Every now and then I return to it for the atmosphere and the "compactness" of the whole experience
I'm starting to get really tired of the whole argument about vastness of space. I like my space games small but varied
Search found 155 matches
- Mon, 25. Dec 23, 00:40
- Forum: X²: The Threat - Scripts and Modding
- Topic: About how many people are staying loyal to X2 here?
- Replies: 161
- Views: 121932
- Thu, 23. Mar 23, 23:41
- Forum: X4: Foundations
- Topic: The future of the 'teleportation' feature, X5 and beyond.
- Replies: 46
- Views: 2397
I'm probably the only one who thinks the teleportation, travel mode and highways belong to a different game (XR for example was great with the highway because of how city-like the universe was constructed) I still think warp drive and "fast forward" within a more concentrated area of space was very ...
- Fri, 23. Dec 22, 22:40
- Forum: X4: Foundations
- Topic: X4: Kingdom End - Egosoft reveals the Boron reunion
- Replies: 203
- Views: 35460
Re: X4: Kingdom End - Egosoft reveals the Boron reunion
Legit tears in my eyes Whoever made the trailer nailed it. I got X3 Build Rolling Demo vibes from it
- Sat, 25. Dec 21, 00:51
- Forum: X4: Foundations
- Topic: Xenon Frankenstein
- Replies: 22
- Views: 1555
- Fri, 10. Dec 21, 00:27
- Forum: X4: Foundations
- Topic: [POLL] New Kha'ak ships
- Replies: 48
- Views: 3194
Re: [POLL] New Kha'ak ships
Anyway, with that said, as long as the Kha'ak stay as cheaty and fake as they are right now, I'd rather not give them some beam spamming cap ship that could level entire sectors (X3 Reunion players might remember). I remember it well, frustrating but at the same time it gave me the idea of them bei...
- Fri, 10. Dec 21, 00:19
- Forum: X4: Foundations
- Topic: [POLL] New Kha'ak ships
- Replies: 48
- Views: 3194
Re: [POLL] New Kha'ak ships
How can you balance s class ships that appear from nothing without economy? The same way that you can make appear a destroyer
Anyway this was Bernd suggestion, if he suggested it it means that the team has already some ideas and is waiting for community input
Anyway this was Bernd suggestion, if he suggested it it means that the team has already some ideas and is waiting for community input
- Thu, 9. Dec 21, 23:54
- Forum: X4: Foundations
- Topic: [POLL] New Kha'ak ships
- Replies: 48
- Views: 3194
[POLL] New Kha'ak ships
So Bernd has been recently interviewed by Captain Collins and guess what? After a year a new poll has been suggested! About the race that everyone loves but no one talks about, the Kha'ak!
Collins suggested a destroyer... But let's see what you come up with in the replies
Collins suggested a destroyer... But let's see what you come up with in the replies
- Sat, 27. Nov 21, 15:37
- Forum: X4: Foundations
- Topic: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
- Replies: 168
- Views: 36472
Re: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
I quite like the Minotaur's looks... what it does need is a stat overhaul so it's not just an entirely worse Peregrine. As for Cerberus, I try not to fly any of the landing pad M ships. I'm not a fan of the sports car design they went with the M class. They look fragile and out of place. Now that I...
- Sat, 27. Nov 21, 15:22
- Forum: X4: Foundations
- Topic: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
- Replies: 168
- Views: 36472
Re: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
And I doubt argon will get a facelift, I dont think its needed. For the Argons I think that the M class needs a complete overhaul and only a detail pass for the behemoth and the colossus, they are decent looking but very spartan and "chubby" when viewed from the cockpit in comparison to split/terra...
- Sat, 27. Nov 21, 15:21
- Forum: X4: Foundations
- Topic: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
- Replies: 168
- Views: 36472
Re: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
And I doubt argon will get a facelift, I dont think its needed. For the Argons I think that the M class needs a complete overhaul and only a detail pass for the behemoth and the colossus, they are decent looking but very spartan when viewed from the cockpit in comparison to split/terran The teladi ...
- Thu, 25. Nov 21, 23:04
- Forum: X4: Foundations
- Topic: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
- Replies: 168
- Views: 36472
Re: X4: Tides of Avarice - Egosoft reveals next chapter of X4 space saga
And it is amazing how Egosoft listens to the community, or at least has the same ideas. I'm also very surprised tbh. From what I can remember this is the first time they managed to do something like that on such large scale. That makes me really hopeful for the future of the series Super excited fo...
- Sat, 16. Oct 21, 08:47
- Forum: X4: Foundations - Scripts and Modding
- Topic: [REQUEST] X-Rebirth sectors puhleeeese)
- Replies: 31
- Views: 5376
Re: [REQUEST] X-Rebirth sectors puhleeeese)
I would buy it as dlc 100%
- Thu, 15. Apr 21, 14:30
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 416471
- Mon, 12. Apr 21, 23:53
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
- Replies: 1295
- Views: 416471
Re: [MOD] [AP/TC] X-Tra Ship/Station Pack - [V2.01 Hotfixed Available 21/5/2012]
I'm currently playing xtended terran conflict and I found in the xuniverse forum that the ship pack by cadius had been made compatible
Unfortunately all the links are down
Has anyone the ship pack compatible with XTC 2.2?
Unfortunately all the links are down
Has anyone the ship pack compatible with XTC 2.2?
- Sun, 14. Mar 21, 09:23
- Forum: X4: Foundations
- Topic: Incoherent audio levels in the game
- Replies: 7
- Views: 302
Re: Incoherent audio levels in the game
Also the engine sounds are completely wrong for a game like x4 where the AI continues persistently to turn the engines on and off in a matter of seconds. Also the fact that there isn't audio diversity between 1km/s and max speed except for the volume levels
- Sun, 14. Mar 21, 01:35
- Forum: X4: Foundations
- Topic: Next DLC idea - more ships for existing races!
- Replies: 74
- Views: 4283
Re: Next DLC idea - more ships for existing races!
Official DLC with Xrebirth ships, sectors and station modules thank you very much
- Sun, 14. Mar 21, 00:51
- Forum: X4: Foundations
- Topic: Incoherent audio levels in the game
- Replies: 7
- Views: 302
Re: Incoherent audio levels in the game
I'm just guessing here but I believe the problem is the sound fade based on the player position that is still bugged and the excessive presence of high frequency sounds
- Sat, 13. Mar 21, 23:09
- Forum: X4: Foundations
- Topic: Incoherent audio levels in the game
- Replies: 7
- Views: 302
Re: Incoherent audio levels in the game
What is really odd is that the previous games never had this glaring issue. Or at least it was not too noticeable Doing combat inside capital ships is becoming more of a pain for the ears rather than an epic experience To continue playing the game I started to mute the audio except for the music.......
- Sat, 13. Mar 21, 21:53
- Forum: X4: Foundations
- Topic: Incoherent audio levels in the game
- Replies: 7
- Views: 302
Incoherent audio levels in the game
I imagine that this issue has been brought already before https://steamcommunity.com/app/392160/d ... 234721281/
But do the developers acknowledge the problem or they are not interested about fixing it?
But do the developers acknowledge the problem or they are not interested about fixing it?
- Wed, 23. Sep 20, 14:22
- Forum: X4: Foundations - Scripts and Modding
- Topic: [WIP] Custom Ship mod - Help needed!
- Replies: 44
- Views: 8618
Re: [WIP] Custom Ship mod - Help needed!
The ship station pack from Cadius was my favourite mod for x3 alongside XTM... I really hope he will return someday, because his ships design are the best i've encountered so far in the X modding community