Search found 54 matches
- Mon, 13. Nov 23, 14:27
- Forum: X4: Foundations - Technical Support
- Topic: Pilot unresponsive - his commands can not be overriden (X4, 6.20)
- Replies: 3
- Views: 719
Re: Pilot unresponsive - his commands can not be overriden (X4, 6.20)
Thank you for the workaround. I wouldn't have thought of that.
- Thu, 27. Oct 22, 23:25
- Forum: X4: Foundations - Technical Support
- Topic: Data Transfer quest bug
- Replies: 15
- Views: 887
Re: Data Transfer quest bug
sorry checked again and was only a picture not a save
- Wed, 26. Oct 22, 21:05
- Forum: X4: Foundations - Technical Support
- Topic: Data Transfer quest bug
- Replies: 15
- Views: 887
Re: Data Transfer quest bug
Unfortunately I don't have an vanila save. But in another post I saw a save from April, so it should be known and fixed long time ago ?! For this mission part, you could just create a new Oberth to get rid of the old dock commands? Should be easy, dont need another save and fixes problem? My workaro...
- Wed, 26. Oct 22, 00:35
- Forum: X4: Foundations - Technical Support
- Topic: Data Transfer quest bug
- Replies: 15
- Views: 887
Re: Data Transfer quest bug
Is there a workaround for that bug?
Bug still exist.
Bug still exist.
- Wed, 7. Apr 21, 08:13
- Forum: X4: Foundations
- Topic: Future gameplay?
- Replies: 15
- Views: 542
Re: Future gameplay?
Biggest problem since day one
- Sat, 3. Apr 21, 13:37
- Forum: X4: Foundations - Scripts and Modding
- Topic: Are their any mods that make Fleet Combat Management easier and more user friendly
- Replies: 11
- Views: 1224
Re: Are their any mods that make Fleet Combat Management easier and more user friendly
It's really a shame that there is still no hotkey to delete all commands or to set a desired command as a priority. With a mouse it takes so much longer.
- Sat, 3. Apr 21, 12:14
- Forum: X4: Foundations
- Topic: Xenons 4.0
- Replies: 55
- Views: 2436
Re: Xenons 4.0
Can not that hard to implement a xenon difficult slider to satisfy all needs.
- Tue, 16. Mar 21, 19:46
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.9
Thank you for your detailed explanation!
- Tue, 16. Mar 21, 16:49
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.9
Thanks for clarification. Observation: it seems that the Xenon are more competent with only the "advanced" settings turned on, and the usual additional ships disabled. In this case they send proper fleets to attack, while if you turn everything up it seems that they waste their manufacturing capacit...
- Tue, 16. Mar 21, 12:01
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Faction War/Economy Enhancer v5.5
- Replies: 941
- Views: 211451
Re: [MOD] Faction War/Economy Enhancer v5.0
Has vanilla 4.0 changed something on eco balance? For example npc faction buy price at my shipyards.
Try to figure out if the module is still needed because vanilla is still bad.
Try to figure out if the module is still needed because vanilla is still bad.
- Tue, 16. Mar 21, 10:34
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.9
Does it work with 4.00?
- Sat, 22. Aug 20, 19:38
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.9
Yeah i think a better economy for xenon would be good.
- Fri, 21. Aug 20, 18:45
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.9
Big thanks for the Xenonpocalypse. Finally a real threat.
- Fri, 31. Jul 20, 20:43
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.7
I would love that.
- Fri, 31. Jul 20, 20:18
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.7
Should there be a welcome/activated message? Started new game and got nothing and am not seeing the named fleets. I am in the beta though. https://image.noelshack.com/fichiers/2020/30/6/1595678409-forces.png Does someone know which mod adds this overview? I tried reactive factions like someone abov...
- Fri, 31. Jul 20, 20:13
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.7
I hoped for regularly xenon invasions where i have to make big affords to save the universe
- Thu, 30. Jul 20, 21:47
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.7
Yeah i maxed all out and started a new game some days ago. I run seta most of the time and watch how the factions handle the xenons alone without my help. There was a time the xenons took some sectors but nothing in the last ingame days. It seems the factions get strong enough to counter the xenons....
- Thu, 30. Jul 20, 19:50
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Foundation of Conquest and War V. 7.2
- Replies: 2512
- Views: 274549
Re: [MOD] Foundation of Conquest and War V. 5.7
Can we get more xenons?
- Sun, 26. Jul 20, 21:07
- Forum: X4: Foundations - Scripts and Modding
- Topic: [WIP/MOD]FOCW Corporations! Version 3.3
- Replies: 268
- Views: 38161
Re: [WIP/MOD]FOCW Corporations! Version 3.1
May i ask, which mods do you use?
- Sun, 26. Jul 20, 19:29
- Forum: X4: Foundations - Scripts and Modding
- Topic: [WIP/MOD]FOCW Corporations! Version 3.3
- Replies: 268
- Views: 38161
Re: [WIP/MOD]FOCW Corporations! Version 2.9
Just a report, as of the latest version, everything seems to be working well and is pretty solid. The mod also works very well with both VRO and Faction war/enhance mod. Let me know if any problems crop up or just share feedback/observations/stories thanks Can you recommend using this mods? I think...