You might also try this site. I find it useful.
https://www.qsna.eu/x4/resources/
Search found 1674 matches
- Sat, 28. Aug 21, 02:03
- Forum: X4: Foundations - Spoilers
- Topic: Best sectors for superfactories
- Replies: 12
- Views: 21671
- Tue, 11. May 21, 09:01
- Forum: X4: Foundations - Scripts and Modding
- Topic: Young Gun gamestart with Improved Buzzard & Improved Falx
- Replies: 0
- Views: 319
Young Gun gamestart with Improved Buzzard & Improved Falx
This custom game start is based on the stock Young Gun start provided by Egosoft, but with three very significant changes: Your starter ship is now an "Improved" variant of the Teladi Buzzard heavy fighter, rather than that nasty little Elite. The M class "reward" ship you receive for rescuing Boso ...
- Mon, 19. Apr 21, 10:33
- Forum: X4: Foundations - Scripts and Modding
- Topic: Is ist possible to parallel install more Versions of X4 – Vanilla and Modded
- Replies: 6
- Views: 1608
Re: Is ist possible to parallel install more Versions of X4 – Vanilla and Modded
My apologies for being a bit "wordy", and that the following "mini-guide" is probably over-detailed (but hopefully not too confusing). Regardless, if you are NOT comfortable with what you read below, please take a minute to make a backup of your save games before you go overwriting anything. I have ...
- Fri, 26. Mar 21, 07:59
- Forum: X4: Foundations - Scripts and Modding
- Topic: [Tool] X4 Editor
- Replies: 57
- Views: 44703
Re: [Tool] X4 Editor
The files are available again on Nexus, and the tweak to the search function in 1.1.4 is really handy.
Great tool...many thanks!
Great tool...many thanks!
- Sat, 20. Mar 21, 23:16
- Forum: X4: Foundations - Scripts and Modding
- Topic: [Tool] X4 Editor
- Replies: 57
- Views: 44703
Re: [Tool] X4 Editor
So...
The 1.1.3 (and 1.1.2) downloads on Nexus are not available.
Is there a site with a working version, or is it truly broke?
The 1.1.3 (and 1.1.2) downloads on Nexus are not available.
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- Sun, 3. Jan 21, 09:04
- Forum: X4: Foundations - Scripts and Modding
- Topic: Would you start a new game with mods right now?
- Replies: 24
- Views: 2117
Re: Would you start a new game with mods right now?
Probably not news...but in case it's not obvious you can easily have multiple games in progress. Since only one can be "active" at any one time, you can just switch back and forth between them as needed. When you want to "park" your current game, and switch to another one (different start, modified,...
- Thu, 31. Dec 20, 21:54
- Forum: X4: Foundations - Scripts and Modding
- Topic: How To Access { Custom Game Editor}
- Replies: 3
- Views: 676
Re: How To Access { Custom Game Editor}
When you start a new game, one of your choices is start a Custom Game. You can pretty much have anything you want.
- Sun, 13. Dec 20, 21:51
- Forum: X4: Foundations - Scripts and Modding
- Topic: [Gamestart] Young Gun Start with "Improved" Buzzard
- Replies: 0
- Views: 287
[Gamestart] Young Gun Start with "Improved" Buzzard
This is essentially the stock Young Gun Start, but with a significantly "Improved" Teladi Buzzard instead of that useless Elite…along with a few “extras”. Why another game start? To start with, I've never much cared for the "Super Highways" that were introduced with the X4 series. It's a personal p...
- Mon, 16. Nov 20, 08:13
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Gamestart - Argon Asp
- Replies: 0
- Views: 425
[MOD] Gamestart - Argon Asp
Alternate game start... Split DLC required! This is an an alternate Start in Argon Prime. You are an inquisitive Teladi with a very fast Split Asp Interceptor, reasonable weapons, and full suite of Argon blueprints. All Argon sectors are exposed, as well as any gate-connected sectors. OK, so why ano...
- Tue, 3. Nov 20, 22:26
- Forum: X4: Foundations - Spoilers
- Topic: "Escape Plan" Free M "Fast Combat Ship Preferred" spawn?
- Replies: 6
- Views: 1923
Re: "Escape Plan" Free M "Fast Combat Ship Preferred" spawn?
Your choice of "game start" doesn't determine which M class reward ship you get from the Boso Ta mission. Instead, the ship you receive is based on the race that owns the station where you did the initial scan: Argon station = Cerberus Paranid, HOP, and Split stations = Gorgon Teladi stations = Ospr...
- Fri, 14. Aug 20, 01:36
- Forum: X4: Foundations - Spoilers
- Topic: Major Spoilers For Veterans
- Replies: 8
- Views: 4920
Re: Major Spoilers For Veterans
Well, I for one (and it seems, the only one) say THANKS for this post. It allows me to play the game any way I wish. At my age, 73 Years, My reactions are not quick enough to Kill the Xenon, which means that right from the start I have paid a lot of money for a game that I can never win. I am not k...
- Tue, 4. Aug 20, 05:26
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Variety and Rebalance Overhaul (VRO) 4.x
- Replies: 1941
- Views: 288161
Re: [MOD] Variety and Rebalance Overhaul (VRO) 2.x
Played long or new game? seeing maybe the mod is not on due to being in the wrong extensions folder, i just checked argon shipyards and they are there Thanks for the reply. I'm on board with the /extensions folder location, and have used quite a few mods without issues. Currently, the only entries ...
- Mon, 3. Aug 20, 09:55
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Variety and Rebalance Overhaul (VRO) 4.x
- Replies: 1941
- Views: 288161
Re: [MOD] Variety and Rebalance Overhaul (VRO) 2.x
Help... Probably something simple, but I'm not seeing the new ships...no Centaur/Cyclops/Titan at either the Argon or Antigone SY's. I haven't yet looked at other races. Played long or new game? seeing maybe the mod is not on due to being in the wrong extensions folder, i just checked argon shipyar...
- Sun, 2. Aug 20, 10:43
- Forum: X4: Foundations - Scripts and Modding
- Topic: [MOD] Variety and Rebalance Overhaul (VRO) 4.x
- Replies: 1941
- Views: 288161
Re: [MOD] Variety and Rebalance Overhaul (VRO) 2.x
Help...
Probably something simple, but I'm not seeing the new ships...no Centaur/Cyclops/Titan at either the Argon or Antigone SY's. I haven't yet looked at other races.
Probably something simple, but I'm not seeing the new ships...no Centaur/Cyclops/Titan at either the Argon or Antigone SY's. I haven't yet looked at other races.
- Wed, 20. May 20, 09:22
- Forum: X4: Foundations - Spoilers
- Topic: Weapons/anything guide?
- Replies: 6
- Views: 1433
Re: Weapons/anything guide?
You've probably already seen this, but the Wiki has all the basic stats for weapons, turrets, missiles, ships, etc...
https://www.egosoft.com:8444/confluence ... +Wiki+Home
Not exactly what you were looking for, but I've found it very useful.
https://www.egosoft.com:8444/confluence ... +Wiki+Home
Not exactly what you were looking for, but I've found it very useful.
- Sun, 3. May 20, 02:12
- Forum: X4: Foundations
- Topic: Sharing station build plans
- Replies: 3
- Views: 1420
- Sat, 2. May 20, 02:22
- Forum: X4: Foundations - Technical Support
- Topic: 3.10 (No Mods) Hatikvah Plot Not there anymore after HAT HQ was destroyed - Fix in a future build.
- Replies: 6
- Views: 610
Re: 3.10 (No Mods) Hatikvah Plot Not there anymore after HAT HQ was destroyed - Fix in a future build.
..."Will be fixed in an upcoming version."...
So will my current game (unmodified) receive the HAT plot in the next version...or must I start a new game?
Thanks...
So will my current game (unmodified) receive the HAT plot in the next version...or must I start a new game?
Thanks...
- Thu, 30. Apr 20, 13:59
- Forum: X4: Foundations - Technical Support
- Topic: 3.10 (No Mods) Hatikvah Plot Not there anymore after HAT HQ was destroyed - Fix in a future build.
- Replies: 6
- Views: 610
Re: 3.10 (No Mods) Hatikvah Plot Not there anymore after HAT HQ was destroyed.
Unmodified game. I've done the HAT starter plot several times with no issues. This time I delayed starting it because I wanted to get my rep with ZYA up to 10+ (so I could get a Cobra). The HAT plot mission had been there for hours. However when I went to start the plot the mission was gone!. The Tr...
- Sun, 9. Apr 17, 16:45
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: ALERT! Version 1.4 of DDTC is available for download!
- Replies: 613
- Views: 137943
- Tue, 2. Sep 14, 22:05
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: ALERT! Version 1.4 of DDTC is available for download!
- Replies: 613
- Views: 137943