A giant cat? What colour? Would my Odin be a big mouse?Razman23 wrote:I aint flying out there!!!!!!!!!!!!ephemeron wrote:How did you get the external views? They're pretty impressive.
Theres a big giant cat waiting for us!
Search found 2979 matches
- Sat, 7. Feb 09, 11:30
- Forum: X Trilogy Universe
- Topic: [TC] Hub images
- Replies: 12
- Views: 1639
- Fri, 6. Feb 09, 21:37
- Forum: X Trilogy Universe
- Topic: [TC] Hub images
- Replies: 12
- Views: 1639
- Wed, 28. Jan 09, 08:08
- Forum: X Trilogy Universe
- Topic: [TC] re-align the gates....(hub mission)
- Replies: 13
- Views: 2102
I did this the first time and thought I couldn't get back to Argon Prime without a jump drive...only to realise that the gates were paired in the sector and all the rest of the traffic use my sector as a "fly through". Which brought about the idea of having a few odins sat in the middle taxing those...
- Thu, 22. Jan 09, 08:13
- Forum: X Trilogy Universe
- Topic: [TC] JoeVN09 feels stupid again (plot mission question)
- Replies: 5
- Views: 770
Er, yes. If you don't have a lifesupport system then you'll have run them down instead of picking them up... Magic moments! The Final Fury missions are fairly annoyingly space if you have nothing to do in the local area! I tend to complete a lot of missions in the area (such as defence or buil miss...
- Tue, 13. Jan 09, 07:47
- Forum: X Trilogy Universe
- Topic: [TC] trade command mk 3
- Replies: 14
- Views: 2022
- Mon, 12. Jan 09, 22:49
- Forum: X Trilogy Universe
- Topic: [TC] Xenon Hub Mission *Spoilers*
- Replies: 5
- Views: 1202
- Mon, 12. Jan 09, 22:44
- Forum: X Trilogy Universe
- Topic: [TC] trade command mk 3
- Replies: 14
- Views: 2022
- Mon, 12. Jan 09, 22:31
- Forum: X Trilogy Universe
- Topic: [TC] Xenon Hub and terran gates
- Replies: 9
- Views: 1902
I think the threads on Terran traffic are pretty common, but I have no sympathy with y'all... ...Their space was simply not created for the traffic we try and put through it...queue...no instant fix...or take the race drop (but to be fair in what society could you kill random citizens in a road acci...
- Mon, 12. Jan 09, 22:28
- Forum: X Trilogy Universe
- Topic: [TC] [Suggestion] Show off your complex thread
- Replies: 22
- Views: 2970
Personally I use the Complex Cleaner and have stopped worrying about what a complex looks like or how to fit it together. That part of X3 is no damn fun if you ask me. I gave up after fitting complexes together for the hub missions and I got a glitch where one of my stations was 50km away from the ...
- Sat, 10. Jan 09, 11:18
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
- Sat, 10. Jan 09, 11:11
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
Thanks!!!apricotslice wrote:Have a look here then : http://forum.egosoft.com/viewtopic.php? ... 34#2721834
Its an in progress resource distribution system using the transporter and a resource base.
- Sat, 10. Jan 09, 10:57
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
- Sat, 10. Jan 09, 10:37
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
- Fri, 9. Jan 09, 21:51
- Forum: X Trilogy Universe
- Topic: [TC] Best ship for Final Fury Mission 2?
- Replies: 15
- Views: 2484
- Fri, 9. Jan 09, 21:49
- Forum: X Trilogy Universe
- Topic: [TC] making credits
- Replies: 2
- Views: 692
- Fri, 9. Jan 09, 21:48
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
- Fri, 9. Jan 09, 19:58
- Forum: X Trilogy Universe
- Topic: [TC] Brand new fully armed khaak M3...not that hot!
- Replies: 21
- Views: 3029
- Fri, 9. Jan 09, 19:56
- Forum: X Trilogy Universe
- Topic: [TC] Can I really beat KHA'AK ships?
- Replies: 8
- Views: 1669
- Fri, 9. Jan 09, 19:32
- Forum: X Trilogy Universe
- Topic: [TC] player headquarter issues
- Replies: 22
- Views: 2872
Yeh I got some blueprints of a random station for a disco - (I paid like a chump but I have 325million atm) and was amused that i would have to: A: Manually stock my PHQ (why I have to ask can I NOT get a ship to buy from my complex 30km away????) B: Wait an eternity for a Tiny space craft, when in ...
- Fri, 9. Jan 09, 00:17
- Forum: X³: Terran Conflict / Albion Prelude - Scripts and Modding
- Topic: MOD's with STEAM
- Replies: 4
- Views: 902