Search found 124 matches

by Spitfire79
Wed, 30. Jun 10, 22:20
Forum: X Trilogy Universe
Topic: X3TC - Confused Pirates
Replies: 28
Views: 5755

What about attacking those occasional red pirates when being in friendly terms with the rest of the pirates? Does it affect pirate reputation? Also, I'm curious if attacking pirate ships in missions affects reputation with them? So far it has looked like my reputation with the Yaki has not had a hit...
by Spitfire79
Sun, 15. Jan 06, 16:11
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: Still no support for multiple controllers?
Replies: 2
Views: 566

If the unlabelled option in the Input Options screen (it says TextIDNotFound) doesn't help (it has something to do with multiple controller axes) then I'm afraid you are out of luck. It doesn't. It only switches 2 of the working axes around, nothing else. More specifically, it disables axes "Rudder...
by Spitfire79
Sun, 15. Jan 06, 14:47
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: Still no support for multiple controllers?
Replies: 2
Views: 566

Still no support for multiple controllers?

X2 evolved to X3 yet it still lacks the most fundamental thing in any simulation: support for multiple analog controllers. I really love that the Egosoft boys managed to implement all those wonderful ways to control strafing, view panning and such with analog axes. We hardcore simmers that are bless...
by Spitfire79
Thu, 30. Jun 05, 20:06
Forum: X Trilogy Universe
Topic: Good Joystick for X2 (& X3)?
Replies: 32
Views: 3359

RavenIII wrote:If your wondering why I only have £100, I'm a student... so :cry:
I bought my Cougar also when I was just a student. As a hardcore flight simmer I wanted it that bad. ;)
by Spitfire79
Thu, 30. Jun 05, 15:44
Forum: X Trilogy Universe
Topic: Good Joystick for X2 (& X3)?
Replies: 32
Views: 3359

just next time I'm going to get a Saitek, as I can be a little harsh on the stick, and I want a durable joystick... plus it comes with a giant throttle (x52). Three words: Thrustmaster HOTAS Cougar. And two words more: cast iron! If you manage to break it by being harsh on the stick, I congratulate...
by Spitfire79
Mon, 27. Jun 05, 18:41
Forum: X Trilogy Universe
Topic: Good Joystick for X2 (& X3)?
Replies: 32
Views: 3359

Good and strong? If durability is the key thing, you can't go wrong with Thrustmaster HOTAS Cougar. The only drawback is the price, though, but for me it has been worth every cent.
by Spitfire79
Thu, 2. Sep 04, 12:28
Forum: X Trilogy Universe
Topic: Green tick disk thingy
Replies: 60
Views: 4871

I would've opted for not to register if this community wasn't so hostile towards non-tickydisced members. Not to mention that people are pretty much "forced" to register if they want to get their hands on officially signed add-on scripts. I'm fully, 100% supportive to the guys that feel like not reg...
by Spitfire79
Thu, 5. Aug 04, 12:23
Forum: X Trilogy Universe
Topic: Gimme An Office With A View Yeah Yeah Yeah!!!!!!
Replies: 23
Views: 2271

mercurior wrote:if titan is a rude thing then you havent been studying history and astronomy. titan is a moon of neptune
And you have? Titan is a moon of Saturn, mind you ;)
In which NASA/ESA are dropping a probe early next year, I might add.
by Spitfire79
Sun, 1. Aug 04, 14:04
Forum: X Trilogy Universe
Topic: Completing the trade loop - AI demand for ships & eq
Replies: 14
Views: 2078

That suggestion about using 'ship parts' sounds good as it would simplify the process and more importantly make it a bit faster to replace ships in the game. If the AI demand for ships was to be implemented I think it would require a lot of rebalancing work in the universe to prevent any ill-effects...
by Spitfire79
Thu, 29. Jul 04, 18:08
Forum: X Trilogy Universe
Topic: What is your LEAST favourite activity in X2?
Replies: 24
Views: 2021

Watching the fresh paint dry on the wall of my newly built SPP.

Really.

:roll:
by Spitfire79
Thu, 29. Jul 04, 16:12
Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
Topic: Mouse problems are still here.
Replies: 21
Views: 3503

You don't need to have played FL to know the answer to that. It is famous for not having joystick control. ;) Touché! :D The only space sim that I know of featuring both decent joystick and mouse controls is Universal Combat. However, the game is famous for being a perfect example of how to screw a...
by Spitfire79
Wed, 28. Jul 04, 21:01
Forum: X Trilogy Universe
Topic: Completing the trade loop - AI demand for ships & eq
Replies: 14
Views: 2078

This system would have the benefit that you can't "stall" the whole economy by wiping out all AI freighters once, you'd have to keep doing it That's the beauty of the whole idea: by regulating supply you can regulate the amount of ships going about in different areas of space. Another aspect that c...
by Spitfire79
Wed, 28. Jul 04, 20:39
Forum: X Trilogy Universe
Topic: Completing the trade loop - AI demand for ships & eq
Replies: 14
Views: 2078

ExE22 wrote:You could create demand for your ships and stations by flying around and destroy others. Not that i would do anything like that :roll:
But of course the ones being pissed at you wouldn't buy anything from you ;)
by Spitfire79
Wed, 28. Jul 04, 19:36
Forum: X Trilogy Universe
Topic: Does a sectors population effect anything?
Replies: 14
Views: 1350

S VIIC/41 wrote:Actually it IS the English forum. There's a whole load of German ones as well as French and Other.

So there. :wink:

Me ist correct. :wink:
Yeah, actually I meant to say 'multinational' but the I ran into the darned language barrier again ;)
by Spitfire79
Wed, 28. Jul 04, 19:28
Forum: X Trilogy Universe
Topic: Does a sectors population effect anything?
Replies: 14
Views: 1350

johnstrt wrote:They probably effect lots of things, but they don't affect anything ...
Another language police on a multilingual forum ;)
by Spitfire79
Wed, 28. Jul 04, 19:26
Forum: X Trilogy Universe
Topic: X3?
Replies: 6
Views: 723

Surprisingly enough, releasing official patches does cost money, so I wouldn't blame them if they concentrated on the expansion rather than putting out another rushed-in patch. Version 1.4 was supposed to be the final patch anyway.
by Spitfire79
Wed, 28. Jul 04, 18:50
Forum: X Trilogy Universe
Topic: Mk3 Trader, a bug? No…
Replies: 20
Views: 2091

A question: I've got seven MkIII sector traders, and after installing 1.4 I swapped two of the more experienced traders (level 10) over to being Universe Traders. However they are not equipped with jump drives. Will they equip themselves with jump drives after a while, or do I have to do it for the...
by Spitfire79
Wed, 28. Jul 04, 17:55
Forum: X Trilogy Universe
Topic: Completing the trade loop - AI demand for ships & eq
Replies: 14
Views: 2078

Completing the trade loop - AI demand for ships & eq

I posted this idea to DevNet ( http://www.egosoft.com/x2/forum/viewtopic.php?t=56779 ), but wanted to post it in the public forum as well to stir up some discussion. Most people here are not reading DevNet and the ones that do are intimitated by the strict DevNet rules ;). Still I'd like to have thi...
by Spitfire79
Wed, 28. Jul 04, 14:35
Forum: X²: The Threat - Scripts and Modding
Topic: Burianek's Laser / Economy Rebalance v1.0 *Update*
Replies: 102
Views: 51260

How about upping the mass driver damage a bit further in your mod? In 1.4 they seem to be pretty much useless against anything else than an M4. There's currently discussion going on in the DevNet forums about the issue and the general consensus seems to be that they are either horribly overpriced or...

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