Exact this "Bubble". That Orb, influence Cloud, Field of Operation.. how ever you want to call it... represents the maximum 3d Range of a Ship. The Explore Command is able to break the Boundaries of that Bubble but the "Visit known Stations" Comma...
by eMYNOCK
Sun, 7. Jul 19, 01:32
Forum: X4: Foundations
Topic: HOP im Bauwahn
Replies: 22
Views: 961

Re: HOP im Bauwahn

caysee[USC] wrote:
Sat, 6. Jul 19, 15:12
was mich da intressiert ist, ob die Xenon dann auch die anderen Sektoren uebernehmen.
ja würden sie... habe schon spiele gesehen in denen sie von hatikvah über argon prime bis zweiter kontakt alles erobert hatten.
by eMYNOCK
Sun, 7. Jul 19, 01:26
Forum: X4: Foundations
Topic: Revisit known stations
Replies: 12
Views: 4121

Re: Revisit known stations

Should it only revisit the outdated stations or all of them? Only Outdated and only in its respective Influence Cloud. Lets say, when you have around 10 or 20 Stations in the Operational Bubble of a Scout this Scout will keep the Trade offer of those Stations up to date. The more Spread stations ar...

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