Search found 82 matches

by cdeeks
Tue, 10. Aug 21, 15:18
Forum: X4: Foundations - Scripts and Modding
Topic: [REQUEST] X-Rebirth sectors puhleeeese)
Replies: 31
Views: 5418

Re: [REQUEST] X-Rebirth sectors puhleeeese)

More videos are up on the channel, like this one, and more are coming. Making progress on these huge interiors. Many are placed appropriately and have working transporters so you can reach them from anywhere on the station. NPCs do appear but are rare so far. https://youtu.be/uJomo13dFdo Is there a...
by cdeeks
Thu, 29. Jul 21, 13:14
Forum: X4: Foundations - Scripts and Modding
Topic: [REQUEST] X-Rebirth sectors puhleeeese)
Replies: 31
Views: 5418

Re: [REQUEST] X-Rebirth sectors puhleeeese)

i would pay for this dlc
by cdeeks
Thu, 29. Jul 21, 13:12
Forum: X4: Foundations - Scripts and Modding
Topic: [MOD] FOCW Corporations REVISED V.3.2
Replies: 388
Views: 67461

Re: [WIP/MOD] FOCW Corporations REVISED V.1.60

Does this conflict with the other FOCW mod that makes universe more packed? i think that chganges jobs also.
by cdeeks
Sat, 26. Jun 21, 14:12
Forum: Off Topic English
Topic: W11 HOPEFULL OR ?
Replies: 335
Views: 71251

W11 HOPEFULL OR ?

So since MS have announced W11 and more importantly HDR and Direct storage that will load assets directly to the gpu and not through the CPU will this improve performance or not? I understand ES are currently working on performance improvements on the game regardless but is it worth updating to W11 ...
by cdeeks
Wed, 23. Jun 21, 11:09
Forum: X4: Foundations - Scripts and Modding
Topic: No new mods on steam or nexus
Replies: 1
Views: 668

No new mods on steam or nexus

I check daily as i play x4 heavily modded and was curios as to why no new mods are appearing for over 3 weeks? has intrest died down ?
by cdeeks
Thu, 10. Jun 21, 11:31
Forum: Construction Community
Topic: 4.0 station blueprint (Global Full production line)
Replies: 9
Views: 16119

Re: 4.0 station blueprint (Global Full production line)

Unfortunatly this does not work as some ingredients are missing it may be my modded save but i was missing forcefeild units and matalic lattice and had to add this. like i said i dont plkay x4 vanilla so i could be wrong.
by cdeeks
Sat, 5. Jun 21, 13:37
Forum: X4: Foundations - Technical Support
Topic: Fatal crashes
Replies: 2
Views: 298

Fatal crashes

I have had several of these crashes and this has only started the last 7 days. i do use mods as i cant play X4 without some of them and i have done for years and have added no new mods in the last 7 weeks so am not sure what this error means but i was attacking a station of the xenon and it froze. h...
by cdeeks
Sat, 24. Apr 21, 12:14
Forum: X4: Foundations - Technical Support
Topic: X4 Performance Troubleshooting Suggestions
Replies: 125
Views: 98816

Re: X4 Performance Troubleshooting Suggestions

Also might help some people to go into task mgr and let x4.exe run at high priority and also set affinity to the most used cores that x4 utilizes. the way i see this is by using HWMONITOR. I loaded up an intense scene in x4 watched it for ten minutes to see what cores the game uses most of and out o...
by cdeeks
Thu, 22. Apr 21, 00:19
Forum: X4: Foundations
Topic: What does this mean ?
Replies: 4
Views: 227

Re: What does this mean ?

al_dude wrote:
Thu, 22. Apr 21, 00:16
After a station is destroyed, its icon is grayed out for a while before it vanishes.
Yes i know this but this is not what is happening there is no station there the AI are trying to build stations it seems then quitting on them and spamming a new one over and over the whole galaxy is the same.
by cdeeks
Wed, 21. Apr 21, 23:56
Forum: X4: Foundations
Topic: What does this mean ?
Replies: 4
Views: 227

What does this mean ?

https://drive.google.com/drive/folders/ ... sp=sharing and these stations don't exist and are in almost every sector
by cdeeks
Wed, 21. Apr 21, 20:16
Forum: X4: Foundations - Scripts and Modding
Topic: mod for finished plots ?
Replies: 3
Views: 359

Re: mod for finished plots ?

Halpog wrote:
Wed, 21. Apr 21, 16:56
cdeeks wrote:
Wed, 21. Apr 21, 15:13
Ask around for a save file with all plots done
oO seriously ?^^ why u think i asked if there is a nod arround for this ?^^
the decisions .....a save file from others wont do anytrhing or help^^
ok
by cdeeks
Wed, 21. Apr 21, 15:13
Forum: X4: Foundations - Scripts and Modding
Topic: mod for finished plots ?
Replies: 3
Views: 359

Re: mod for finished plots ?

Ask around for a save file with all plots done
by cdeeks
Wed, 21. Apr 21, 03:10
Forum: X4: Foundations - Scripts and Modding
Topic: [API/GUIDE] How to mod the UI (_G Workaround and Right Click API) v0.32 (02/27/19))
Replies: 91
Views: 77338

Re: [API/GUIDE] How to mod the UI (_G Workaround and Right Click API) v0.32 (02/27/19))

Sorry about the long radio silence. Had multiple real life problems pile up on me for a year - real estate issues, moving, depression, graphics card dying (in a laptop, no less, so I couldn't even replace the damn thing)...then when I tried to just get a new PC, well...the market's been crap for qu...
by cdeeks
Sat, 17. Apr 21, 14:58
Forum: X4: Foundations - Technical Support
Topic: Performance issues - Much improved in 4.10 beta.
Replies: 14
Views: 1213

Re: Performance issues.

Issue seems to occur if the game is left running for 3+ hours, sometimes in the background with no input on my current save. New game behaves like that as well, as I've made a fresh save and left it running with no inputs overnight after dropping the ship in the circular highway. GPU seems to be do...
by cdeeks
Sat, 17. Apr 21, 14:54
Forum: X4: Foundations - Technical Support
Topic: Performance issues - Much improved in 4.10 beta.
Replies: 14
Views: 1213

Re: Performance issues.

Does not really apply to the topic creator because they use an AMD CPU which neither has Hyperthreading nor requires significant specter mitigations. AMD CPU's equivalent to Hyperthreading is Simultaneous Multithreading (SMT). SMT, like Hyperthreading, should be left on unless you know what you are...
by cdeeks
Sat, 17. Apr 21, 01:37
Forum: X4: Foundations - Technical Support
Topic: Performance issues - Much improved in 4.10 beta.
Replies: 14
Views: 1213

Re: Performance issues.

Overclock CPU. Enable XMP in bios (A must), disable cpy hyperthreading (X4 runs great on single core best cpus) , disable specter protection on your CPU. , Run full screen and make sure your GPU is running at max speed. Follow all steps here https://forum.egosoft.com/viewtopic.php?t=420952#p4903128 ...
by cdeeks
Fri, 16. Apr 21, 15:26
Forum: X4: Foundations
Topic: Earth ?!
Replies: 10
Views: 2190

Re: Earth ?!

Intresting lol
by cdeeks
Thu, 15. Apr 21, 13:19
Forum: X4: Foundations - Scripts and Modding
Topic: [API/GUIDE] How to mod the UI (_G Workaround and Right Click API) v0.32 (02/27/19))
Replies: 91
Views: 77338

Re: [API/GUIDE] How to mod the UI (_G Workaround and Right Click API) v0.32 (02/27/19))

Not sure this mod is still needed or alive but i wanted to try out the researched jump drive mod here : https://www.nexusmods.com/x4foundations/mods/353?tab=files Unfortunatly after about 10 min into a new game my right click button wont work but only if i use the jump drive mod. not sure what can b...
by cdeeks
Thu, 15. Apr 21, 13:03
Forum: X4: Foundations - Technical Support
Topic: 9 day playthrough runied
Replies: 6
Views: 389

Re: 9 day playthrough runied

Thank you help you where more helpful than the pretend forum mod above u who i seem to notice CBA helping many on here and dismisses just bec we have mods. Wether ES like it or not the majority of player base use mods why x4 is so popular is you ask me. and as much as i would normally agree with yo...
by cdeeks
Thu, 15. Apr 21, 11:22
Forum: X4: Foundations - Technical Support
Topic: 9 day playthrough runied
Replies: 6
Views: 389

Re: 9 day playthrough runied

When you add mods that new ship mods to your game the amount of ships any of the AI factions requires can be drastically increased... most modders seem to forget that the AI factions don't have the infastructure to actually build those ships (their station counts that provide the resources are not ...

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