I see. Didn't know about this bug. And here I thought I hit the jackpot.biGGGs wrote:This sounds like an extreme of the unknown object pilot bug, that spawns other pilotless ships around the universe. Those can't be claimed either, the M1 in your game has no other use than target practice I'm afraid.
Search found 520 matches
- Sun, 10. Dec 06, 16:36
- Forum: X Trilogy Universe
- Topic: [X3] Claiming an M1 (possible spoiler)
- Replies: 14
- Views: 3423
Re: [X3] Claiming an M1 (possible spoiler)
- Sun, 10. Dec 06, 16:34
- Forum: X Trilogy Universe
- Topic: [X3] Claiming an M1 (possible spoiler)
- Replies: 14
- Views: 3423
- Sun, 10. Dec 06, 15:57
- Forum: X Trilogy Universe
- Topic: [X3] Claiming an M1 (possible spoiler)
- Replies: 14
- Views: 3423
- Sun, 10. Dec 06, 15:46
- Forum: X Trilogy Universe
- Topic: [X3] Claiming an M1 (possible spoiler)
- Replies: 14
- Views: 3423
[X3] Claiming an M1 (possible spoiler)
Ok, I'm playing the version 2.0 with no mods and I just found ... an abandoned Boron Shark M1 at the center of Hila's Joy with full shields and hull. You can shoot it and it won't respond. Anyways, my question is is how do you claim an M1? You have to be within around 50-60m of an abandoned ship to ...
- Sat, 9. Dec 06, 16:24
- Forum: X³: Reunion - Scripts and Modding
- Topic: [UPDATE] *XTM PATCH .7.2 RELEASED!* [MOD/AL-plugin]
- Replies: 7448
- Views: 1171008
WOW!!! That trailer is AMAZING!!! It looks so PRO!!! So many new ships, so many new effects! I would have to think that some of your members must be professional game designers and if not, then you guys should consider getting into the business. I felt like I was looking at a trailer for X4!! Looks ...
- Sun, 3. Dec 06, 13:38
- Forum: X Trilogy Universe
- Topic: Question concerning TS speed
- Replies: 10
- Views: 2020
Re: Question concerning TS speed
Assuming you meant fully engine tuned, then you need to repair your hull at a shipyard.Orphand wrote:So I ask you, Why does my "gargobucket" the Mercury I got from following the storyline only has a speed of 45m/s (fully engineboosted) when the ship info says that its maximun speed is 150m/s.
- Fri, 24. Nov 06, 13:39
- Forum: X Trilogy Universe
- Topic: Vote on where to place the Player HQ...?
- Replies: 33
- Views: 5763
- Fri, 24. Nov 06, 13:32
- Forum: X Trilogy Universe
- Topic: Vote on where to place the Player HQ...?
- Replies: 33
- Views: 5763
I placed mine at Argon Prime. To me, it's the center of the X3 universe and also close to all the major races and already well protected (guarded by the indestuctable Argon One). Gives me easy access to a Trading Station, Equipment Dock, and Shipyard. I'm not much of an empire builder, so I wanted m...
- Tue, 21. Nov 06, 15:02
- Forum: X Trilogy Universe
- Topic: How do you auto-supply your HQ?
- Replies: 17
- Views: 3163
- Tue, 21. Nov 06, 12:55
- Forum: X Trilogy Universe
- Topic: How do you auto-supply your HQ?
- Replies: 17
- Views: 3163
- Tue, 21. Nov 06, 12:54
- Forum: X Trilogy Universe
- Topic: Just got the M7 and Wow!
- Replies: 5
- Views: 1573
- Tue, 21. Nov 06, 12:47
- Forum: X Trilogy Universe
- Topic: How do you auto-supply your HQ?
- Replies: 17
- Views: 3163
How do you auto-supply your HQ?
I wanna set up a few ships to auto supply my HQ with ecells and stuff. Is this possible? If so, how?
- Mon, 20. Nov 06, 12:43
- Forum: X Trilogy Universe
- Topic: M7, whats the point??... (Spolier)
- Replies: 34
- Views: 6176
I agree it's over the top powerful, but that's precisely why I luv it and made it my personal flagship. Then again, I completed the game over half a year ago (got bored after a few months) so I was looking for something "better" to replay the game again. If you view the Bala Gi as an expansion pack,...
- Tue, 14. Nov 06, 13:51
- Forum: X Trilogy Universe
- Topic: Starting Bala Gi missions - how?
- Replies: 2
- Views: 799
Starting Bala Gi missions - how?
I thought I was suppose to get a message after 10 hours of play to start the mission. However, I restarted a save game that has already had well over a hundred hours of gameplay and I SETA'd for several hours on top of that, and still no message to start Bala Gi missions. Can somebody describe when/...
- Wed, 8. Nov 06, 10:29
- Forum: X Trilogy Universe
- Topic: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
- Replies: 312
- Views: 87095
It was directed at you, following on from the replies to the last couple of times this exact same question was asked. There is little point in adding spoilers now. Ok. But in case you're not aware, there's no spoilers around your original post either (I quoted it above). That's why it never occured...
- Wed, 8. Nov 06, 10:21
- Forum: X Trilogy Universe
- Topic: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
- Replies: 312
- Views: 87095
Thanks. Nice spoiler for anyone who didn't want to know. :roll: Was that directed to me or Jake?? The info I posted is down near the bottom of your initial post, so it's not spoiler info. I can always add spoilers if you like, but it wouldn't do much good unless you put spoilers on your own post. Y...
- Wed, 8. Nov 06, 10:08
- Forum: X Trilogy Universe
- Topic: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
- Replies: 312
- Views: 87095
Re: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
Ok, what's an Avarice? Is this something we had in the normal 1.4 game? I don't recall ever seeing this, though it's been over a half year since I last played X3 so I may have simply forgotten. I found it. Looks like it's a claimable sector. In case anyone is interested in more info on this, there'...
- Wed, 8. Nov 06, 09:45
- Forum: X Trilogy Universe
- Topic: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
- Replies: 312
- Views: 87095
Re: NEWS UPDATE: X³ 2.0: Bala Gi Research Missions [updated Nov 7th]
If you had dreams of Avarice but didn't have the cash, then there may be another chance for you with the 2.0 update. Ok, what's an Avarice? Is this something we had in the normal 1.4 game? I don't recall ever seeing this, though it's been over a half year since I last played X3 so I may have simply...
- Sat, 29. Apr 06, 07:04
- Forum: X³: Reunion, X²: The Threat, X-T and X-BTF - Technical Support
- Topic: [X3] inverse mouse control gone!! (1.4.03)
- Replies: 2
- Views: 444
- Sat, 29. Apr 06, 01:40
- Forum: X Trilogy Universe
- Topic: [X3] Anyone knows how to set inverse mouse control in 1.4.03?
- Replies: 1
- Views: 333
[X3] Anyone knows how to set inverse mouse control in 1.4.03?
I did a fresh install and upgraded using the 1.0 to 1.4.03 patch. I can't find the option to set inverse mouse control anymore (so that moving the mouse up makes your ship fly upwards and moving the mouse down moakes your ship fly downwards instead of the default which is the other way around). If I...