Search found 142 matches

by ptb_ptb
Sun, 25. Nov 12, 15:05
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT][AP/TC] Improved Races 2.0 v1.08 (6'th-June-12)
Replies: 910
Views: 279670

I have an idea for what I think would be a great addition to this script. I'd like to see the players actions have an effect on the relations between the different races (though Khaak and Xenon should probably be hostile no matter what). This could be done both through passive influence, and direct....
by ptb_ptb
Sat, 24. Nov 12, 17:35
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] [2012.04.02] Universal Best Buys/Sells Locator v2.51a
Replies: 232
Views: 155979

I get a "403 - Forbidden" error when I try to download this mod. I think that GameFront is disallowing access from some countries because they don't want to get sued. Either that, or some countries are disallowing access to GameFront files because of copyright violations. Here they are on 4Shared *...
by ptb_ptb
Fri, 23. Nov 12, 19:22
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [Script] JumpPoint v1.40b (19/10/2011)
Replies: 84
Views: 46151

Midnightknight wrote:Seriously?
Yup. Here - I put a copy up on 4shared.
by ptb_ptb
Fri, 23. Nov 12, 18:18
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [Script] JumpPoint v1.40b (19/10/2011)
Replies: 84
Views: 46151

Midnightknight wrote:Was trying to use Salvage and repair to link 2 broken gates together in AP and the scrip wasn't working, so i wanted to give a try to this one, but link is broken.

Anywhere to find it? Does it work in AP? Thank you.
The link in the post directly before yours worked just fine for me.
by ptb_ptb
Fri, 23. Nov 12, 10:56
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR] Super Tractor (v1.07 - 24.12.08)
Replies: 84
Views: 68708

If you want to rewrite it, feel free to butcher it any way you like. If you can follow the twisted logic of my code, you could have written it yourself anyway. =P Yeah, I'm not so sure of that. :lol: I did make a few changes and got it working for my purposes (largely moving asteroids to more usefu...
by ptb_ptb
Thu, 22. Nov 12, 20:18
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] Add Orbital Weapons Platforms to Argon Prime Shipyard v1.01 - 19.12.08
Replies: 50
Views: 53273

Re: [SCRIPT] Add Orbital Weapons Platforms to Argon Prime Shipyard v1.01 - 19.12.08

xiriod wrote:It adds Small, Medium and Large OWPs to the Shipyard in Argon Prime.
Does it work in AP? And any chance of it being updated to add them to one of the Terran Shipyards as well?
by ptb_ptb
Thu, 22. Nov 12, 13:21
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR] The Galactic News System (BBS 2.0) (V.105)
Replies: 68
Views: 100603

nankura wrote:would this work in AP?
Yup. And it's in my list.
AP Compatibility Check on Community Scripts and Mods
by ptb_ptb
Wed, 21. Nov 12, 20:00
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [X3:TC] I need speed
Replies: 17
Views: 2852

Regarding docking, you probably do not yet have a docking computer? It is an upgrade for your ship's computer; sold at many equipment docks and orbital defense stations. It speeds up docking dramatically. I recommend doubling the docking computer distance. Otherwise you will have difficulty using i...
by ptb_ptb
Wed, 21. Nov 12, 18:10
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [X3:TC] I need speed
Replies: 17
Views: 2852

It's really quite simple (thanks to Cycrow). Just download and install his Cheat Collection and select 'Supertune' from the Cheat menu.
by ptb_ptb
Wed, 21. Nov 12, 17:54
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR] Super Tractor (v1.07 - 24.12.08)
Replies: 84
Views: 68708

Some (especially terran) stations alone are bigger than 10 km. Yeah, but the way 'distances' work is pretty weird. Does the number given by the script command give the same value as that given with the in-game targeting system? If so then you can get to 10km of 'nearest docking point'(?) even on th...
by ptb_ptb
Wed, 21. Nov 12, 17:17
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR] Super Tractor (v1.07 - 24.12.08)
Replies: 84
Views: 68708

The X3 engine has major issues with big objects. Most likely the ship is "evading" the mine a lot... That's why Aldrin is such a war zone. A war against your autopilot. I tried radically increasing the distance allowed ... got a "Locked On" once, but it seemed to lose lock after that(?). How about ...
by ptb_ptb
Wed, 21. Nov 12, 10:09
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117965

nankura wrote:would this work with AP?
Yes. And it's in my list. :P
AP Compatibility Check on Community Scripts and Mods.
by ptb_ptb
Tue, 20. Nov 12, 14:05
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCR] Super Tractor (v1.07 - 24.12.08)
Replies: 84
Views: 68708

I tried using this with X3 AP, a mobile mining base ship and an Ore Mine L. Didn't work. It seems to send my ship off wandering away from the target while my Ore Mine stays exactly where it was. :-/ If the tow ship is in the same sector as the towee it will fly to this target and leash it. That is a...
by ptb_ptb
Mon, 19. Nov 12, 19:00
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Terran Revitalization Project (TRP) - 11/26/2013 - Stealing Logi 1.4 FR
Replies: 692
Views: 186504

Q1) Are you running the latest version? It's the same version given in the first post of this thread. (I just checked) Q2) Are you flying a TP class ship? Yes. Q3) Do you have a save prior to the first dock attempt where you can go and free up space for another marine? Probably. :P No, I do have on...
by ptb_ptb
Mon, 19. Nov 12, 17:47
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Terran Revitalization Project (TRP) - 11/26/2013 - Stealing Logi 1.4 FR
Replies: 692
Views: 186504

Er, having some trouble again. ^ ^; Got as far as "Pick up Spc. Henry Case, USC Operative" only I don't know where he is to be picked up. :-( I've docked at the Military Outpost in Asgard and nothing seemed to happen (maybe because the first time I docked I had a full compliment of Marines on board ...
by ptb_ptb
Mon, 19. Nov 12, 10:56
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [MOD] [TC/AP] X3 Rebalance Mod (XRM) - Total conversion - v1.30d (02.12.13)
Replies: 27627
Views: 3117965

Just a suggestion, could it be possible to have some m7m set to missile defence convoy for the AI? Otherwise it really is too easy to take down the generations, i soloed them with just one cobra and a TL with loads of missiles. You're doing better than I am - I still haven't found the HQ! :lol: I t...
by ptb_ptb
Sun, 18. Nov 12, 18:31
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Forays Into The Unknown (Officially "Cancelled" Pending Analysis Of Rebirth!)
Replies: 215
Views: 18190

Hope you're not too angry! Not at you, anyway. :lol: I'm sending around the Monopolies and Mergers Commission to blow up Ore Mines that are conducting anticompetitive practices. :P Talking about price fixing ... I presume it isn't possible to directly affect product pricing in NPC stations. Is it p...
by ptb_ptb
Sun, 18. Nov 12, 17:11
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: Forays Into The Unknown (Officially "Cancelled" Pending Analysis Of Rebirth!)
Replies: 215
Views: 18190

One thing I'd like to see is for the NPC factories / mines to stop selling at a loss!

My Ore Mines are supplied with Energy Cells at 12 Credits each and are able to break even by selling at 78 Credits each. Despite which the NPC Mines are happy to offer Ore at 57 Credits! :evil:
by ptb_ptb
Sat, 17. Nov 12, 18:57
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [SCRIPT] X3TC Cheat Package : v1.70 : Updated: 20/03/2021 (TC/AP/FL Compatible)
Replies: 1603
Views: 1066041

marcos09 wrote:hi well when i try to "dock ship to" cheat it wont work. it says docking granting but then nothing.
I think that may happen when it is impossible to dock to the station you've chosen (e.g. because your ship is too large).
by ptb_ptb
Sat, 17. Nov 12, 14:08
Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
Topic: [Request] Permanently Destroy All Asteroids in Sector
Replies: 11
Views: 829

Ah, I didn't know that STO 1.57 could do that. Thanks for the info.

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