Search found 14 matches

by megapowa
Sun, 27. Jan 19, 11:35
Forum: X4: Foundations
Topic: Next steps in the evolution of X4: Foundations
Replies: 373
Views: 189020

Re: My Improvement List

1. Fix the bugs Until these get squashed, I see no reason to add more content (and potentially more bugs). 2. Improve the AI Between the behavior of boarding pods and the exploration command, there's a lot of room for improvement here. There's no point in having player-owned shipyards if small ship...
by megapowa
Tue, 4. Dec 18, 21:58
Forum: X4: Foundations
Topic: We talk seriously about the missions
Replies: 8
Views: 578

Re: We talk seriously about the missions

First 25% mission not work fully for bug.
Could you be more specific?

Rest of your post is nonsense.
by megapowa
Tue, 7. Feb 12, 22:09
Forum: X³: Reunion - Scripts and Modding
Topic: TO mod or not?
Replies: 3
Views: 494

by megapowa
Tue, 31. Jan 12, 14:16
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83549

I think you put a LOT OF TIME to create the current galaxy map.

I think the best would be to finish the current map.
Then if you still think the new idea is good. Then you can consider a p.x.d mod 2.0 with the new map.
by megapowa
Sun, 29. Jan 12, 21:30
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
Replies: 2300
Views: 1234803

I don't know what is wrong. But now the text is missing in almost every scipt. This is crazy. The jump drive plugin hotkey text is correct. But the ware text is: "No one understand special code what you saw in the matrix". There is another plugin Satelite deployment it is add two command into the sp...
by megapowa
Sun, 29. Jan 12, 20:00
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
Replies: 2300
Views: 1234803

I completely reinstalled the whole game and the plugin manager. I deleted all files in the save game directory. Installed the script via PM then checked the two directory. In the T directory there was 4 new file. But with a new name. Not the same name as it in the package. The scripts are seem that ...
by megapowa
Sun, 29. Jan 12, 18:07
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
Replies: 2300
Views: 1234803

Is there any solution for my problem? :/
by megapowa
Sun, 29. Jan 12, 13:45
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [PROGRAM] X Plugin Manager : V1.87 : 2024-01-06
Replies: 2300
Views: 1234803

I need a step by step guide to solve this problem: http://cloud.steampowered.com/ugc/631863734296314903/9331FAA3F7F8F07D1B142965E0E532DA75E06D75/ X3-reunion 2.5 Steam + Bonus pack Plugin manager 1.41 with admin rights [SCRIPT] Advanced Jumpdrive V1.50 : Updated 11/03/2007 http://forum.egosoft.com/vi...
by megapowa
Sat, 28. Jan 12, 14:21
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83549

Windows Xp compatibility mode is working!! :D

Here is the screenshot from the message: http://cloud.steampowered.com/ugc/63186 ... 3CB251FE9/

I got this with miner's start about 10 minute after the start.
by megapowa
Fri, 27. Jan 12, 21:55
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83549

It is an assassination role :D i don't want i started as a miner.

I just reported :)
by megapowa
Fri, 27. Jan 12, 21:28
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83549

Just got message: Imperial Mercenary. They give me an offer. I have ten minute to go to NULL (With yellow letters). "If you wish to know more come to null within ten minute" Currently play miner start. And the admiral start i had 7 unknown object in my ship "red rocket/bomb" Black Screen hang: It ha...
by megapowa
Fri, 27. Jan 12, 20:19
Forum: X²: The Threat - Scripts and Modding
Topic: [MOD] P. X. D. mod Alpha v0.95
Replies: 472
Views: 83549

I just started a new game with this mod. I feel im lost in the universe. - Is there any change in the economy? Or the e-cell still rule them all? :D - In this mod still there Kha'ak random invasion? - It is possible to hide the Example and X2 universe menu item in new game start? - Why there is a ha...
by megapowa
Sat, 21. Jan 12, 17:16
Forum: X²: The Threat - Scripts and Modding
Topic: About how many people are staying loyal to X2 here?
Replies: 161
Views: 121556

I just finished the game for the first time. Took about 110 hour. I enjoyed! Great game. What i've done. Finished the main plot. Built about 70 station. Bought 2 M6 and one m3 one m4. three m5. The last mission was a great war. :D The two m6 protected me while i did the rambo things with the m5. XD ...
by megapowa
Thu, 29. Dec 11, 19:04
Forum: X Trilogy Universe
Topic: X2 Factroy question.
Replies: 1
Views: 247

X2 Factroy question.

Hello everyone. This is my first post on this forum. First of all sorry for my english it is not my native language. :/ I start this tread because: I don't understand how can be profitable a factory in the X2. I read a lot in the forum. Than i set up an SSP in Kingdom end. I put in 150000 credit. I ...

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