Search found 14 matches
- Sun, 27. Jan 19, 11:35
- Forum: X4: Foundations
- Topic: Next steps in the evolution of X4: Foundations
- Replies: 373
- Views: 189020
Re: My Improvement List
1. Fix the bugs Until these get squashed, I see no reason to add more content (and potentially more bugs). 2. Improve the AI Between the behavior of boarding pods and the exploration command, there's a lot of room for improvement here. There's no point in having player-owned shipyards if small ship...
- Tue, 4. Dec 18, 21:58
- Forum: X4: Foundations
- Topic: We talk seriously about the missions
- Replies: 8
- Views: 578
Re: We talk seriously about the missions
Could you be more specific?First 25% mission not work fully for bug.
Rest of your post is nonsense.
- Tue, 7. Feb 12, 22:09
- Forum: X³: Reunion - Scripts and Modding
- Topic: TO mod or not?
- Replies: 3
- Views: 494
Here is the mod. http://x3.roguey.co.uk/x3mod/downloads.php
- Tue, 31. Jan 12, 14:16
- Forum: X²: The Threat - Scripts and Modding
- Topic: [MOD] P. X. D. mod Alpha v0.95
- Replies: 472
- Views: 83549
- Sun, 29. Jan 12, 21:30
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
- Replies: 2300
- Views: 1234803
I don't know what is wrong. But now the text is missing in almost every scipt. This is crazy. The jump drive plugin hotkey text is correct. But the ware text is: "No one understand special code what you saw in the matrix". There is another plugin Satelite deployment it is add two command into the sp...
- Sun, 29. Jan 12, 20:00
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
- Replies: 2300
- Views: 1234803
I completely reinstalled the whole game and the plugin manager. I deleted all files in the save game directory. Installed the script via PM then checked the two directory. In the T directory there was 4 new file. But with a new name. Not the same name as it in the package. The scripts are seem that ...
- Sun, 29. Jan 12, 18:07
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
- Replies: 2300
- Views: 1234803
- Sun, 29. Jan 12, 13:45
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
- Replies: 2300
- Views: 1234803
I need a step by step guide to solve this problem: http://cloud.steampowered.com/ugc/631863734296314903/9331FAA3F7F8F07D1B142965E0E532DA75E06D75/ X3-reunion 2.5 Steam + Bonus pack Plugin manager 1.41 with admin rights [SCRIPT] Advanced Jumpdrive V1.50 : Updated 11/03/2007 http://forum.egosoft.com/vi...
- Sat, 28. Jan 12, 14:21
- Forum: X²: The Threat - Scripts and Modding
- Topic: [MOD] P. X. D. mod Alpha v0.95
- Replies: 472
- Views: 83549
Windows Xp compatibility mode is working!!
Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/
I got this with miner's start about 10 minute after the start.
Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/
I got this with miner's start about 10 minute after the start.
- Fri, 27. Jan 12, 21:55
- Forum: X²: The Threat - Scripts and Modding
- Topic: [MOD] P. X. D. mod Alpha v0.95
- Replies: 472
- Views: 83549
- Fri, 27. Jan 12, 21:28
- Forum: X²: The Threat - Scripts and Modding
- Topic: [MOD] P. X. D. mod Alpha v0.95
- Replies: 472
- Views: 83549
Just got message: Imperial Mercenary. They give me an offer. I have ten minute to go to NULL (With yellow letters). "If you wish to know more come to null within ten minute" Currently play miner start. And the admiral start i had 7 unknown object in my ship "red rocket/bomb" Black Screen hang: It ha...
- Fri, 27. Jan 12, 20:19
- Forum: X²: The Threat - Scripts and Modding
- Topic: [MOD] P. X. D. mod Alpha v0.95
- Replies: 472
- Views: 83549
I just started a new game with this mod. I feel im lost in the universe. - Is there any change in the economy? Or the e-cell still rule them all? :D - In this mod still there Kha'ak random invasion? - It is possible to hide the Example and X2 universe menu item in new game start? - Why there is a ha...
- Sat, 21. Jan 12, 17:16
- Forum: X²: The Threat - Scripts and Modding
- Topic: About how many people are staying loyal to X2 here?
- Replies: 161
- Views: 121556
I just finished the game for the first time. Took about 110 hour. I enjoyed! Great game. What i've done. Finished the main plot. Built about 70 station. Bought 2 M6 and one m3 one m4. three m5. The last mission was a great war. :D The two m6 protected me while i did the rambo things with the m5. XD ...
- Thu, 29. Dec 11, 19:04
- Forum: X Trilogy Universe
- Topic: X2 Factroy question.
- Replies: 1
- Views: 247
X2 Factroy question.
Hello everyone. This is my first post on this forum. First of all sorry for my english it is not my native language. :/ I start this tread because: I don't understand how can be profitable a factory in the X2. I read a lot in the forum. Than i set up an SSP in Kingdom end. I put in 150000 credit. I ...