Search found 508 matches

by Birdman
Sun, 20. Aug 06, 18:29
Forum: X³: Reunion - Scripts and Modding
Topic: [X3 Script] Company Assets script - Ver 1
Replies: 19
Views: 16890

Does anyone know where I can get this script? None of the links work. Thanks. My site is currently down due to OS ugrade (and working massive hours), but klaatu's works. Birdman EDIT: Site back on line, script IS still supported and contains detailed info about your assets. This script is so you ca...
by Birdman
Sun, 9. Apr 06, 17:49
Forum: X³: Reunion - Scripts and Modding
Topic: XU Stats
Replies: 5
Views: 9003

XU Stats for X3 are now operational for uploading data. Be sure to set the Scenario, otherwise you will have an error generated. Station database is still being updated for values, so what you see is NOT the complete company value at this point in time. :( At this point in time, only 1 signature is ...
by Birdman
Sat, 8. Apr 06, 17:39
Forum: X³: Reunion - Scripts and Modding
Topic: Problem With The Ship Command Slots
Replies: 8
Views: 1215

You need to change the <page id="2010" title="Script Cmd Names" and <page id="2011" title="Script Cmd Shorts" lines. The title in quotes is the command names that show in the menu. Put the new name inside the quotes for your script. :)
by Birdman
Wed, 5. Apr 06, 13:03
Forum: X³: Reunion - Scripts and Modding
Topic: Weapon Specs
Replies: 5
Views: 1272

Check the sticky in the main forum http://forum2.egosoft.com/viewtopic.php?t=100641 . rtd's ship guide http://www.deabill.co.uk/Files/Ships.xls has the ship's info and which weapons can be installed for each ship. Haven't seen a complete lising of the weapons specs, but the Argonopedia is a good sou...
by Birdman
Sat, 11. Mar 06, 03:52
Forum: X³: Reunion - Scripts and Modding
Topic: Where is the Tbullets file I Want to TRY to edit it
Replies: 4
Views: 910

Re: I can see lots of files in the .cat 5 THE FILES R COMPRESED CANT READ

derekdean5 wrote:HOW DO I MAKE SCENCH OF IT?
Any smart guys who could explain it!!!! :headbang:
Thanks
Read the proper sticky, or use the extra search function!

http://forum2.egosoft.com/viewtopic.php ... t=tbullets

Makes it easy to find what you are looking for. :roll:
by Birdman
Wed, 8. Mar 06, 05:03
Forum: X³: Reunion - Scripts and Modding
Topic: Special Ammunition for other weapons
Replies: 5
Views: 2018

Can't give you directions, but I do know you will want to modify the TBullets and TLasers files. Chech the sticky, I saw directions there. The key thing is it will be a MOD.
by Birdman
Sun, 5. Mar 06, 16:35
Forum: X³: Reunion - Scripts and Modding
Topic: can l get some help please
Replies: 2
Views: 637

You should ask this in the Bountyhunter script thread. Generally, the person who wrote the script will watch the thread, but not look for new topics about their script.
by Birdman
Sun, 5. Mar 06, 15:47
Forum: X³: Reunion - Scripts and Modding
Topic: XU Stats
Replies: 5
Views: 9003

EDIT: The XU Stats script is ready, the processing of the data from the script is working, station data still being updated.

You will be able to upload the info to Logaan's site, but be sure to select a scenario.
by Birdman
Sun, 5. Mar 06, 05:59
Forum: X³: Reunion - Scripts and Modding
Topic: XU Stats
Replies: 5
Views: 9003

That particular script is for X2. Logaan is currently testing his site's processing script, and from what has been said in the XU Stats Dev forum, it should be about 2 weeks before he activates the X3 section. Please be patient, as he had to make major revisions to his site to support X3. He has ask...
by Birdman
Sat, 4. Mar 06, 04:38
Forum: X³: Reunion - Scripts and Modding
Topic: Trader Software Mk 3 script changes
Replies: 10
Views: 1469

hehe. Buying the sats isn't really the issue. It's flying around for 4 hours placing them all. There's also script for that, but I chose to do it the old fashioned way. 114 satellites took a while, just glad I had some beer. Hey, what are you doing with all the free ships? Just get them loaded with...
by Birdman
Fri, 3. Mar 06, 12:39
Forum: X Trilogy Universe
Topic: Free ships?
Replies: 5
Views: 1361

The free ships are in X3, not X2. To move to X,Y,Z coordinates use the "Move to position" command. Use the numeric pad to move the sector cursor (X and Z, hit the insert key for X and Y) to the position you want (coordinates show in bottom left corner of sector map. Then hit enter. The ship will aut...
by Birdman
Tue, 28. Feb 06, 06:17
Forum: X Trilogy Universe
Topic: Xexplorer : a powerful multi-purpose sector map [v1.2]
Replies: 15
Views: 3957

I like the concept. But there are more sectors beyond Belt of Aguilar and in other areas of the game beyond the X2 unknown regions. The tool needs to run on the dynamic universe. Inside the first game day, so much changes randomly, that anything based on the starting universe has limited worth. I'd...
by Birdman
Mon, 27. Feb 06, 02:49
Forum: X³: Reunion - Scripts and Modding
Topic: Mission Cheats (16)
Replies: 28
Views: 10473

Ash- It can be done, and without using the script. The trick is to NOT run into too many things. I have run this mission in both a Buster and a Nova. Also, I did have to turn off AA and AF in the startup menu. Don't know your system specs, I'm running a P4 2.6Ghz, FX6600, and had upgraded from 512M ...
by Birdman
Sun, 26. Feb 06, 18:03
Forum: X Trilogy Universe
Topic: Xexplorer : a powerful multi-purpose sector map [v1.2]
Replies: 15
Views: 3957

Script has been generated. The script reads the info directly out of the game, supports EMP, and any other scripts the player may have loaded.

It scans the definitions for Maintype and Subtype, and retrieves the info from there.

I'll leave it up to Pospi to link the scanning script.

Birdman
by Birdman
Sun, 26. Feb 06, 17:15
Forum: X³: Reunion - Scripts and Modding
Topic: Community Script & Mod Download Library for X3
Replies: 878
Views: 1300319

new script

Please add the folowing: [url=http://forum2.egosoft.com/viewtopic.php?t=130080] Xexplorer Scanner [/url] Xexplorer Scanner by Birdman for Pospi Text File used: 7882 - Xexplorer Scanner : Birdman for Pospi Text Pages used: <page id="7882" title="a.Birdman.Xverse" descr=" Creates log file for Pospi Xe...
by Birdman
Sun, 26. Feb 06, 17:07
Forum: X³: Reunion - Scripts and Modding
Topic: Xexplorer scanner script
Replies: 0
Views: 11104

Xexplorer scanner script

This script is the scanning script for Pospi's Xexplorer http://forum.egosoft.com/viewtopic.php?t=130897 . It will create a log file (log07882.txt) for the Xexplorer program. Link to Xexplorer: http://pospi.spadgos.com/projects/Xexplorer/ . The script is available on the Xexeplorer page.
by Birdman
Wed, 15. Feb 06, 04:44
Forum: X³: Reunion - Scripts and Modding
Topic: [X3 Script] Company Assets script - Ver 1
Replies: 19
Views: 16890

Just tried it, very nice, though 2 things I would like; 1) seperate all the information, it's not the friendliest thing to look at. 2) Player race stats, i.e. show the detail about race relations between player and all races. Thanks 1. The idea was to load it into a spreadsheet, thus the comma deli...
by Birdman
Wed, 15. Feb 06, 04:28
Forum: X³: Reunion - Scripts and Modding
Topic: [X3 Script] Company Assets script - Ver 1
Replies: 19
Views: 16890

An enhancement to this is some way to reference all the assets to pricetags, so we have an idea of net worth :D Well, that's what XUStats is for. but Logaan is still getting the site ready. :( He has to create a database in PHP to reference all the prices, he has the info to be verified, and he is ...
by Birdman
Mon, 13. Feb 06, 13:25
Forum: X³: Reunion - Scripts and Modding
Topic: Is there a script that let's me access the Wares from my own factories?
Replies: 2
Views: 692

If you are looking for a script that will list all your assets, and levels of wares in your own factories, try Company Assets: http://forum.egosoft.com/viewtopic.php?t=120935 .
by Birdman
Sun, 5. Feb 06, 08:44
Forum: X³: Reunion - Scripts and Modding
Topic: Universe best buys/sells?
Replies: 3
Views: 562

This sounds like what you are looking for: http://forum2.egosoft.com/viewtopic.php?t=123408
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