Search found 48 matches

by HateDread
Thu, 8. Apr 21, 10:20
Forum: X4: Foundations - Scripts and Modding
Topic: [MOD] Reaction Force
Replies: 81
Views: 16360

Re: [MOD] Reaction Force

This mod is awesome! Thanks for making it. I had to modify it locally, taking out the "Protect" part of the script so they wouldn't follow a ship that is now safe for too long and leave others in need to fry on their own. After doing that, everything worked as expected, but only if I keep my reactio...
by HateDread
Sun, 4. Apr 21, 09:06
Forum: X4: Foundations - Technical Support
Topic: [4.0 - 434806 CoH Beta] Captain disappears if player teleports while flying
Replies: 1
Views: 143

[4.0 - 434806 CoH Beta] Captain disappears if player teleports while flying

I've noticed that my captains are disappearing from L sized ships if I teleport away while I'm in control of the ship. After doing so, I _think_ I noticed a new marine on the bridge, who had high piloting skills and who didn't show up in the crew list. They also couldn't be transferred to anywhere n...
by HateDread
Sat, 27. Mar 21, 04:57
Forum: X4: Foundations - Technical Support
Topic: [4.0 - 433914 CoH Beta] Maintenance Duty - arriving at Oberth does nothing - Explained.
Replies: 1
Views: 992

[4.0 - 433914 CoH Beta] Maintenance Duty - arriving at Oberth does nothing - Explained.

I've arrived in Oberth as per Maintenance Duty's guidance, but there is no further contact. From what I've seen online, it seems like I should progress to some sort of station/leak repair step? That doesn't happen for me, and I've tried leaving the system and then coming back, but no change. I have ...
by HateDread
Thu, 2. Apr 20, 07:41
Forum: X4: Foundations - Scripts and Modding
Topic: [MOD] Variety and Rebalance Overhaul (VRO) 4.x
Replies: 1941
Views: 290346

Re: [MOD] Variety and Rebalance Overhaul (VRO) 2.0

Quick Q; should I be playing with the normal branch or the beta branch, with VRO? Egosoft has pushed some fixes to the beta branch after all :)
by HateDread
Wed, 1. Apr 20, 08:21
Forum: X4: Foundations - Scripts and Modding
Topic: [MOD] Variety and Rebalance Overhaul (VRO) 4.x
Replies: 1941
Views: 290346

Re: [MOD] Variety and Rebalance Overhaul (VRO) 2.0

Awesome, great work!

Do you know if anything happened with the issue of turrets not shooting at enemies unless manually selected? I bumped my initial report: viewtopic.php?f=192&t=422398
by HateDread
Sun, 1. Mar 20, 13:03
Forum: X4: Foundations - Scripts and Modding
Topic: [Mod] XR Ship Pack - 6.0 ready!
Replies: 526
Views: 129045

Re: [Mod] XR Ship Pack (27 ships now)

Thanks for this awesome mod! With 3.0 on the horizon, I'm using the VRO 2.0 beta and have all of the other mods recommended. I started a save but have realized from your Nexus Mods comments that this pack is (of course) not balanced around VRO and existing saves will remain that way. If you have th...
by HateDread
Thu, 27. Feb 20, 13:40
Forum: X4: Foundations - Scripts and Modding
Topic: [Mod] XR Ship Pack - 6.0 ready!
Replies: 526
Views: 129045

Re: [Mod] XR Ship Pack (27 ships now)

Thanks for this awesome mod! With 3.0 on the horizon, I'm using the VRO 2.0 beta and have all of the other mods recommended. I started a save but have realized from your Nexus Mods comments that this pack is (of course) not balanced around VRO and existing saves will remain that way. If you have the...
by HateDread
Sat, 8. Dec 18, 10:02
Forum: X4: Foundations
Topic: Flying a capital ship yourself is not worth it
Replies: 4
Views: 878

Flying a capital ship yourself is not worth it

You have no turret control on L and XL sized ships, so often your turrets do not fire No jump drive No highways Autopilot can't handle travel drive (so you're gonna have to nurse your ship for the 20 minutes to get somewhere). Ideas: Allow the player to control turrets in L and XL ships Provide som...
by HateDread
Mon, 3. Dec 18, 14:22
Forum: X4: Foundations
Topic: The ask me how to do something thread
Replies: 551
Views: 23115

Re: The ask me how to do something thread

So I have the Argon vs Xenon mission that wants me to go scan things for intel. I now have to find a Xenon ship carrying Spaceweed. Any tips on that? Not sure if that's on a specific kind of ship, or if it's another case of mixed-up mission descriptions (a real pain when you're told to scan a Xenon ...
by HateDread
Mon, 3. Dec 18, 01:46
Forum: X4: Foundations
Topic: Almost no combat...
Replies: 19
Views: 2160

Re: Almost no combat...

Yeah I'm kinda worried - I hope it's a bug / balancing tweak! At the start, there were heaps more Xenon, Kha'ak, etc, but with the whole "All ships must be built to be in the universe" thing instead of magically spawning them... I wonder if when the bad guys get beaten badly and pushed back by patro...
by HateDread
Sun, 2. Dec 18, 14:33
Forum: X4: Foundations
Topic: [Resolved] Steam cloud saves?
Replies: 3
Views: 170

Re: Steam cloud saves?

Yepp my bad - was looking in the wrong tab! I see something stored on the cloud now... so unless something goes dramatically wrong, all will be well. Thanks for keeping me honest!
by HateDread
Sun, 2. Dec 18, 14:02
Forum: X4: Foundations
Topic: [Resolved] Steam cloud saves?
Replies: 3
Views: 170

[Resolved] Steam cloud saves?

I see 'Steam Cloud' mentioned on the Steam store page, but the game doesn't seem to be using any cloud storage, so I can only assume saves aren't being uploaded. Is there a setting I've missed, or is this just how it is? A shame if so - it's nice to be able to easily play at work :)
by HateDread
Sun, 2. Dec 18, 14:02
Forum: X4: Foundations
Topic: Argon vs. Xenon plot chain - various issues
Replies: 50
Views: 11097

Re: Argon vs. Xenon plot chain - various issues

Has anyone tried 'Preemptive Offensive'? When it says that you need to board the Argon ship, does that mean launching marines at it? Yes, i was instructed to go to the xenon sector where you constantly get damaged(dont know the name atm) it was a whole squadron of M+ ships , tried boarding ,got agg...
by HateDread
Sun, 2. Dec 18, 12:22
Forum: X4: Foundations
Topic: Argon vs. Xenon plot chain - various issues
Replies: 50
Views: 11097

Re: Argon vs. Xenon plot chain - various issues

Has anyone tried 'Preemptive Offensive'? When it says that you need to board the Argon ship, does that mean launching marines at it?
by HateDread
Sun, 2. Dec 18, 11:42
Forum: X4: Foundations
Topic: What happend to ship designs?
Replies: 16
Views: 1557

Re: What happend to ship designs?

Yeah I was a bit bummed out looking at the designs - the Teladi are all the exact same basically, with a goofy mushroom head. A few Argon fighters are pretty cool and I don't mind their destroyer, but otherwise most ships are a bit... silly. I miss the old Teladi industrial look.
by HateDread
Sun, 2. Dec 18, 10:59
Forum: X4: Foundations
Topic: [Resolved]Patch installed to 1.10, now travelmode isn't accelerating my ship anymore.Stuck in Space
Replies: 5
Views: 321

Re: Patch installed to 1.10, now travelmode isn't accelerating my ship anymore.Stuck in Space

Thanks, i was worried first, then I noticed that I was close a station behind me... Landed, and indeed I stood up and sit down, and it's working again... Puhhh... thanks for the tipp, at least next time I know what to do ! :) You actually don't need to land to stand up! I've done it while out in sp...
by HateDread
Sun, 2. Dec 18, 10:41
Forum: X4: Foundations
Topic: [Resolved]Patch installed to 1.10, now travelmode isn't accelerating my ship anymore.Stuck in Space
Replies: 5
Views: 321

Re: Patch installed to 1.10, now travelmode isn't accelerating my ship anymore.Stuck in Space

Any time I've had this kind of issue where I'm 'stuck' in some way, I get out of my chair (Ctrl+D) and then get back in. Seems to reset things.
by HateDread
Sun, 2. Dec 18, 09:58
Forum: X4: Foundations
Topic: Where is the combat/enemy?
Replies: 21
Views: 2463

Where is the combat/enemy?

At the start it felt like a few Xenon or other reds were around the starting area, but now that I'm ~12 hours in and looking to test my latest purchases, I really can't find more than a single fighter on its own. Why purchase a fleet if I never fight another one? Are there missions like in X3 that s...
by HateDread
Fri, 7. Aug 15, 02:29
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [X3LU] Small Improvements and Fixes
Replies: 163
Views: 52308

Yes, that's how I developed them anyway (while doing my own playthrough I modified various scripts at various points through my playthrough as I found that I wanted some different things in LU). Of course, make a full backup of your savegames and game directory before installing, while my changes a...
by HateDread
Fri, 7. Aug 15, 01:31
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [X3LU] Small Improvements and Fixes
Replies: 163
Views: 52308

Quick question; is it safe to drop something like this into a pre-existing save? Some of these changes sound sweet, but I'd hate to throw away my main game :)

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