Search found 730 matches
- Tue, 30. Mar 21, 17:12
- Forum: X4: Foundations
- Topic: Should NPC pay only 10% ship price at players shipyard?
- Replies: 27
- Views: 1752
Re: Should NPC pay only 10% ship price at players shipyard?
I didn't know the nerf was that strong. Is this also the case for Wharf ? I really liked when i finished my first autonomous Wharf, i really got this X achievment feelings and the Increase income clearly make me felt i came into the next phase of the game : being an actual faction. I hope a mode wil...
- Thu, 25. Mar 21, 14:33
- Forum: X4: Foundations
- Topic: So what are we up now ? X4 4.00 + 2 expansions
- Replies: 43
- Views: 1554
Re: So what are we up now ? X4 4.00 + 2 expansions
The game is good if you like the genre. Real good with extensions. Really looking forward seeing the Borons coming in, and how. A lot of ideas has been given about how to make it possible, hopefully now devs have enough to get it started. Another thing i really would like to see is a little diversit...
- Sun, 7. Feb 21, 02:54
- Forum: X4: Foundations
- Topic: Still baffled that there isn't a behavior for responding to aggression
- Replies: 20
- Views: 793
Re: Still baffled that there isn't a behavior for responding to aggression
OOS need a lot of attention honestly. Fight calculation come with very different output when you are out of sector compared to when you in, even if just looking.
- Fri, 22. Jan 21, 15:04
- Forum: X4: Foundations
- Topic: I am very sad for the future of X4
- Replies: 169
- Views: 15037
Re: I am very sad for the future of X4
I'm not. Yes some aspects still need love, I'm thinking personally OOS battle calculations for big ships, but I really like where the game is going and what the 4.0 is adding. Never before any x games went that far into the empire-build game and it's really cool to see all the things i wished i had ...
- Tue, 12. May 20, 05:18
- Forum: X4: Foundations
- Topic: 4.0 and Terran DLС [Suggestion]
- Replies: 18
- Views: 1050
Re: 4.0 and Terran DLС [Suggestion]
I'd really rather have actual diplomaty mechanics than planet gameplay. They were never a thing in any X games, and honestly it doesn't need to except as a resource/goods sink for boosting economy in the game.
- Wed, 6. May 20, 13:04
- Forum: X4: Foundations
- Topic: [Suggestions] Endgame mechanics
- Replies: 4
- Views: 293
Re: [Suggestions] Endgame mechanics
I was thinking about 4X ways of diplomacy, with dedicated screen, possibility to have "non-aggression" pact, variety of alliance pact "defensive, offensive, etc", and co, with a screen also showing status of those between other factions. This would be unlockable, and will give more visibility about ...
- Tue, 5. May 20, 10:32
- Forum: X4: Foundations
- Topic: [Suggestions] Endgame mechanics
- Replies: 4
- Views: 293
[Suggestions] Endgame mechanics
Hello people, From the discussion about pilot trainings systems and lot of topics, people in general thinks the game lack of "things to do" in the endgame (hence why the "pay more for skilled pilots" has not been kept). I didn't answer to that as at that point i didn't reached this part of the game....
- Wed, 29. Apr 20, 05:59
- Forum: X4: Foundations
- Topic: Question wharf faction filter
- Replies: 1
- Views: 232
Re: Question wharf faction filter
Someone on reddit answered my question, should be from logical view.
- Wed, 29. Apr 20, 05:17
- Forum: X4: Foundations
- Topic: Question wharf faction filter
- Replies: 1
- Views: 232
Question wharf faction filter
Hi people,
I'd have a silly question, i know it is possible to filter which faction can or cannot buy at your wharfs but i couldn't figure out where is the option.
Can someone enlight me ?
I'd have a silly question, i know it is possible to filter which faction can or cannot buy at your wharfs but i couldn't figure out where is the option.
Can someone enlight me ?
- Tue, 28. Apr 20, 06:04
- Forum: X4: Foundations
- Topic: [3.1] Chimera, the best hunting?
- Replies: 20
- Views: 3635
Re: [3.1] Chimera, the best hunting?
Same available at ZYA.
But i think pulsar is still serious contender.
Less fast but easier to control.
Less tanky but deadlier with 6 weapon spots.
Side note : more crew which make it more usefull when you are assigning managers in later game.
But i think pulsar is still serious contender.
Less fast but easier to control.
Less tanky but deadlier with 6 weapon spots.
Side note : more crew which make it more usefull when you are assigning managers in later game.
- Mon, 27. Apr 20, 05:14
- Forum: X4: Foundations
- Topic: I miss Rebirth's story campaign and characters
- Replies: 68
- Views: 4061
Re: I miss Rebirth's story campaign and characters
Absolutly NOT missing x rebirth plot or characters.
Just some missing L/XL ships design. I miss Arawn (not satisfied by the rebirth ship mod pack) and so on.
Just some missing L/XL ships design. I miss Arawn (not satisfied by the rebirth ship mod pack) and so on.
- Mon, 27. Apr 20, 05:01
- Forum: X4: Foundations
- Topic: [3.10] OOS balance problems
- Replies: 5
- Views: 842
[3.10] OOS balance problems
Hey everyone, I have recently claimed the Nopileo sectors and for some reason, all allies factions has decided to send ships there. It means that TEL, ARG, ANT and SOP are all in the same sectors. And it is a nice fireworks. So i have decided to observe the fights OOS as paranid seems to have advant...
- Wed, 22. Apr 20, 17:07
- Forum: X4: Foundations
- Topic: X4 - Textes dans le jeu, signalez les coquilles et les fautes.
- Replies: 248
- Views: 95723
Re: X4 - Textes dans le jeu, signalez les coquilles et les fautes.
Alors ça a peut être été dit, mais.. Type : maladresse de traduction Contexte : Texte dans la carte, encart en haut à gauche là où il y a un résumé des infos sur le joueur et en particulier sur les crédits : XXX Cr (XX Cr obtenus par le commerce) Devrait être : XXX Cr (XX Cr détenus par le commerce)...
- Tue, 21. Apr 20, 07:48
- Forum: X4: Foundations
- Topic: What's the point of M ships?
- Replies: 37
- Views: 2519
Re: What's the point of M ships?
Well there is a few M (AI controlled) i find usefull. I like gunships as Minotaures to clear fighters around my Carrier. They are awful for anything else but they are good at clearing them with proper flak canons as well as drawing fire away. I use fregates as Cerberus or Cobra as patrol ships or fa...
- Fri, 17. Apr 20, 08:51
- Forum: X4: Foundations
- Topic: The fun of this game ends when we see IS battles happen
- Replies: 31
- Views: 2451
Re: The fun of this game ends when we see IS battles happen
Strategy or not, it is very frustrating to see Behemoth killing themselves on stations and destroyer I by coming stupidly in range of their weapons when themselves have a range of 10km and could just bomb them safely.
Have witnessed multiple suicide like this.
Have witnessed multiple suicide like this.
- Mon, 13. Apr 20, 12:00
- Forum: X4: Foundations
- Topic: Missiles still overpowered/Turrets still not targetting properly
- Replies: 17
- Views: 2696
Re: Missiles still overpowered/Turrets still not targetting properly
Missiles/torp are ok in term of damages, counter measure not working so well (the logic is also weird as IA sometimes use counter measure on torpedo as well). However it is true that turret accuracy is pretty bad. Even flak cannon struggle to hit S ships, and that their purpose. Turret on stations a...
- Sat, 11. Apr 20, 16:39
- Forum: X4: Foundations
- Topic: Factory and reputation
- Replies: 8
- Views: 411
Re: Factory and reputation
Actually coupling this limited amount of skilled people for (maybe slightly less) high price with an interface which would allow you to recruit them without having to run all around the (huge) place would be a big step.
- Sat, 11. Apr 20, 10:25
- Forum: X4: Foundations
- Topic: Factory and reputation
- Replies: 8
- Views: 411
Re: Factory and reputation
I find 2 stars on station most commonly, 3 stars and above are still rare and that make this a non viable solution when you wanna buy a 20 traders fleet to cover a new area .
Still a progress tho, i agree.
Still a progress tho, i agree.
- Fri, 10. Apr 20, 17:16
- Forum: X4: Foundations
- Topic: Factory and reputation
- Replies: 8
- Views: 411
Factory and reputation
Hi guys,
I am trying to improve my reputation with the split and since the traders are now long to upgrade to 3 stars, i decided to build directly stations there.
However i have no idea if it actually works... Are factory trading also improve faction reputation ?
I am trying to improve my reputation with the split and since the traders are now long to upgrade to 3 stars, i decided to build directly stations there.
However i have no idea if it actually works... Are factory trading also improve faction reputation ?
- Wed, 1. Apr 20, 13:45
- Forum: X4: Foundations
- Topic: Skill and training Feedback
- Replies: 634
- Views: 40169
Re: Skill and training Feedback
I don't understand how they thought it was a good idea and good game design, especially when they got feedback about it. The feedback was mixed. Many people understood, and agreed, that not everything in the game should happen quickly, or be tied to the amount of money you have. We will continue to...