Search found 244 matches
- Tue, 1. Jun 04, 22:15
- Forum: X Trilogy Universe
- Topic: M6=Headache!!!!
- Replies: 30
- Views: 2884
Re: M6=Headache!!!!
ARRRRRRRRRRRRRRRRRGGGGGGGGGGGGHHHHHHHHH I feel your pain. I think the M6 is one of the most poorly implemented craft in this game. I was so excited to finally have an Osprey myself, only to be totally discouraged by the trouble it took to outfit it, and the limited docking available, as well as hav...
- Tue, 1. Jun 04, 22:11
- Forum: X Trilogy Universe
- Topic: Loops galore, now what?
- Replies: 3
- Views: 713
Re: Loops galore, now what?
I've read that SPP's are the most profitable things ever, so I ask that in their stead, what "high end" factories yield profits well? Quantum fabs maybe? I dunno, I do not have the experience with X2 market to make my own decision, and I like my current money and time to waste with a failed endeavo...
- Fri, 28. May 04, 00:58
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
actually, the only time the word "impossible" is mentioned is in your post :P we're not saying it can't be done, only that it would be difficult. I'm off to take a look at that link now... Thanks for the defense :) I don't suggest anything is impossible. In fact, I'm a programmer myself - and my ru...
- Thu, 27. May 04, 22:24
- Forum: X Trilogy Universe
- Topic: Factory Loops made Simple
- Replies: 18
- Views: 2532
2) Setting up your own loops rather negates the point of having a dynamic economy; all you're doing is selling high-tech products to trading stations and equipment docks at a fixed price. It's just smart business practice. Selling a ware to a station that will buy it. Trading Stations just happen t...
- Thu, 27. May 04, 20:16
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
to kind of sit the fence here although I love the graphics of X2 I think some of the models are a bit ugly... just my opinion tho the problem we seem to be facing when thinking about an x-online is that most MMOGs at the moment are about accumulating personal power... you might get pets / hirelings...
- Thu, 27. May 04, 17:45
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
No levels. Levels are the worst thing that could happen to a MMO. Best example for that is EVE. The gameplay is so retarded, you have to train a new skill for two days in order to use a new upgrade. That and the point-click system are the main reason why that game sucks. There is no skill in that g...
- Wed, 26. May 04, 22:09
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
This is where ship balancing is going to have to come into play. In most games, as you progress, your character "levels up", which grants you access to new spells, skills, stats, etc. It makes you a "stronger" character. But space-sims are different. Your ship is actually your avatar, and your upgra...
- Wed, 26. May 04, 21:57
- Forum: X Trilogy Universe
- Topic: Will 1.4 be too late?
- Replies: 27
- Views: 2944
- Wed, 26. May 04, 21:54
- Forum: X Trilogy Universe
- Topic: Looking for simple scripts to create a loop
- Replies: 10
- Views: 1054
- Wed, 26. May 04, 18:38
- Forum: X Trilogy Universe
- Topic: Factory Loops made Simple
- Replies: 18
- Views: 2532
If you run an entire loop yourself then the overall profit will simply be the money from seling the final product (eg Microchips). No matter how you adjust the prices in the chain, the overall profit is the same. Incorrect. Once you have invested the initial capital for the initial stocking of nece...
- Wed, 26. May 04, 18:34
- Forum: X Trilogy Universe
- Topic: Factory Loops made Simple
- Replies: 18
- Views: 2532
Re: Factory Loops made Simple
3. Loop basics. No matter what end product your loop makes, it needs energy. Therefore, any given loop (even a loop selling energy cells) will always include the following factories: 1x Raw Food (Argon Cattle Ranch, BoGas Factory) 1x Processed Food (Cahoona Bakery, BoFu Chemical Lab) 1x Silicon Min...
- Wed, 26. May 04, 18:29
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
I've playtested EVE for a bit, and it really sucks. Its a point-click game where larger, better equipped ships own everything that's smaller. That was the #1 turnoff for me when I beta tested EVE, was the point-and-click play. I hated that. It's a friggin space sim, I should be able to grab a joyst...
- Wed, 26. May 04, 18:19
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
-Some people can't necessarily dedicate enough time to discuss the subscription. When you have other commitments you might not even touch the thing for several weeks. The servers still have to be maintained, and the people at Egosoft have to get paid to maintain them, fix bugs, and update content, ...
- Mon, 24. May 04, 22:21
- Forum: X Trilogy Universe
- Topic: Share your strategy!
- Replies: 15
- Views: 1706
My strategy is simple: Once I have four profitable stand-alone factories in Argon Territory, I begin building loops in sectors that have a high number of silicon and ore asteroids that can have factories placed on them. I build as many loops in these systems as the asteroid count will allow, and the...
- Mon, 24. May 04, 22:15
- Forum: X Trilogy Universe
- Topic: Whats your empire built on???
- Replies: 27
- Views: 2315
I started by trading Silicon out of President's End, to the nearby Argon sectors that needed it. Buying below 300 and Selling near 700. It earned me enough money to buy an SPP in Kingdom End. I followed that SPP with two Wheat Farms in The Wall, where energy is abundant, and nearby Argon Bakeries we...
- Mon, 24. May 04, 18:53
- Forum: X Trilogy Universe
- Topic: Please rate X² for prospective buyer
- Replies: 20
- Views: 1927
It all depends on what a prospective buyer is looking for. I was looking for a game high on combat, and hoping it would have additional playing value by allowing me to build factories, trade, bounty hunt, etc. What I got was reverse of that: X2 is a really good game for empire building, but a poor g...
- Mon, 24. May 04, 18:46
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
About Game Costs Subscriptions for most persistant on-line games are averaging $13 a month US. It's pretty reasonable, really. When you talk to most MMORPG gamers, you find that they actually save money per-month, because they end up playing whatever on-line game all the time, instead of buying sev...
- Sat, 22. May 04, 01:06
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
I think it was meant as more of a gentle nudge back on topic than as a autocratic statement. Im certain it wasnt meant in any offensive way. Someone pointed a direct comment about EVE at me, and I pointed one comment back at them - and immediately afterwards someone tells me to get back on topic, l...
- Fri, 21. May 04, 19:46
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296
gillrichard made a valid reply to the subject. If you disafree, then do so politly please. This thread will be locked should shuch fowl language be used again! If you gisagree with someone, please do so in a good hearted manner. Thank you. It's valid to tell other people what to talk about? That's ...
- Fri, 21. May 04, 18:14
- Forum: X Trilogy Universe
- Topic: What about X2 Online?
- Replies: 175
- Views: 14296